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Make it so.
The only other threads I could find for this are either very old, focussed on co-op, about all SoR games, or all of the above. If this needs to be merged later then my bad but I thought starting a new thread would be best in this case.



I've been playing around with the idea of a run for this for a while now. I played it a lot as a kid and was pretty damn good back then so will need some practice but I think this game is definitely runnable.

The difficulty setting is interesting actually, does the NTSC version come with Mania as standard? In PAL (although I have been playing mainly on steam) you have to enter a cheat code to unlock it therefore I'm not entirely sure what difficulty the run should be on. Obviously it would be fastest on easy but easy is kinda dull.

From looking at TAS's and previous discussions, it looks like Max is certainly the character of choice. His slide makes up for movement speed and his backbreaker and normal throw are extremely useful for hitting multiple enemies for lots of damage. Also just found a neat little trick that I wasn't aware of previously, if you get thrown by an enemy you can hold up + jump to land on your feet with no damage taken.

The main issues I see are some of the bosses, particularly the 'Zamza and clones' type as they are borderline impossible to grab or stun-lock. If anyone has any insight on boss strats, or even strats for the more annoying normal enemy types such as the ninjas that would be greatly appreciated.


I did a 'run' on easy this afternoon to refamiliarise myself with the game and got through it in a pretty awful 32:49 real time (from selecting character to final hit on Mr. X). On easy sub 30 should be easily possible, not sure about the otehr difficulties yet, will keep this thread updated as much as possible.

So yeah, if anyone has any info to share (particularly about manipulating the AI of bosses) that would be great thanks.
Thread title:  
Edit history:
Mecha Richter: 2012-09-15 10:55:20 am
Haters gonna hate
NTSC requires a code as well, but you can do a run on mania still I believe. If not, I would recommend playing on hardest. Easy is way too boring to run or watch.

Max is definitely the best character because he is really powerful and you can use his special attack or slide to move fast. When you get thrown, you don't have to push up and jump. Just jump.

The Zamza boss..there's a couple things you can do. You can figure out how to get him to block and just use your special and when he's blocking, it'll keep hitting him and doing that, you'll only have to do the move like 3 times. That, or you can use this strat:



Basically you just get him in a loop and jump behind him and grab him, jump and throw and he'll do an atomic buster. It's the strongest throw as you can see. The TAS does it in a lot of places, usually in areas where there's a lot of enemies because there's a shockwave effect on it. The best way to do it is to jump and do a doward punch so it stuns the enemy but doesn't knock them back, then you can grab them from behind and do the atomic buster.

Another good move to do is the attack to special combo. To do that, do a normal attack. He'll do two jabs, then a hook. When he does the hook, finish off with your forward special. That takes out stronger enemies really quickly.

That's about all I can think of for now. If I remember anything else, I'll let you know.

EDIT: There is one more thing. I would recommend checking out Youtube for videos that use Max on Mania. There's a lot of great strats you could use from them.
Make it so.
That Zamza strat looks brilliant, I'll see how easy to replicate it is, thanks so much!

Yeah I use the down air punch to get behind a lot, as well as the slide, when it doesn't knock back. Nice to know the real name for *backbreaker* as I had been calling it, atomic buster fits somewhat.

I agree with you on the difficulty, Hardest will probably be what I go with, unless I get really good at Mania of course.

I'm planning on checking youtube and the TAS as soon as I have decent internet (which should be tuesday), in the emantime, thanks a lot for those tips.
Haters gonna hate
Well that's what they call it in wrestling and I used to watch wrestling a lot back in the day, so that's what I call it. Tongue

ok, after reading the FAQ, codes that unlock higher difficulties are allowed, but it would be a separate category. At the same time though, you can still play on hardest. It would just say it was ran on hardest is all.

Also, I looked through some more videos and found a couple of really good ones. They're not exactly the fastest strats, but they look really consistent.



My feelings on The Demon Rush
Yes, Mania is allowed despite being a code because it just unlocks a harder difficulty level. On the other hand, I might have to ban very easy for being too boring to run. Wink

Max is the best character for a speedrun, but Axel is the safest with Grand upper and jab infinite. This game's big problem is that the lower difficulties are kind of boring for a speedrun, but in Mania you sometimes have to take your time to make sure you don't get overwhelmed by enemies. Sad
Make it so.
I can get through Easy without losing a life usually so I dread to think what Very Easy must be like, it's certainly not a category I'm interested in Tongue

Agreed, though I think if you know when you can expend lives, liberal usage of the specials to clear enemies can help. If I'm doing this on Hardest/Mania then I'm almost definitely not going to be going for deathless as that would be insane, and in some places it may well be quicker to kill a bunch of enemies/damage a boss with Thunder Tackle then die.

I dont have the data to check the 'boss tricks' vid yet Mecha but that infinite on Mr. X is sweet, and pretty easy to pull off too it seems (just tried it and locked him in for 2 health bars at least), as long as the normal guys dont get in your way. Cheers for that.
General Kong - Bullets and Bananas
What's with all the "Very Easy" bashing?  Tongue

Following...
Haters gonna hate
Quote from DK28:
What's with all the "Very Easy" bashing?  Tongue


It's boring.
.
The timing on that Shiva fight is really tricky. I prefer to neutral jump into thunder tackle for that. The R-Bear strat is the one I use, but there's usually a ton of enemies during that fight, so getting the loop effectively is hard.

The Zamza stuff is new to me though.
Edit history:
Pneub: 2012-09-16 06:53:59 pm
Mike Uyama and Funkdoc did a 2-player run on mania at AGDQ 2011 with (duh) live commentary explaining boss strategies and stuff:

http://www.archive.org/download/AwesomeGamesDoneQuick/AwesomeGamesDoneQuick_part77_StreetsOfRage2.mp4
Edit history:
Tiberius: 2012-09-18 10:03:04 am
Tiberius: 2012-09-18 10:02:19 am
Make it so.
Right, decent internet is up and running so had the chance to check out those strats.

The main issue obviously is going to be stopping the normal enemies getting in the way since killing all of them takes way too long. Other than that though:

Barbon: Tested and this works well, although spamming Thunder Tackle may well be quicker if you can get him to block.

Jet: Love this strat, it works really well and trivialises the fight as long as nothing else gets in the way.

Zamza: Equally, as long as you get the initial Backgrab this fight is now pretty simple, thanks a ton for that one!

Abadede: Not as easy as it looks, need to practice this one a bit more.

R. Bear: Other enemies get annoying but other than that it's a great strat.

Souther: Goes without saying, need to make sure not to spawn the other 'Jets'.

Robots: The one shown in the video doesn't seem to be that reliable for me, I'll keep working on this and see what I can find.

Shiva: That strat could be quicker but it's wonderfully safe, may end up using that.

Mr. X: Not viable as the other guys get in the way too much, may just have to ad lib that one.



Cheers a whole bunch though Mecha!

Now to get a '1cc' run so I can estimate times...
My feelings on The Demon Rush
Spawning Souther without spawning the other jets is incredibly hard to do. I wouldn't be surprised if it's pixel-perfect.

I don't remember if the robots strat works single-player, but the trick is to get five knives lying on the floor. If you have too many sprites on screen (or weapons I guess), then the robots can't hit you.
Edit history:
ShadowWraith: 2012-09-19 02:25:06 am
.
If you can't get the robot strat working, you can stand where he does and just slide tackle repeatedly. That always worked for me, though it's much easier with Axel's grand upper because he has invulnerability. The knife trick needs six I believe and it's kind of slow to set up. I wouldn't try it on a non-mania difficulty.

Abadede strat is actually really simple. His anti-air isn't an instant knockdown if you get hit by it on the ground so it gives you time to grab him.
Make it so.
Quote from mikwuyma:
I don't remember if the robots strat works single-player, but the trick is to get five knives lying on the floor. If you have too many sprites on screen (or weapons I guess), then the robots can't hit you.


I saw you and Funkdoc do that yeah, I'll look into the viability of it. It's actually really easy on the lower difficulties as you just repeatedly grab the Jack clone (I forget his name) which makes him drop his knife then let him get out a new one, rinse and repeat. I imagine mania AI would make that considerably tougher. Does it protect against the robots laser attack as well as the spike balls?

Quote from ShadowWraith:

Abadede strat is actually really simple. His anti-air isn't an instant knockdown if you get hit by it on the ground so it gives you time to grab him.

Yeah the problem I had was getting hit by it in the air, just need to give it a small bit of work and I'm sure I'll get it.
My feelings on The Demon Rush
I don't remember if it protects you against the robots' laser attack.
Terraffirmative!
The robots will attempt to shoot the laser but it won't fire. The only attack they have that'll work is the electricity if you attempt to throw them. I actually made a vid about this a while ago.
Make it so.
Small update:

Now that I've finally finished moving and all that jazz, I've been able to play around with this much more. Some of the boss strats may well have to be ad-libbed a bit due to normal guys getting in the way but I can start practising full runs, expect to see streams very soon.

Some bad news however: After quite a few considerable failures I've decided that for now running Mania is beyond me, it become less of a speedrun and more of a survival/spam special moves run. Ironically it's much less interesting to watch at the moment too as I hardly ever get combos off and it's much harder to bunch enemies etc. So I'll be running in Hardest mode, which is still tough and should hopefully be a good watch too, hope to see some of you around my stream in the next few days.

http://www.twitch.tv/jamestiberius
Edit history:
Gruik: 2012-12-14 05:00:37 pm
Gruik: 2012-12-08 10:40:39 am
Hi there

I'm considering speedrunning it too..
I trained the past weeks, first in mania (only trying to finish it lol), then in hardest

I've some questions about SDA : will there be categories ? Because an easier mode will always be quickier.. Also it depends the number of lives you choose (more lives = more special moves) and if continues are allowed
For the moment, i'll consider 3x5 lives are allowed in easy to hardest modes and 3x9 lives in mania

Then i'd like to know : when would start and end the timer ?
The FAQ says : from when you start controlling the character until you release the controller. The start point is ok but, what about the end ? Is it after you enter your name ?

Anyway, i finish it in hardest 3x5 lives with Max in around 58min.
What do you think a good time could be ? I think we'll have to go under 50min, at least..
A bit of training and i'll start streaming at speedrunslive.com

--
About Mania : did anyone there manage to finish it ? lol
If you want to do it, i think you'll have to avoid having lots ennemies at the same time (=taking ennemis one by one and avoid making the screen scroll), which is not a speedrun thing, and also not in the spirit of the game ; it's a different game
Anyway, Axel seems the best choice for it because his jabs are fast (compared to Max' basic punch), and Ground upper is cool but use it carefully because of the recovery time (use it if there is noone behind)
I can do stage 7+8 with two continues made of 9 lives (lol), and stage 1 through 5 with 1 continue, stage 6 missing (and i'ts a tough one!)
Playing in mania is still interesting to get some skill on this game (hardest seems a lot easier)
You got a deletion wish?
Quote from Gruik:
Then i'd like to know : when would start and end the timer ?
The FAQ says : from when you start controlling the character until you release the controller. The start point is ok but, what about the end ? Is it after you enter your name ?


Last hit on Mr. X since you're no longer in control of the character.

Quote:
About Mania : did anyone there manage to finish it ? lol
If you want to do it, i think you'll have to avoid having lots ennemies at the same time (=taking ennemis one by one and avoid making the screen scroll), which is not a speedrun thing, and also not in the spirit of the game ; it's a different game
Anyway, Axel seems the best choice for it because his jabs are fast (compared to Max' basic punch), and Ground upper is cool but use it carefully because of the recovery time (use it if there is noone behind)
I can do stage 7+8 with two continues made of 9 lives (lol), and stage 1 through 5 with 1 continue, stage 6 missing (and i'ts a tough one!)
Playing in mania is still interesting to get some skill on this game (hardest seems a lot easier)


Other than Mike & Funkdoc doing it at AGDQ '11, there is not a (console) run of SoR2
Ok thanks

I've just made this run in 51'51 http://fr.twitch.tv/gruikmusic/c/1776979 with still a lot of mistakes/fails, but i was satisfied with how i dealed with Abadede and Mr. Bear (compared to previous runs). I also felt lucky some times.
Jetpack guys is still a pain in the ass to me, don't know how to deal with them (i saw the trick in the video but...)

I realized we need to avoid getting knocked down to save time (i.e. dont get tackled by Signal guys), and if you avoid this you loose less life (and lives) ; So maybe a good run may be one-lifed ? or at least one-credited ?
Don't know if the TAS is one-lifed because it's the fastest or because it's cool to watch.

If i don't aim the one-credit, it's time to look where i can spend those extra lives
The other axis of improvment is trying to crush more ennemis at the same time (more "back-breaker" over multiple ennemies)

To finish, here's some info :
- first time bosses (including mid-bosses such as Jack and Electra) have invulnerability frames on stand up, but not their clones
- you can grab abadede's back by doing a "down+B crossup" when he stands up (timing and position is tricky)
- you can grab shiva's back by doing a "down+B crossup" on stand up, i saw that in the TAS, timing and distance is tricky
- seems Mr.X does his close attack in the wrong direction when the fight begins depending how dies shiva (i thought we need to be in the right part of the screen when he dies but it's not that ! maybe depending on where looks shiva when he dies)
- neutral special move for invulnerability frames may be interesting against other bosses than Mr Bear (especially Mr.X, like in the trick video)
- directionnal special move is interesting to get quickly at a desired position, for instance to get quickly behind mr x and grab him in the back when he starts shooting
- no more than 5 ennemies gets in the screen at the same time (hardware limitation ?), next ennemies get queued but it's sometimes weird how the queue works
Since i finished the game with lots of lives remaining, i started to use Thunder tackle anytime it could save time
This improved my runs by 2-4min !
Here's the best one so far, in 47'15 (although there's lots of mistakes, especially in first stages)


Do you think it's time to record on real hardware ?


Notes about this run compared to the previous one :
- i use now the "vertical jump" trick for Zamza and clones, if i don't manage to grab from behind i can usually grab from front, which is better than nothing
- "new" trick for Abadede, just dodge his jumping belly attack by moving downwards and grap him in the back after he has landed (beware to have enough space below) ; you'll get hit somtimes by his attack but you can still grab him
- robots part has been improved, my strategy is to knock one down and doing an "elbow drop" crossup well timed so that i can grab from behind ; other ennemies around can be annoying though
- my strategy with jet pack guys (except at stage 7 which is a bit easier) is now to make them their diagonal attack and doing Thunder tackle in their back ; i sometimes try the vertical elbow drop trick to grab them, but ..
- Shiva part is still freestylish, best thing to do is to use Thunder tackle
Edit history:
ShadowWraith: 2014-01-31 12:26:13 pm
.
Bumping this. I've started working on doing a Normal (yeah I know) run using Max. My best time so far is 30:38, starting timing as soon as the first Stage fades in and stopping timing at the last hit on Mr. X. No recording yet as I haven't really been bothered about doing this seriously, but after looking into the current best time on Youtube, I found out that I'm almost a minute faster, so I should probably make a video. Some notes:

Almost all of the minibosses have quickkills of some description. The boss strategies in the video Mecha Richter linked are for the most part either unfortunately slower than mine due to safe strats, or unviable as the AI is different on Mania to Normal. For example, Barbon doesn't always block the down attack, sometimes he'll anti-air you so you can't get the grab. The Jets in particular are really annoying to manipulate.

For the Stage 2 Jet fight, if you're lucky you can slide against the top right corner and hit the Jet before he comes on screen, followed by a Thunder Tackle, or if you're exceptionally lucky, a grab. This saves a huge amount of time on the fight.

Believe it or not, you can quick kill Vehelits. His hitbox is wacky as all get out, but if you can chain-hit him with thunder tackles, he dies really quickly. Of course, this is much harder in practise than it is in theory, but it works.

I'll add more here as I think of more stuff to post. My time is by no means amazing though, at least another full minute and a half can come off this, probably more.

BootyGay/Pasky/Ilybing/Whatever managed to scrounge up a hitbox viewer lua script, compatible with Gens11b, courtesy of a gentleman called jedpossum: http://pastebin.com/9X6HmCdS Make sure you comment out the cheats() part at the bottom if you want to use this for testing as it fixes Player health at maximum otherwise. (lua comments begin with --) This thing is super helpful, not only for finding Vehelits' hitboxes but also for memorising the spawn pattern of the guys that come up from the bottom of the screen in the Alienish section of Stage 3.

My PB Splits:



... and the Sega Mega Drive Collection version of the game is terrible. The music is bad and enemies don't get hit the way they're supposed to. ._.
The Loony Bin
Quote from ShadowWraith:
Believe it or not, you can quick kill Vehelits. His hitbox is wacky as all get out, but if you can chain-hit him with thunder tackles, he dies really quickly. Of course, this is much harder in practise than it is in theory, but it works.

You can do that?...Does it work like the Barbon-block trick?

Anyways, very looking forward to seeing this in action. This game is so awesome and deserves a proper run.
.
No, but he recovers from getting hit by it just in time for you to hit him again. Once you get him off the screen, he just keeps trying to slingshot back in, meaning he'll keep moving into your tackles.
.
Progress!





I nail Vehelits in this, then screw up Zamza because one of my inputs fails to register and what would have been a glorious piledriver turned into me getting thrown. I also mess up on Shiva by thunder tackling the wrong way. R. Bear fight was god tier. Stage 7 was a travesty as always (my fault, I'm bad at getting things pinned against the wall), and I really need a consistent setup on Bear Jr. At least the Mr. X fight wasn't abysmal. My sum of best splits so far is 26:55... so another 3 and a half minutes to shave off...