My feelings on The Demon Rush
Game Page: Doesn't exist yet
The Vigilant Defender of St. Canard's Single-segment run
Decision: Acceptacola
Reason: It's a damn good first effort.
The Vigilant Defender of St. Canard's Single-segment run
Quote:
I liked the last submissioncola. This one is even more radicola.
Acceptcola.
Cola. Cola cola cola. Cola cola colacola. COLA. Bananacolas in your ears!
Acceptcola.
Cola. Cola cola cola. Cola cola colacola. COLA. Bananacolas in your ears!
Quote:
Decision: accept.
I approved of the last one, and this one is clearly better. The main problems that I mentioned with the last one were losing the morning star on 3-5, and not beating Zoda quickly enough. This time, both of those were taken care of.
About the glitch: I was thinking about how best to categorize it for the site. At first, I was going to say that there should be two categories, one w/glitch and one w/o. However, everything after where it occurs is just ending stuff. Also, it's not skill based - you have to get lucky. So I think that there should be only one category, and future runs should be compared at the point where the final hit occurs on Zoda. You can list the final time to be when control is actually lost, but that's not the measure of what's best in Startropics (and if it turns out somebody discovers a foolproof way to glitch 100% of the time, then ignore what I just said).
Oh, and about Chapter 5: Since it's a British ship, it's clear that the song is "God Save The Queen." That's the national anthem of the UK, which has the same melody as "My Country Tis Of Thee."
Now if only they had such historical accuracy in Zoda's Revenge.
I approved of the last one, and this one is clearly better. The main problems that I mentioned with the last one were losing the morning star on 3-5, and not beating Zoda quickly enough. This time, both of those were taken care of.
About the glitch: I was thinking about how best to categorize it for the site. At first, I was going to say that there should be two categories, one w/glitch and one w/o. However, everything after where it occurs is just ending stuff. Also, it's not skill based - you have to get lucky. So I think that there should be only one category, and future runs should be compared at the point where the final hit occurs on Zoda. You can list the final time to be when control is actually lost, but that's not the measure of what's best in Startropics (and if it turns out somebody discovers a foolproof way to glitch 100% of the time, then ignore what I just said).
Oh, and about Chapter 5: Since it's a British ship, it's clear that the song is "God Save The Queen." That's the national anthem of the UK, which has the same melody as "My Country Tis Of Thee."
Now if only they had such historical accuracy in Zoda's Revenge.
Quote:
At least I didn't have to dip my monitor in water to read the runner comments.
Mostly same comments as before: runner had excellent route planning that was near-perfect in the overworld areas and excellent in the dungeons (only real hiccups I noticed were with some teleporting wizards in chapter 3, killer flies in chapter 6, and alien soldiers near an electric beam in chapter 7), and actually managed some pretty stylish jumping enemy kills despite the game's fairly clunky jump mechanics. The first boss in chapter 7 and the Zoda battle were significantly better than the previous run.
Decision: Circuits indicate success!
Mostly same comments as before: runner had excellent route planning that was near-perfect in the overworld areas and excellent in the dungeons (only real hiccups I noticed were with some teleporting wizards in chapter 3, killer flies in chapter 6, and alien soldiers near an electric beam in chapter 7), and actually managed some pretty stylish jumping enemy kills despite the game's fairly clunky jump mechanics. The first boss in chapter 7 and the Zoda battle were significantly better than the previous run.
Decision: Circuits indicate success!
Quote:
The run was pretty fantasticola.
Accept.
(Although it's really unfortunate that the ending glitch couldn't be pulled off)
Accept.
(Although it's really unfortunate that the ending glitch couldn't be pulled off)
Decision: Acceptacola
Reason: It's a damn good first effort.
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