Speed is the key.
Individual level runs:
Chapter 1: Dead or Alive, Meeko
Pit Fight Arena - 02:18
Merchant Row - 03:38
Docking Bays - 03:38
Chapter 2: Lowlifes in High Places
Entertainment District - 02:15
Industrial District - 02:18
Upper City - 03:22
Chapter 3: The Asteroid Prison
The Break In -
The Break Out -
The Escape -
Chapter 4: A Tense Partnership
Jungle Trek -
Sebolto's Compound -
The Death Stick Factory -
Chapter 5: A Favor for a Hutt
Longo Two-Guns -
Tusken Canyon -
Gardulla's Palace -
Chapter 6: Going After Vosa
Moon of the Dead -
Vosa's Lair -
Final Confrontation -
Chapter 1: Dead or Alive, Meeko
Pit Fight Arena - 02:18
Merchant Row - 03:38
Docking Bays - 03:38
Chapter 2: Lowlifes in High Places
Entertainment District - 02:15
Industrial District - 02:18
Upper City - 03:22
Chapter 3: The Asteroid Prison
The Break In -
The Break Out -
The Escape -
Chapter 4: A Tense Partnership
Jungle Trek -
Sebolto's Compound -
The Death Stick Factory -
Chapter 5: A Favor for a Hutt
Longo Two-Guns -
Tusken Canyon -
Gardulla's Palace -
Chapter 6: Going After Vosa
Moon of the Dead -
Vosa's Lair -
Final Confrontation -
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