Quote from amzblk:
Quote from CptBrian:
You can increase the save cap from 20 to like 100+ if you want. It's just in the config files as "<Saving MaxAutoSaves="20" />" located at "Documents\My Games\Soma\Main", but anyway..
Can we get a zip containing a save for the start of each area? I feel that would be extremely helpful, considering the game is somewhat large and that this can be done by simply backing up your save files that are at the start of each area. I believe the save files are even titled properly. This could be put up in the resources section of the speedrun.com page. So you could pretty much do this:
Increase save cap to ~100 > Make your saves folder only consist of saves at the start of each area so you can just hop between any area at will through loading saves > Practice more easily this way. You can also edit the date in the save file name to more easily differentiate said saves from the rest of them.
http://i.imgur.com/G9pXV91.png
^And no, I haven't played the game since then.
Here's the result of editing the date/time: http://i.imgur.com/hm4awRJ.png
AutoSave_03-01-omicron-outside_9999_99_99_99_99_99_9.sav
More: http://i.imgur.com/b02cYbw.png
3-1 Omicron Outside Speed Edits.sav
AutoSave_03-01-omicron-outside_0_0_0_0_0_0_0.sav
It doesn't let you edit the name and date/time at the same time, you'll have to choose one. If you edit both, the name will be blank and show up as "- -".
This is what it looks like when you edit both: http://i.imgur.com/oAFpSH0.png
AutoSave_03-01-omicron-zzzside_0_0_0_0_0_0_0
AutoSave_03-01-omizzzz-outside_0_0_0_0_0_0_0
If you remove a required value from the end such as a "_0," it will bug out and just show the full file name as the save title and then show the save file's date/time as the actual file's date/time.
Can we get a zip containing a save for the start of each area? I feel that would be extremely helpful, considering the game is somewhat large and that this can be done by simply backing up your save files that are at the start of each area. I believe the save files are even titled properly. This could be put up in the resources section of the speedrun.com page. So you could pretty much do this:
Increase save cap to ~100 > Make your saves folder only consist of saves at the start of each area so you can just hop between any area at will through loading saves > Practice more easily this way. You can also edit the date in the save file name to more easily differentiate said saves from the rest of them.
http://i.imgur.com/G9pXV91.png
^And no, I haven't played the game since then.
Here's the result of editing the date/time: http://i.imgur.com/hm4awRJ.png
AutoSave_03-01-omicron-outside_9999_99_99_99_99_99_9.sav
More: http://i.imgur.com/b02cYbw.png
3-1 Omicron Outside Speed Edits.sav
AutoSave_03-01-omicron-outside_0_0_0_0_0_0_0.sav
It doesn't let you edit the name and date/time at the same time, you'll have to choose one. If you edit both, the name will be blank and show up as "- -".
This is what it looks like when you edit both: http://i.imgur.com/oAFpSH0.png
AutoSave_03-01-omicron-zzzside_0_0_0_0_0_0_0
AutoSave_03-01-omizzzz-outside_0_0_0_0_0_0_0
If you remove a required value from the end such as a "_0," it will bug out and just show the full file name as the save title and then show the save file's date/time as the actual file's date/time.
There's no real need for autosaves as launching the game in Debug mode allows you to load any map, allows you to speed up the game, skip dialogue, fly around the maps with camera and teleport yourself to the camera.
It also has built in quicksave (F9) and quickload (F10)
Except for a few times when there are issues with the debug not working like the normal game (i.e. your omicron_inside strat).
Also, debug mode breaks the game for me in many situations as well. For example, the chapter 0 lab has basically no object collision on the walls leading up to Munshi.