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German to the Past
Bumping again. My question: Adde was talking about a new rupee-route. Can anyone explain it to me, please? :0
The new rupee route involves pulling trees after Hera.  I don't know the exact mechanics, but the basic idea is that after leaving Hera and coming out of the mountain, there is a tree immediately to the right that you can pull to get blue rupees.  After this, because of how the counters in the game work for pulling rupees, you will need to kill exactly 4 enemies to manipulate pulling rupees to give you 4 red rupees.  Using the boomerang to grab them saves 3 seconds overall compared to getting Sahasrala rupees.  What you'll need to watch out for is that if you get hit, the counter will reset.  This will throw the rupee count off, and might force you to get the sahasrala rupees right before darkness.

I'd suggest watching a run of the higher level players like adde or acmlm to see it in action.
Oh hey nobody here,I was just wondering why all the top speed runs don't use the faster walk method when they don't have dash yet? by faster walking I mean going left+right down+up. Surely this saves time before you get the dash,so why don't they use this?
German to the Past
Because those inputs are not possible on a regular controller and are therefore banned.
HELLO!
Is there a tutorial anywhere on the EG route? I'm kind of curious to try it.
sinister1
so pro u don't even know
Quote from presjpolk:
Is there a tutorial anywhere on the EG route? I'm kind of curious to try it.

You might want to try Andy's channel. I know he has done at least 1 tutorial, not sure if it was EG, but he runs that category.
HELLO!
Thank you sir!
Hey guys, I'm still learning the different strats for this game, but there is something that bothers me, and I don't understand how it works. In a lot of runs, I can see Link dashing in a locked door, opening it and not banging into it. When I try, of course, I hit the door and I'm pushed back. So I wonder, how do the runners to pass through these door everytime ?
Quote from Linkorange:
Hey guys, I'm still learning the different strats for this game, but there is something that bothers me, and I don't understand how it works. In a lot of runs, I can see Link dashing in a locked door, opening it and not banging into it. When I try, of course, I hit the door and I'm pushed back. So I wonder, how do the runners to pass through these door everytime ?


This is "keydashing". If your position is correct up to a multiple of 4, you'll dash through without a problem. The trick is finding the right setups in each context; usually this involves touching a wall before dashing or dashing past the corner of a block, because both of these align you to a multiple of 4. There's a couple comments on this in krystal's godtas notes: http://notesmash.org/krystal/alttp/godtas2/
German to the Past
I am sorry that I have to bring this up. But I think it has to be discussed.

What's with all the drama about the dark world flute glitch? From what I have seen there are people raging about this beeing used in No OoB. Kind of reminds me of WAK, who was mad salty that his record got beat by new strats. And do not get why there even should be a discussion about this beeing a new category. It does never violate the restrictions of No OoB and is therefore perfectly legal. And how could you hate on a new strat that eliminates a lot of RNG? Now this will be an even more skillfull run. Which only benefits players that where good before. Now they can improve without having to worry about Agah giving bad luck or Moldrom trolling.

Can't we all just be friends and be happy about such a big finding that (in my opinion) makes No OoB even more interesting?
Personally I completely agree with your point, but since I'm running that "old" category, I've become quite attached to this route, because you beat all dungeons and all bosses. This new glitch doesn't disturb me, because as you said the No-OOB will require more skill from now. But I would rather see the "ancient" No OOB/S+Q category to become a new category for ALTTP, "all pendants & crystals", like the MST category in OOT ; because in the new strats, you don't earn the Power and Wisdom Pendants.
German to the Past
It seems like YBA is allowed in Any% with S&Q but not in Any% No S&Q. That's bullshit. What's the reasoning behind that?
SPEEDruns not SAFEruns
The reason behind any category being deemed a category, or tricks being allowed etc. is due to a consensus within the community. The big deal is there is certain people (some may argue a certain person) that disagree with it being involved in the Any% No S+Q/NO Oob category. The argument is mainly that since you don't complete all dungeons it should be separate, the counter argument being that it is essentially fake flute, and since fake flippers are allowed it should be too.  Sit tight for a few days until things get ironed out, and I'm sure an "official" verdict will be announced. It is however a video game - so play it the way you want to play it!
Caution: This user contains Kana ^_^
Quote from Deuceler:
It is however a video game - so play it the way you want to play it!

qft
SPEEDruns not SAFEruns
^^^ Also why nothing is getting accomplished
HELLO!
I'll just say that anything that lets you skip the Tower of Hera increases my interest in your category.
Hi I was trying to get the best time in LTTP ANY% noob route when this happened: it seems like a faster exploration glitch
Quote from Wak:
Take a goddamn console and beat my goddamn run.

Sorry for reviving that old thread, but I started to run this game when I saw that post back in 2013 and I always wanted to cut the Wak using the old route.
I finally did : https://www.remz.ca/web/movies/a-link-to-the-past-any-no-save-quit/ lol