(edit: disclaimer - I'm not staff and I don't organize volunteers in any capacity)
This is half planned and half unplanned. Normally when you look at the schedule before the marathon, there are a bunch of "setup" blocks that are an hour long, give or take a bit. These setup blocks usually have a bonus game intended for them already. If the marathon is proceeding on schedule, the bonus game is opened for donations (see: Minecraft at AGDQ14, OOT at SGDQ14). If it's not, the bonus game is not opened up. Being far enough ahead of schedule that we actually needed more runs was pretty new, and while I think the staff had some ideas for this, a bunch of stuff was probably spur of the moment.
Shifts are always just a couple of hours, and the schedule is made after signups based on the availabilities that individuals provide. Trading shifts is also always okay. What part specifically dissuades you from volunteering? Would it help if the nature of what volunteers do (i.e. how many hours you get, which is generally 1-2 shifts of 3 hours each across the entire marathon) were clarified further, or if it were more clear that "newbies" are more than welcome to volunteer? We will absolutely continue to need more volunteers (though, in fairness, we'll see commensurately more at AGDQ since more people attend), so any further insight you can give will help.
Quote from moofinmoofin:
Filler/Bonus Runs. Why not the same thing?
If ever we go over schedule like that again, have a list of runs that people put down on a list for filler/bonus and have them go up. If the schedule is not on track or we are behind, just tell those people they will do it in bonus. Let them know the whole idea and that's it's a maybe thing. The donations for extra runs like there were in AGDQ would be perfect. All the Minecrafts and Ninja Baseball Batmans that people can throw their money at. But yeah you guys already know that shit and I am just some dumb spectator who knows very little about the behind the scenes stuff. Still, there ya go.
If ever we go over schedule like that again, have a list of runs that people put down on a list for filler/bonus and have them go up. If the schedule is not on track or we are behind, just tell those people they will do it in bonus. Let them know the whole idea and that's it's a maybe thing. The donations for extra runs like there were in AGDQ would be perfect. All the Minecrafts and Ninja Baseball Batmans that people can throw their money at. But yeah you guys already know that shit and I am just some dumb spectator who knows very little about the behind the scenes stuff. Still, there ya go.
This is half planned and half unplanned. Normally when you look at the schedule before the marathon, there are a bunch of "setup" blocks that are an hour long, give or take a bit. These setup blocks usually have a bonus game intended for them already. If the marathon is proceeding on schedule, the bonus game is opened for donations (see: Minecraft at AGDQ14, OOT at SGDQ14). If it's not, the bonus game is not opened up. Being far enough ahead of schedule that we actually needed more runs was pretty new, and while I think the staff had some ideas for this, a bunch of stuff was probably spur of the moment.
Quote from moofinmoofin:
Different signups for different volunteer positions, and how long a shift would take.
I didn't want to volunteer because it was my first *GDQ and I didn't want to be bogged down for it. However if there was a spreadsheet system with organized positions, that would be rad. Like, I could lend like three hours every day to do donation station, or general sign-ins or whatever, just to give those dudes a break, but if I remember correctly, it was very open ended, so I didn't want it to sound lazy, like:
"Hey volunteer thread, I guess I could do a couple of hours, maybe."
If it was a more detailed signup, one with detailed shift times, then I would, and maybe others would, sign up to help.
I didn't want to volunteer because it was my first *GDQ and I didn't want to be bogged down for it. However if there was a spreadsheet system with organized positions, that would be rad. Like, I could lend like three hours every day to do donation station, or general sign-ins or whatever, just to give those dudes a break, but if I remember correctly, it was very open ended, so I didn't want it to sound lazy, like:
"Hey volunteer thread, I guess I could do a couple of hours, maybe."
If it was a more detailed signup, one with detailed shift times, then I would, and maybe others would, sign up to help.
Shifts are always just a couple of hours, and the schedule is made after signups based on the availabilities that individuals provide. Trading shifts is also always okay. What part specifically dissuades you from volunteering? Would it help if the nature of what volunteers do (i.e. how many hours you get, which is generally 1-2 shifts of 3 hours each across the entire marathon) were clarified further, or if it were more clear that "newbies" are more than welcome to volunteer? We will absolutely continue to need more volunteers (though, in fairness, we'll see commensurately more at AGDQ since more people attend), so any further insight you can give will help.






