www.youtube.com/user/HumanMYTH
As thought the game can only handle 4 effects on one characther at once. If a fifth status/boost is added the first one gets overridden. The Duration and Ticks always vary. (For Spells that boost something the Ticks become the boosted value!)
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--- Boy --- Dog ---
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7E4ECF 1st ID --- 7E4F7D 1st ID
7E4ED1 1st Duration --- 7E4F7F 1st Duration
7E4ED3 1st Ticks --- 7E4F81 1st Ticks
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7E4ED5 2nd ID --- 7E4F83 2nd ID
7E4ED7 2nd Duration --- 7E4F85 2nd Duration
7E4ED9 2nd Ticks --- 7E4F87 2nd Ticks
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7E4EDB 3rd ID --- 7E4F89 3rd ID
7E4EDD 3rd Duration --- 7E4F8B 3rd Duration
7E4EDF 3rd Ticks --- 7E4F8D 3rd Ticks
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7E4EE1 4th ID --- 7E4F8F 4th ID
7E4EE3 4th Duration --- 7E4F91 4th Duration
7E4EE5 4th Ticks --- 7E4F93 4th Ticks
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The ID's were read as 1 Byte, Duration and Ticks in 2 bytes.
However, when dying under the effect of a pixie dust all 4 boosts vanish. That normally never happens in the game, which might make the Atlas glitch possible. Still no Idea how that works exactly yet...
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--- ID's ---
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-120 Plague 40 Force Field
-112 Poison 48 Reflect
-1 No effect 56 Shield (Camellia)
0 Atlas 64 Regrowth
8 Horace - Aura 72 Speed
16 Barrier 80 Regenerate (Horace)
24 Defend + Pixie Dust
32 Energize 96 Confound
So the game doesn't differenciate between Horace's Regenerate and Pixie Dust. It's one and the same. Negative numbers for "debuffs" and also for "No Effect".
Thats it for so far. : )
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--- Boy --- Dog ---
---------------------------------------------------------------------
7E4ECF 1st ID --- 7E4F7D 1st ID
7E4ED1 1st Duration --- 7E4F7F 1st Duration
7E4ED3 1st Ticks --- 7E4F81 1st Ticks
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7E4ED5 2nd ID --- 7E4F83 2nd ID
7E4ED7 2nd Duration --- 7E4F85 2nd Duration
7E4ED9 2nd Ticks --- 7E4F87 2nd Ticks
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7E4EDB 3rd ID --- 7E4F89 3rd ID
7E4EDD 3rd Duration --- 7E4F8B 3rd Duration
7E4EDF 3rd Ticks --- 7E4F8D 3rd Ticks
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7E4EE1 4th ID --- 7E4F8F 4th ID
7E4EE3 4th Duration --- 7E4F91 4th Duration
7E4EE5 4th Ticks --- 7E4F93 4th Ticks
---------------------------------------------------------------------
The ID's were read as 1 Byte, Duration and Ticks in 2 bytes.
However, when dying under the effect of a pixie dust all 4 boosts vanish. That normally never happens in the game, which might make the Atlas glitch possible. Still no Idea how that works exactly yet...
------------------------------------------------------
--- ID's ---
------------------------------------------------------
-120 Plague 40 Force Field
-112 Poison 48 Reflect
-1 No effect 56 Shield (Camellia)
0 Atlas 64 Regrowth
8 Horace - Aura 72 Speed
16 Barrier 80 Regenerate (Horace)
24 Defend + Pixie Dust
32 Energize 96 Confound
So the game doesn't differenciate between Horace's Regenerate and Pixie Dust. It's one and the same. Negative numbers for "debuffs" and also for "No Effect".
Thats it for so far. : )






