Edit history:
GreenAmbler: 2014-11-15 01:18:25 pm
GreenAmbler: 2014-11-15 10:08:02 am
GreenAmbler: 2014-11-14 11:23:15 am
GreenAmbler: 2014-11-13 04:09:16 am
GreenAmbler: 2014-11-12 03:45:51 pm
GreenAmbler: 2014-11-12 03:45:06 pm
GreenAmbler: 2014-10-23 06:41:06 pm
GreenAmbler: 2014-10-23 06:36:54 pm
GreenAmbler: 2014-10-23 06:35:53 pm
Timed out the Dogswitches in Pyramids. You gain a bit over 4 seconds with a frame perfect character switch when hitting the first switch (top left). The second (bottom left) is 3 seconds. Opening and closing the menu takes about 1 second. So depending on how many times you need to menu buffer a frame, you could gain a maximum 3 and 2 seconds respectively by using this, although with reaction time maybe another second less. Personally, I find hitting the second switch trickier and not worth trying.
I'm pretty good at menu buffering at this point, more than half my tries I gain 1-3 seconds, otherwise breaking even or maybe losing a second or two. The upside is that it is not very punishing. You can try to just cut it really close on first menu, if you cut it too close then you just hit the switch and progress like normal with no time loss.
There is not a very good visual cue for this though, I just learned the necessary distance of the space between the bottom blue brackets and the switch.
Also if you're trying this, you should switch from the boy a little before the gate since you will have control while the gate is opening and don't want to just stand around. I also like to start with the dog at the beginning of screen on the other side of the water gap so you can use a full sprint to get to the switch.
edit: In case anyone struggles with the Saturn Skip, it can also be menu-buffered. In the time it takes to menu twice (about 2 seconds) you can have a guaranteed success first try. Just menu buffer a B button input with the dog, followed by a menu buffered character switch (i.e. Dog on door trigger, Y for menu, Press Y to exit menu and then pressing and holding B first and then Y before menu closes, then hold Select and press Y to switch characters http://www.twitch.tv/greenambler/c/5502220 )
I'm pretty good at menu buffering at this point, more than half my tries I gain 1-3 seconds, otherwise breaking even or maybe losing a second or two. The upside is that it is not very punishing. You can try to just cut it really close on first menu, if you cut it too close then you just hit the switch and progress like normal with no time loss.
There is not a very good visual cue for this though, I just learned the necessary distance of the space between the bottom blue brackets and the switch.
Also if you're trying this, you should switch from the boy a little before the gate since you will have control while the gate is opening and don't want to just stand around. I also like to start with the dog at the beginning of screen on the other side of the water gap so you can use a full sprint to get to the switch.
edit: In case anyone struggles with the Saturn Skip, it can also be menu-buffered. In the time it takes to menu twice (about 2 seconds) you can have a guaranteed success first try. Just menu buffer a B button input with the dog, followed by a menu buffered character switch (i.e. Dog on door trigger, Y for menu, Press Y to exit menu and then pressing and holding B first and then Y before menu closes, then hold Select and press Y to switch characters http://www.twitch.tv/greenambler/c/5502220 )