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Hi! I'm andrewg!
Hey guys! So I was thinking about the concept of score runs that are speed runs. Now I know this doesn't sound like a very good idea. However, I'd like to know: What do you guys think about perfect score (maxout) speedruns?

Maybe this would add too many categories to the mix (as if this isn't a problem already), but for example:

Notable potential games:
Tetris (NES) - fastest time to 999,999
Pitfall (Atari) - fastest perfect score: 114,000
Pacman (Arcade - perfect pacman score: 3,333,360

I mention this because I heard the perfect pacman time was improved today. I just wonder about the possibility of this concept, because I think something like this would be fun to try for. But maybe not best for SDA...

Discuss.
Thread title:  
Now Reap The Whirlwind!
Don't think this would be too big a problem. Would just add another category to a game.
Could this apply to games that use a ranking system instead of points to keep track of how good you do (like Metal Gear Rising)?
But yeah this sounds fine.
Funnily enough, myself and a couple of mates did this with a game called "Shark! Shark!" for the Intellevision. We just raced for a bit of fun.

We raced to 50k points because after that it just got unfun... thumbsup
Remember your mantra.
^

>//< That shark will haunt my dreams.


Seriously speaking, that was good fun, and we were considering applying it to other traditional score based games. This is especially interesting because the old TG High Score community from the 70s really was a spiritual predecessor to our modern Speedrunning communities.