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Flip: 2013-09-22 06:44:24 pm
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Game Page: Doesn't exist yet

Rune Factory: A Fantasy Harvest Moon (Any %) (Single Segment) [Large-skip glitches]

Decision: Accept

Congratulations to Alex 'Anwonu' Morinaga!
Thread title:  
1-Up!
Run Information

Rune Factory: A Fantasy Harvest Moon (Any %) (Single Segment) [Large-skip glitches]

Verification Files

http://v.speeddemosarchive.com/RF_LQ.mp4

Please refer to the Verification Guidelines before posting. Verifications are due by Sept. 22, 2013.

Please post your opinions about the run and be certain to conclude your post with a verdict (Accept/Reject). This is not a contest where the majority wins - I will judge each verification on its content. Please keep your verification brief unless you have a good reason otherwise.

After 2 weeks I will read all of the verifications and move this thread to the main verification board and post my verdict.
CHOKES
Youtube, though no audio commentary there. If you don't know the game, no commentary might be a bit confusing about what's happening or what's being skipped.

(And as written in the text comments (I think people can see it?), commentary was made by ButtersBB.)
VERIFIERS: 19:40-28:20 is just staying in the cave and can be skipped. The audio commentary is in audio channel two (at least VLC Player supports this).

I see good execution with absolutely minimal slip-ups. A/V is good. No cheating detected.

Accept
Audio: Good
Video: Good
Cheating: Nope

The glitches are pulled off effectively, the AI manipulation is stellar, the route is solid.

Outside of dropping some wood here and there, and maybe losing a little time when plowing (this is basically inevitable, good luck getting perfect weed luck), the run is quite optimized with no major mistakes.

Sleep harder. Shoutouts to floating swords.

Decision: Accept
CHOKES
Actually, the initial objects in all "farmable" areas are the same every time you start a game. (The objects that appear after you sleep aren't, though.) So I always use that path to plow. And since I need to wait until 9am anyway, I don't lose that much time, as long as I don't walk aimlessly too much.

The wood drop fails don't really lose time! I need to wait until 9am as well, so as long as I get enough wood for money, they don't really affect me =p


Here are some extra infos: I think these are the ugliest parts where I lose time:
-Buying stuff in the clinic: I thought too much about what to buy, and almost bought antidotes by mistake. In the end, I didn't need any of them at all. Probably where I lost most time (besides AI manipulation, but those are annoying sometimes).
-Doing the glitch: it's not hard to get it in 1 try, but I don't lose too much time if I fail once.
-At the end: I actually talk to the mayor 2 extra times =p
A/V good, no cheating detected.

This run looks to be pretty optimal, all things considered.  Props to Butters for doing the commentary, because this run benefits immensely from having it.

Accept
1-Up!
Decision posted.