I love YaBB 1G - SP1!
Greetings everyone. I've been mostly lurking at SDA over the past 10 years. But now I would like to start working towards making an impact in the community that has brought me so many hours of entertainment over the years.
Many years ago RPGs used to be laughed at and generally something people strayed away from speedrunning. Many times I remember suggesting a run of a game and people just telling me that no one would ever want to watch such and such RPG be speedrun because it was too long or too boring. In more recent times I've found more and more people speedrunning longer games or even racing games on SRL with finishing times well over 24 hours.
RPGs typically don't involve a ton of skill and are generally about finding a way to abuse certain moves or equipment. A lot of times it's also more about thinking what is the best option to do given enemy RNG and reacting quickly to that rather than being really good at executing certain moves. I'm not exactly great at execution in games, but I enjoy playing them all the same.
One of the things I enjoy about speedrunning RPGs are the mechanics involved in a lot of them. I would much rather route a game than spend time grinding it over and over again. I'm generally not as interested in holding a world record for a game as much as I am just being able to enjoy the story without spending 50 hours playing through it normally.
Which brings me to the actual point of this topic. There are a lot of RPGs being speedrun now a days. But if someone wants to learn how to speedrun a game, generally they have to sit there and watch a video and take notes, or come up with a route themselves. There's also the chore of searching for information in a topic with 30 pages of information and never really being sure what works and where. It can get really confusing and discouraging for a lot of people. It's much easier to just work from someone else's notes. But they are often hard to find or not even being shared.
I noticed shortly after Essentia posted her FF6 run notes, a lot of people started learning the game. It was really cool to see so many people playing the game for awhile there, even if no one was setting any new records.
I haven't found anywhere as a centralized place for looking up notes on how to speedrun a game. They are all over the place. And a lot of times they are in some foreign language that I can't even tell what it is. I have notes on a bunch of games and I am going to work to put them all in one central location. So that anyone that wants to learn how to speedrun (for example) Radiata Stories can easily find an already written out route and go from there. I am also making the effort to go through Japanese players notes and sort them out into English so that English players can learn to run a game.
If any other RPG speedrunners out there would also be willing to share their notes, feel free to respond here or PM me with a link and I will put them up on a website for easy access to others. This way the games we love and enjoy can get even more love and enjoyment out of them.
Many years ago RPGs used to be laughed at and generally something people strayed away from speedrunning. Many times I remember suggesting a run of a game and people just telling me that no one would ever want to watch such and such RPG be speedrun because it was too long or too boring. In more recent times I've found more and more people speedrunning longer games or even racing games on SRL with finishing times well over 24 hours.
RPGs typically don't involve a ton of skill and are generally about finding a way to abuse certain moves or equipment. A lot of times it's also more about thinking what is the best option to do given enemy RNG and reacting quickly to that rather than being really good at executing certain moves. I'm not exactly great at execution in games, but I enjoy playing them all the same.
One of the things I enjoy about speedrunning RPGs are the mechanics involved in a lot of them. I would much rather route a game than spend time grinding it over and over again. I'm generally not as interested in holding a world record for a game as much as I am just being able to enjoy the story without spending 50 hours playing through it normally.
Which brings me to the actual point of this topic. There are a lot of RPGs being speedrun now a days. But if someone wants to learn how to speedrun a game, generally they have to sit there and watch a video and take notes, or come up with a route themselves. There's also the chore of searching for information in a topic with 30 pages of information and never really being sure what works and where. It can get really confusing and discouraging for a lot of people. It's much easier to just work from someone else's notes. But they are often hard to find or not even being shared.
I noticed shortly after Essentia posted her FF6 run notes, a lot of people started learning the game. It was really cool to see so many people playing the game for awhile there, even if no one was setting any new records.
I haven't found anywhere as a centralized place for looking up notes on how to speedrun a game. They are all over the place. And a lot of times they are in some foreign language that I can't even tell what it is. I have notes on a bunch of games and I am going to work to put them all in one central location. So that anyone that wants to learn how to speedrun (for example) Radiata Stories can easily find an already written out route and go from there. I am also making the effort to go through Japanese players notes and sort them out into English so that English players can learn to run a game.
If any other RPG speedrunners out there would also be willing to share their notes, feel free to respond here or PM me with a link and I will put them up on a website for easy access to others. This way the games we love and enjoy can get even more love and enjoyment out of them.
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