Game Name: Pokemon Red
System: GameBoy
Category: Any% Glitchless
Gameplay Estimate: 2:10:00 (typically, this should be closer to 2 hours, but some padding is added for safety saves and bad luck)
Ending: 00:01:40
Pros:
+ Nostalgia - Pokemon Gen 1 has a special place in many hearts.
+ Unique game quirks - Gen 1 has a lot of mechanics that are not obvious which are cool to explain or show off, even if they don't always go in your favor!
+ RNG Manip - There are a few instances of RNG manipulation which make the run consistent. It's cool to show it off, but it doesn't dominate the run.
+ Beginner-friendly - The route I'm submitting is the "beginner" route, which is quite accessible. It's a bit slower than the riskiest RTA strategies, but it's a great way to interest new people in speedrunning.
+ No grinding - There are a few cases of "downtime" where encounters are simple or you're just focusing on movement that could be good for donations, but there are no long, boring grinds.
+ Length - At right around 2 hours, it's not too short and not too long!
+ Safety - The ability to save anywhere means that it's very easy to have a save file for risky fights. Furthermore, after the first half of the run, money is no longer a factor which means death isn't run-ending.
Cons:
- Not dynamic - The routing for this game, especially with RNG manip on the table, is pretty static. There isn't a whole lot of decision making to be made outside of some small risk/reward strategies, especially in a marathon setting.
- Lack of variety - Because this is the earliest generation of Pokemon game, there isn't a lot of variety with how battles are approached. This can lead things to get a bit stale as the run goes on.
- Not "WR-quality" - This is partially due to the route I'm submitting, and partially due to my own play. Pokemon has never been a main focus of my time speedrunning, and there are plenty of better times out there. That said, I would obviously put a focus on practicing for this game leading up to the event.
Donation incentives:
* Pokemon naming - Nidoran (primary). Squirtle, flyer, and Paras are also available, though less-seen.
* Character naming - The main character and rival can both be named.
Video:
1. Current PB - https://www.twitch.tv/videos/157897692
2. Very rusty run for submission, still under "estimate" time. Includes marathon-like commentary early on, though it jumps the shark a bit as the run goes on - https://www.twitch.tv/videos/223449430
System: GameBoy
Category: Any% Glitchless
Gameplay Estimate: 2:10:00 (typically, this should be closer to 2 hours, but some padding is added for safety saves and bad luck)
Ending: 00:01:40
Pros:
+ Nostalgia - Pokemon Gen 1 has a special place in many hearts.
+ Unique game quirks - Gen 1 has a lot of mechanics that are not obvious which are cool to explain or show off, even if they don't always go in your favor!
+ RNG Manip - There are a few instances of RNG manipulation which make the run consistent. It's cool to show it off, but it doesn't dominate the run.
+ Beginner-friendly - The route I'm submitting is the "beginner" route, which is quite accessible. It's a bit slower than the riskiest RTA strategies, but it's a great way to interest new people in speedrunning.
+ No grinding - There are a few cases of "downtime" where encounters are simple or you're just focusing on movement that could be good for donations, but there are no long, boring grinds.
+ Length - At right around 2 hours, it's not too short and not too long!
+ Safety - The ability to save anywhere means that it's very easy to have a save file for risky fights. Furthermore, after the first half of the run, money is no longer a factor which means death isn't run-ending.
Cons:
- Not dynamic - The routing for this game, especially with RNG manip on the table, is pretty static. There isn't a whole lot of decision making to be made outside of some small risk/reward strategies, especially in a marathon setting.
- Lack of variety - Because this is the earliest generation of Pokemon game, there isn't a lot of variety with how battles are approached. This can lead things to get a bit stale as the run goes on.
- Not "WR-quality" - This is partially due to the route I'm submitting, and partially due to my own play. Pokemon has never been a main focus of my time speedrunning, and there are plenty of better times out there. That said, I would obviously put a focus on practicing for this game leading up to the event.
Donation incentives:
* Pokemon naming - Nidoran (primary). Squirtle, flyer, and Paras are also available, though less-seen.
* Character naming - The main character and rival can both be named.
Video:
1. Current PB - https://www.twitch.tv/videos/157897692
2. Very rusty run for submission, still under "estimate" time. Includes marathon-like commentary early on, though it jumps the shark a bit as the run goes on - https://www.twitch.tv/videos/223449430