Pudding%
A few that I just came up with, after reading the GIA list:
Artisan's Law
Recent RPGs have instituted a "Crafting System" that allows the player to create items and equipment either by expending money or materials. Materials can be found in the normal course of the game, and will become increasingly more powerful as the game progresses. Anything extremely powerful will require vast amounts of "Rare Items" to make.
Artisan's Complex
Recent RPGs have a crafting system that is more complex than anything else in the game, up to and including the combat system.
Artisan's Law
Recent RPGs have instituted a "Crafting System" that allows the player to create items and equipment either by expending money or materials. Materials can be found in the normal course of the game, and will become increasingly more powerful as the game progresses. Anything extremely powerful will require vast amounts of "Rare Items" to make.
Artisan's Complex
Recent RPGs have a crafting system that is more complex than anything else in the game, up to and including the combat system.






