I wish to know this alternate maze strat you're talking about. The more options to compare the better. Anyway, about the videos you displayed:
"Luste Slide": I suspected this would be utilized in that fashion, but I didn't trust my slide jumps to try. I've tried to do them, and I think I have the gist of it down. However, this still shows that I have to work more on my slide jumps.
"Castle 2 Eisschwert" & "Castle2 Slide": The Eisschwerts strat in the oil is one I already knew about, but at that time I didn't want to use too much Eisschwerts and save my one charged attack for the area on the next video. Speaking of which, that is one hell of a technical slide right there and one I may adapt in future attempts. This should ensure enough Eisschwerts to deal with Luste later on since that was an original concern of mine at this point.
"Liebea Freeze": Well, this debunks an earlier opinion I mentioned on this strat. However, thanks to this idea, I've just found out you can ignore freezing the Dryad completely and simply slide under her. It's not as difficult either; you just got to be a little quick about it. I've added a replay showing it since it's more convienent than uploading a video on it at this moment.
"Dolis Vertical": Honestly, it's force of habit that makes me keep using the Hund at the beginning of the vertical area as a safety measure. Anyway, yeah, it doesn't look like it wouldn't take much time to just jump up there normally near the top.
"Dolis Dryad": There's a bit of reasoning to why I jump at the end. While I can stay on the Flugel and ride it all the way to the end, you cannot forget slide speed is faster than Flugel speed. Not to mention that I still have Flugel speed while jumping. Anyway, my main point is that after I jump, I can land on the ground as soon as possible and get a quick slide in for that small bit of extra speed while heading into the boss door. Not to mention I'd rather stay on the ground while entering the boss door anyway so I can immediately slide afterwards. It's those little time savers that can add up quite a bit, but I'm sure you know that already.
I like some of the ideas you have, and it's good to reaffirm some old strategies that I have and should be able to revise them as needed. This will make for some great training material. Thanks for sharing.
"Luste Slide": I suspected this would be utilized in that fashion, but I didn't trust my slide jumps to try. I've tried to do them, and I think I have the gist of it down. However, this still shows that I have to work more on my slide jumps.
"Castle 2 Eisschwert" & "Castle2 Slide": The Eisschwerts strat in the oil is one I already knew about, but at that time I didn't want to use too much Eisschwerts and save my one charged attack for the area on the next video. Speaking of which, that is one hell of a technical slide right there and one I may adapt in future attempts. This should ensure enough Eisschwerts to deal with Luste later on since that was an original concern of mine at this point.
"Liebea Freeze": Well, this debunks an earlier opinion I mentioned on this strat. However, thanks to this idea, I've just found out you can ignore freezing the Dryad completely and simply slide under her. It's not as difficult either; you just got to be a little quick about it. I've added a replay showing it since it's more convienent than uploading a video on it at this moment.
"Dolis Vertical": Honestly, it's force of habit that makes me keep using the Hund at the beginning of the vertical area as a safety measure. Anyway, yeah, it doesn't look like it wouldn't take much time to just jump up there normally near the top.
"Dolis Dryad": There's a bit of reasoning to why I jump at the end. While I can stay on the Flugel and ride it all the way to the end, you cannot forget slide speed is faster than Flugel speed. Not to mention that I still have Flugel speed while jumping. Anyway, my main point is that after I jump, I can land on the ground as soon as possible and get a quick slide in for that small bit of extra speed while heading into the boss door. Not to mention I'd rather stay on the ground while entering the boss door anyway so I can immediately slide afterwards. It's those little time savers that can add up quite a bit, but I'm sure you know that already.
I like some of the ideas you have, and it's good to reaffirm some old strategies that I have and should be able to revise them as needed. This will make for some great training material. Thanks for sharing.