Username:
B
I
U
S
"
url
img
#
code
sup
sub
font
size
color
smiley
embarassed
thumbsup
happy
Huh?
Angry
Roll Eyes
Undecided
Lips Sealed
Kiss
Cry
Grin
Wink
Tongue
Shocked
Cheesy
Smiley
Sad
page  <- 12345678910111213 -> <- 1 .. 10 .. 13 ->
--
--
List results:
Search options:
Use \ before commas in usernames
Neutral is never a weakness
Quote from Senovit:
Hi all, I've been trying to speedrun this game with Pamela... not as complicated as Freudia since most tricks are just "can I dash jump that in time," but I thought I'd share anyway.  Time taken according to in game recorder is 36:28.  My current goal is sub 36, but it seems quite far off.  I attempt most skips I know, but I do mess up a fair number of them.  Some boss fights were also sloppy :<

Looking for new tricks etc.!

Great run. You have good ideas for boss strategies (Grolla, Karl and Sepperin come to mind) and time savers (Last part of Luste's stage, beginning of Pamela's stage). One thing I recommend is wall jumping up long ladder segments whenever possible.

Sub 36 is definitely possible now. Maybe a sub 35:30 might be possible as Pamela.
Glad my fanboy lvls aren't THIS high
Quote from Arkhanno:
Grolla: I really like what you're doing through this stage. The only thing I'd like to see changed is early on in the stage after you jump over the first skeleton knight you should slide and shoot to scroll the second one off the screen. Other than that, great job.

Trauare: Loving that boss strat. Maybe try to slide more in the underwater section. There's a couple places where you could have slided and didn't.

Liebea: Near the end of the stage when you use Strudel's Frügel to get past the second Ice Man-like enemy is it possible to quickly switch to Eisschwert from Strudel's Frügel? I don't remember how many button presses it might be. Maybe worth a shot to try freezing the projectile and enemy.

Eifer: In the first wall Dryad section you froze the Dryads then climbed the ladder. Use them as platforms next time to get up faster.


Grolla: That's what I always try to do, but as I mentioned once before, if I can't get it for some reason, then I'll keep going.  The time lost by properly timing a slide under the torch pillars isn't as much as you may think.  That being said, I'd still rather get rid of the second undead-"Joe Arthur".

Trauare: Hm.  How many more places can I slide?  Also keeping in mind that these extra sliding places need to be places where I can maintain her foward momentum if its necessary for me to swim quickly since she can just lose all of that said momentum if I go too quickly into her swimming animations during a slide.

Liebea: I'm not sure if that is a feasible option.  Going to the Einschwert within four clicks from the Frügel while jumping and practically be in point blank distance from that Dryad's version of the Ice Slasher with not much time to fire it once selected would be tough.  Besides, what isn't shown in the video is that if timed correctly you can get a specific damage boost from the dryad: It's possible to be in continuous motion while damaged.  For some reason, if you get hit just right, you will slide forward for a bit while damaged and bypass the dryad.  I don't know the specifics of how it works as it's very inconsistant, but it's worth trying since I'm damage boosting anyway.

Eifer: Actually, I kinda figured that.  However, I seem to have a hard time jumping through tight spaces like those (not counting ladders and other holes that are completely next to a wall).  So I tend to work around that fact so I don't waste time trying to fit through and missing so much.  (Not much of an excuse, but an honest one, lol.)

Regardless, I'll keep trying to incorporate more strats into the run.
Wow, Grolla first and even a death and you got that time. Did you get the Iris 2 boss quick kill? Unfortunately I can't watch or do more attempts at the moment, but I will as soon as possible.
Edit history:
PreddY: 2012-12-23 02:25:40 am
Hope rides alone.
Quote from Vucious Creed:
Another new progress report: Just beaten the game once again as Freudia and clocked in at 35:24.82 using the "Grolla First" routing again.  This time the run is much improved, but I got one death on Pamela's stage thanks to a "jump that never was."  If that jump had worked, I'm pretty sure that I might have been extremely close to a sub-35, if not, outright making it.


unfortunately, that mistake did cost approx. 30 seconds, so youre right Wink

with better timing on the refights of luste and trauare you will shave off more seconds. keep going Smiley


isnt that pamela run already submission worthy or do i just not see the mistakes?
Edit history:
Arkhanno: 2012-12-23 04:11:59 am
Quote from Vucious Creed:
Trauare: Hm.  How many more places can I slide?  Also keeping in mind that these extra sliding places need to be places where I can maintain her foward momentum if its necessary for me to swim quickly since she can just lose all of that said momentum if I go too quickly into her swimming animations during a slide.

Liebea: I'm not sure if that is a feasible option.  Going to the Einschwert within four clicks from the Frügel while jumping and practically be in point blank distance from that Dryad's version of the Ice Slasher with not much time to fire it once selected would be tough.  Besides, what isn't shown in the video is that if timed correctly you can get a specific damage boost from the dryad: It's possible to be in continuous motion while damaged.  For some reason, if you get hit just right, you will slide forward for a bit while damaged and bypass the dryad.  I don't know the specifics of how it works as it's very inconsistant, but it's worth trying since I'm damage boosting anyway.


Trauare: There are two places I saw that would save a bit of time. Keep in mind I'm talking about the maze section. I should have been more clear in my last post. The first one is at 6:10 in the last replay pack you posted. The second is at 6:22. Both are in the hidden parts of the maze near flower.

Liebea: Well at least that part makes more sense now.

EDIT: Just watched the Pamela run. Is it not possible to climb up walls in one block wide areas? I'm not too familiar with Pamela mode so I can't really offer much more than that.
Edit history:
Senovit: 2012-12-24 11:34:56 pm
Senovit: 2012-12-23 05:39:31 pm
For Pamela's stage, I typically don't wall climb in the room with the e-tank, as climbing into a one width space can slow me down if I hit my head on the opening to the left.  I think wallclimbing to get from the large room with the two statues to the room with the first pendulum is probably worth doing though.

And yeah, there are a number of mistakes, most of them minor in time cost though.  I think a couple major mistakes in that replay were the beginning of Zorne, various parts in Schirach stage, Sepperin boss fight, and the end of the final Iris fight.  I think if I can get those things right next time sub36 is within reach, but all my attempts today did not fare so well!

Edit: A 36:11 with nothing new and a couple screwups.  I wish I had more consistent execution ;___;

Edit2: Scratch that about climbing, for some reason it hadn't occurred to me to only tap jump to stay closer to the wall... I'm bad.
Neutral is never a weakness
After doing attempts for hours, I was able to get a 36:13. Most of my time loss came from a really sloppy Eifer stage (missed a charge slash on the miniboss, took way too many hits) and a bad Tia fight (Iris fight went really well). I also got bad luck on some of the bosses.

I did find a faster, but more riskier method to beat Schirach. Compared to my old method, it saves around 2-3 seconds and can only be done using the glitch to lock her AI. I have a replay showing the new strategy. (Replay can only be played on version 1.00)

Sub 36 is so close. Just need to optimize things better and get better boss luck.
Attachment:
Hm, I updated to 1.03 so I can't see it :<
Edit history:
DALFEN: 2012-12-26 07:16:33 am
i just wanted to tell everyone that i just got a new wr in rosenkreuzstilette again.
new time is 33,13,91.
this run is way better then my last wr, i did not die on the boss rush this time=.=.
still i failed some things so sub 33 should not be to hard.
i will link my new wr when i have it up on my stream page.
link: http://www.twitch.tv/dalfen/c/1797937

will link my replay(hope this is the right one if not just tell me), im playing on 1.0 version.
Attachment:
Neutral is never a weakness
Here's a video of the replay. Skip to 1:24 to see the boss fight.

Video Link
Edit history:
Senovit: 2012-12-26 11:48:34 pm
Senovit: 2012-12-26 06:11:54 pm
Ahh, I see.  Need some considerable RNG for meteors not to fall on your head in the first half, but it looks quite good 'v'

Unrelatedly, for you Freudia players I've uploaded a trick that I haven't seen people doing. 



The way this works is, for whatever reason, that set of moving platforms won't kill you if you get squashed between it and the wall, instead it will just teleport you straight up, giving you the added height for the jump.  Unfortunately for the Pamela players, this isn't very useful since the only option we have available to punch through the shield is a charged hit, and the delay from that makes it take pretty much the same amount of time as just waiting for the spear to be thrown.

Edit: Actually I just tested it again and it's faster for Pamela too.  Don't know why I thought it was slower!
Edit history:
Krimmydoodle: 2012-12-27 04:41:06 am
http://www.twitch.tv/krimmydoodle/b/351468218

Found a way to skip Eifer's spike crusher maze thing with Freudia.  It was pretty tricky to get it to work, but I think you could get it consistent with enough practice with how to control the fireballs.

I freeze the first fireball with uncharged freeze, so that when I start using charged freezes it's on a different freeze timer from the other fireball you'll need.  Climb up as shown until you run out of charges.  The last part is trickiest, as you have to call a puppy on the frozen fireball without getting knocked off.  In attempts leading up to that point, I would often get knocked off by a fireball shot by the upper fairy.  In this case I managed to freeze it, but then I almost got knocked off by the fireball below instead.  A bit more practice may be necessary to make this last part safe, but I've at least shown it's possible.



http://www.twitch.tv/krimmydoodle/b/351516877  alternate version implementing Pointblanket's Schwershield suggestion
That is godlikeeeeee!
Hahaha, that was brilliant.
Quote from Krimmydoodle:
http://www.twitch.tv/krimmydoodle/b/351468218

Found a way to skip Eifer's spike crusher maze thing with Freudia.  It was pretty tricky to get it to work, but I think you could get it consistent with enough practice with how to control the fireballs.


That's pretty excellent indeed! After practicing the freeze climb for abit, and getting knocked off alot at the end, I decided that it might be safer to use a Schwer Shield before performing the risky dog-jump, as it often eats a hit that may otherwise knock you off.  For fast switching, shield is only one away from the dog, so it's not too bad to do on the fly.  Still extremely tight though, but it's a great feeling when you hit this in one, and jump straight to the ladder. (Take that Pamela!)
Quote from Senovit:
Unrelatedly, for you Freudia players I've uploaded a trick that I haven't seen people doing. 



The way this works is, for whatever reason, that set of moving platforms won't kill you if you get squashed between it and the wall, instead it will just teleport you straight up, giving you the added height for the jump.  Unfortunately for the Pamela players, this isn't very useful since the only option we have available to punch through the shield is a charged hit, and the delay from that makes it take pretty much the same amount of time as just waiting for the spear to be thrown.


Quote from Krimmydoodle:
http://www.twitch.tv/krimmydoodle/b/351468218

Found a way to skip Eifer's spike crusher maze thing with Freudia.  It was pretty tricky to get it to work, but I think you could get it consistent with enough practice with how to control the fireballs.

I freeze the first fireball with uncharged freeze, so that when I start using charged freezes it's on a different freeze timer from the other fireball you'll need.  Climb up as shown until you run out of charges.  The last part is trickiest, as you have to call a puppy on the frozen fireball without getting knocked off.  In attempts leading up to that point, I would often get knocked off by a fireball shot by the upper fairy.  In this case I managed to freeze it, but then I almost got knocked off by the fireball below instead.  A bit more practice may be necessary to make this last part safe, but I've at least shown it's possible.

http://www.twitch.tv/krimmydoodle/b/351516877  alternate version implementing Pointblanket's Schwershield suggestion


Damn it!  How do you guys keep finding things like these!? XD

Anyway, I've already tried the small moving platform trick in Sichte's stage.  It seems simple enough, though having to pretty much jump immediately after you climb the ladder makes the timing for it just slightly tight-ish, but it's still quite managable.

The spike maze skip, however... why do you have to give me more reasons to hate Eifer's stage, lol.  This is going to take a hell of a lot of practice to try out and change my entire strategy for the stage since I now have to conserve most of my Eisschwerts as I use it so early in the stage, but I'll try to do it later in the day.  It's going to be a looooooong night.

Excellent finds, guys.
Apparently this game crashes if you kill bosses right as they're about to transition.

http://puu.sh/1Fojq

http://puu.sh/1GCl5

I am sad and I think I might just try to do this segmented instead '-'
Glad my fanboy lvls aren't THIS high
One more progress report: It's been along time coming, but I've finally cut the 35!  The new time is now 34:44.15 once again using the "Grolla First" route.  This run came from the need to perform no-reset runs, but with a couple of exceptions (Grolla's stage due to the need for a good starting stage and Eifer's stage if I missed the newly discovered spike maze skip).  I've tried to perform almost every single strat available.  However, there are still some glaring mistakes:

-Luste: Still wasn't able to perform the early cycle skip during the last crusher section, and even after failing it, the final stretch to the end was slow.  While I'm not too pleased about the final stretch, I'm not upset about missing a cycle since trying to perform that is pretty tough (for me).

-Liebea: The Frügel shortcut at the second Ice Dryad was terribad.  It took three attempts and wasted about 8 seconds which is saddening since that's usually a gimme for me.

Aside from other minor mistakes and some missed opportunities (several superslides and a Dolis quick kill miss during the boss rush among others), this is still a nice run.  At this point, I'm confident that if every trick was utilized properly, the game can probably reach sub 34:30 at the very most; probably even less than that.  For the time being, though, I think that I want to claim this as an offical WR unless there is any objection to it, or if there is anything else I should know about.  I'm debating on what to do with this run since it's clearly improvable thanks to the Liebea debacle alone.  I'm going to take my time to ponder on the matter, but until then, here's the replay of the run.

Oh, and one final note... fishes are dicks, lol.  (See Trauare's stage early on.)
Math again because consistency.

Luste's stage:
2:44 is when Vucious gains control
4:12 is when Vucious entered the second door to fight Luste
4:21 is when Luste's fight starts
4:32 is when Luste is killed.
Total time of player control in Luste's stage: 1:48

Luste Fight Time: 11 seconds

Grolla's stage:
0:10 is when Vucious gains control
1:37 is when Vucious enters the second door to fight Grolla
1:48 (1:47.88 or so basically 1:48) is when Grolla's fight starts
2:16 is when Grolla is killed.
Total time of player control in Grolla's stage: 2:06

Grolla Fight Time: 28 seconds

Amazing run. You lose 2 seconds in the last section of Luste's stage because you took a slow path through the last section of breakable blocks. Outside of the mistakes you already stated there are some slight improvements to be made. The first of which I'm not sure can be done because I'm terrible at slide jumping, but I'll post it anyways. In the picture below it might be possible to slide jump off the frozen Skull in order to grab the ladder.



The other minor improvement I saw was in Iris 3. During the boss rush you grabbed health from the last 3 bosses. (It might have been 4, but I don't remember.) You had rather high health through it and could have got away with only grabbing one health pick-up.
Edit history:
Vucious Creed: 2012-12-29 12:55:01 am
Glad my fanboy lvls aren't THIS high
Hm.  That pic does seem to look like a slide jump is possible.  It will be something I'll look into later to see if I can make it (or if anyone else can verify that before I can).  As for the boss rush, yeah, I kind of leaned too much on the side of caution since I was nearing the end of the run.  I took note of that as one of those minor errors and probably play a bit more loosely as far as health pick-ups go.

Quick Edit: It took much shorter than I thought it would to test this, but yes, it is possible to slide jump from the frozen skeleton to the ladder.  As for the time difference between this suggested strat and the one I currently use, it is very close.  I believe that slide jumping is just barely faster than jumping to the highest point of the ladder, but just barely.  It's quite a close call.
One more thing in Sichte stage.  I was just talking with a friend of mine, so pardon the fact that it's in a stream and not properly recorded!

http://www.twitch.tv/senovit/c/1802812
Glad my fanboy lvls aren't THIS high
As far as I'm concerned, whatever it takes to get the idea out is fine by me.  Anyway, that is a nice quick improvement to what I've been doing.  Didn't think the Hund would have fit that gap at first since it's teleporting hitbox is larger than it looks; thought it would have landed on the edge of the highest platform.  Oh well, glad to be proven wrong. Wink
Hope rides alone.
Quote from Senovit:
Apparently this game crashes if you kill bosses right as they're about to transition.

http://puu.sh/1Fojq

http://puu.sh/1GCl5

I am sad and I think I might just try to do this segmented instead '-'


cant you just wait those few milliseconds for the boss to be out of transition for safety reasons? nobody would dislike that - considering how much time you gained in that first posted picture ^^


really great run vucious - aside from that liebea panic mistake - its really good and nice to watch. i love that spike skip! finally you abused eisschwert quite a bit. i can understand that youre pretty fed up by now, but im sure you dont want a run accepted with that mistake considering how awesome the rest of your playstyle is, right Wink so good luck if you keep trying!

and yes, fishes are dicks.
Yeah, you can just wait.  Those were just the first time each it happened to me, at first I thought it was a Schirach-only bug so I started waiting in her fight, but  apparently the game wanted to teach me it happens with Schwer too.
Grolla first is so tempting because of how much Luste sucks without Eisschwert... but I'm still not sure it is faster.

Anyway, I found another timesaver in (you guessed it) Sichte's stage.
Attachment: