Edit history:
Sorcerer88: 2014-08-17 10:15:44 pm
Sorcerer88: 2014-08-17 07:31:15 pm
Sorcerer88: 2014-08-17 07:22:31 pm
I have no solution, but i admire the problem.
So, I have some ideas on how to be quick in Risen 3, and I hope you all can contribute, and maybe one day someone can do a whole run of Risen 3.
I initially posted this on the worldofrisen.de forums (in english):
http://forum.worldofplayers.de/forum/threads/1376230-Risen-3-Speedrunning-%28Run-until-death-4-50%29?p=23253055#post23253055
The biggest time saver of course is just running through the main quest ignoring as many enemies as possible, since fighting is easy in the game, so you don't need to level up much.
Until the moment you die story-wise for example, you can skip pretty much every enemy (except the tutorial ones in the ship battle right at the start).
An important issue is sprinting: What's the fastest method of sprinting for long distances? If you try to sprint constantly, the character gets fatigues, and it takes a very long time to be able to sprint again. I still wished this was the fastest method though, because otherwise you have to analyze sprint timings and do them consistently. Currently, i sprint a little less than the maximum time until fatigue, but I'm not sure that's best. maybe very short sprint times are actually good, because they might allow you to sprint again very quickly.
The other important choice is of course which faction you choose. Which do you think is the fastest? I played the guardian/mage thing on Taranis on my casual playthrough and magic is imba (spells do area damage, so you can hit multiple enemies at once), but it seems like joining the Voodoo clan is much faster, and voodoo magic like swarm does area damage as well. so it seems Voodoo on Kila is the fastest. On the other hand, skilling magic only makes sense late in the run when you know your first (voodoo) spell. So in the early game you would save time by skilling melee. And maybe another faction has a faster path to becoming a member. That would need testing. Which stuff to pick up is another matter of route. Probably it's fastest to skip most tough, as, again, fights are easy anyways.
Another choice is which difficulty to run. Easy might be unimpressive, and fighting is easy anyways, so i chose hard difficulty.
I did some first work on a partial run up until the part you get killed by a shadow lord.
I did a decent practice run in about 4:50 minutes (time of first control until loss of control when portal cutscene starts):
Though the ship part was a little sloppy, I had some good luck in the fights. These are all mandatory as far as i know.
Opening your chest and equipping the sword and the armor is mandatory, too.
On the island, i skip pretty much every fight and just run to the temple, through it and to the portal.
Here's my reasoning on which fights to take and which pickups to take (might not be the same values for normal difficulty). You definitely keep gold and glory, and most items except armor and sword.
dragon snapper: 100 kill + 200 quest xp. in doubt, skip fighting and xp.
lever shrine: 3 gold + crystal torch. NOPE
dead pirate before lever shrine: 20 glory, 9 gold, 1 rum. maybe worth the rum.
chest before pirates: 67 gold, parrot flight x5. might need to kill gorilla before opening. maybe if we need many parrot flights in the run. probably not.
chest after parrot flight gap: 116 gold, 1 rum, sparkling gold ring (50 gold value, silver tongue +5, intimidate +5). need to use 1 parrot flight, 2 for flight back to be fast
dead pirate at start of ancient temple: 54 gold, 20 glory
Captain Rawlings: 1 Rum, 254 Gold, 200 Glory. YUP!
hellhounds before portal cave: can assault you from behind (-> space bar minigame), but sprint + rolling works, and killing them leads to dialogue
comments on the run:
0:09 funny clipping bug at the start of the run
2:35 this may be a time-saving speed boost, letting opponents attack into you from behind while sprinting away.
temple section: could probably have used less jumps and more sprints. but that needs some experience with not getting hit.
At the end I have 254 gold and 1160 glory (up from the minimum of 0 gold and 960 glory by collecting Captain Rawlings corpse in the temple).
Any other ideas? Maybe you can beat my time on this partial run? (=
I initially posted this on the worldofrisen.de forums (in english):
http://forum.worldofplayers.de/forum/threads/1376230-Risen-3-Speedrunning-%28Run-until-death-4-50%29?p=23253055#post23253055
The biggest time saver of course is just running through the main quest ignoring as many enemies as possible, since fighting is easy in the game, so you don't need to level up much.
Until the moment you die story-wise for example, you can skip pretty much every enemy (except the tutorial ones in the ship battle right at the start).
An important issue is sprinting: What's the fastest method of sprinting for long distances? If you try to sprint constantly, the character gets fatigues, and it takes a very long time to be able to sprint again. I still wished this was the fastest method though, because otherwise you have to analyze sprint timings and do them consistently. Currently, i sprint a little less than the maximum time until fatigue, but I'm not sure that's best. maybe very short sprint times are actually good, because they might allow you to sprint again very quickly.
The other important choice is of course which faction you choose. Which do you think is the fastest? I played the guardian/mage thing on Taranis on my casual playthrough and magic is imba (spells do area damage, so you can hit multiple enemies at once), but it seems like joining the Voodoo clan is much faster, and voodoo magic like swarm does area damage as well. so it seems Voodoo on Kila is the fastest. On the other hand, skilling magic only makes sense late in the run when you know your first (voodoo) spell. So in the early game you would save time by skilling melee. And maybe another faction has a faster path to becoming a member. That would need testing. Which stuff to pick up is another matter of route. Probably it's fastest to skip most tough, as, again, fights are easy anyways.
Another choice is which difficulty to run. Easy might be unimpressive, and fighting is easy anyways, so i chose hard difficulty.
I did some first work on a partial run up until the part you get killed by a shadow lord.
I did a decent practice run in about 4:50 minutes (time of first control until loss of control when portal cutscene starts):
Though the ship part was a little sloppy, I had some good luck in the fights. These are all mandatory as far as i know.
Opening your chest and equipping the sword and the armor is mandatory, too.
On the island, i skip pretty much every fight and just run to the temple, through it and to the portal.
Here's my reasoning on which fights to take and which pickups to take (might not be the same values for normal difficulty). You definitely keep gold and glory, and most items except armor and sword.
dragon snapper: 100 kill + 200 quest xp. in doubt, skip fighting and xp.
lever shrine: 3 gold + crystal torch. NOPE
dead pirate before lever shrine: 20 glory, 9 gold, 1 rum. maybe worth the rum.
chest before pirates: 67 gold, parrot flight x5. might need to kill gorilla before opening. maybe if we need many parrot flights in the run. probably not.
chest after parrot flight gap: 116 gold, 1 rum, sparkling gold ring (50 gold value, silver tongue +5, intimidate +5). need to use 1 parrot flight, 2 for flight back to be fast
dead pirate at start of ancient temple: 54 gold, 20 glory
Captain Rawlings: 1 Rum, 254 Gold, 200 Glory. YUP!
hellhounds before portal cave: can assault you from behind (-> space bar minigame), but sprint + rolling works, and killing them leads to dialogue
comments on the run:
0:09 funny clipping bug at the start of the run
2:35 this may be a time-saving speed boost, letting opponents attack into you from behind while sprinting away.
temple section: could probably have used less jumps and more sprints. but that needs some experience with not getting hit.
At the end I have 254 gold and 1160 glory (up from the minimum of 0 gold and 960 glory by collecting Captain Rawlings corpse in the temple).
Any other ideas? Maybe you can beat my time on this partial run? (=
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