Username:
B
I
U
S
"
url
img
#
code
sup
sub
font
size
color
smiley
embarassed
thumbsup
happy
Huh?
Angry
Roll Eyes
Undecided
Lips Sealed
Kiss
Cry
Grin
Wink
Tongue
Shocked
Cheesy
Smiley
Sad
1 page
--
--
List results:
Search options:
Use \ before commas in usernames
Edit history:
GONFGC: 2014-04-08 08:45:00 am
GONFGC: 2014-04-08 08:43:39 am
GONFGC: 2014-02-21 06:20:49 am
GONFGC: 2014-02-21 06:20:10 am
GONFGC: 2014-02-21 06:11:42 am
GONFGC: 2014-02-06 11:14:20 am
GONFGC: 2014-02-05 07:53:51 pm
GONFGC: 2014-02-05 07:53:29 pm
GONFGC: 2014-02-05 07:51:44 pm
GONFGC: 2014-02-05 05:27:57 pm
GONFGC: 2014-02-05 05:25:52 pm
GONFGC: 2014-02-05 05:24:58 pm
GONFGC: 2014-02-05 01:31:59 pm
GONFGC: 2014-02-05 01:28:40 pm
GONFGC: 2014-02-05 01:28:37 pm
GONFGC: 2014-02-05 01:28:37 pm
GONFGC: 2014-02-05 01:08:47 pm
Eat lead!


I've recently gotten into speedrunning, and the first game I'm attempting is one of my favorite FPS games, Rise of the Triad. I've replayed the game about 8 times now and decided to try my hand at recording an any% speedrun this morning having practiced a bit over the past few days. Easy difficulty. Fair warning, it's quite sloppy. I ended up running into two glitches, one of them causing the game to crash Undecided http://www.twitch.tv/gonfgc/b/500981172

There's a lot of things I could have done better, for sure, but gotta start somewhere! Final time is 57:09:35. I will definitely post better runs as I go, but I wanted something to start the topic with.

Some glitches I've found:

- If you transition to the next area right when Dog / God Mode is wearing off, you'll carry the powerup over to the next area. With God Mode, however, the game crashes if you try to throw an orb. Dog Mode didn't crash when I did this trick, but I took damage as if I had no powerup, so it wasn't very useful. In that run, after beating Episode 2's boss(Sebastian Krist) my God Mode wore off right when the transition began, so the game crashed. For safety, quicksave right before you kill Sebastian just to be sure.
- E3A3, in the room with the gold key guards can block the columns, so kill them before you push.
- General Darius can be a bit wonky. I've found he sometimes gets stuck. Best to quicksave before you fight.


A few tips off the top of my head:

- Your God Mode orbs can kill you if they hit you after the powerup wears off. Don't spam them when it's close to wearing off!
- God Mode orbs can hit you and throw you backwards, so be careful if you throw them with enemies behind you, as it will automatically target them and fly backwards sometimes.
- I believe the robot enemies patrol a predetermined route, but actually don't start moving until you enter the room they're in, so they're always at the same starting position.
- Despite playing through multiple times on easy, even with the same character, it seems certain enemies aren't always the same in some areas. Sometimes it's a different type of enemy, or the amount is different.
- You can clip through moving spike colums. Just stand still, and they'll move through you. You won't be able to move as they're passing through you, and you'll take damage if you don't have God/Dog mode, but it only lasts a couple of seconds.
- When you enter an elevator, you have a small chance of getting elevator music, which lengthens the ride a bit. If you quicksave right before the elevator and quickload, you'll more than likely get a normal elevator instead. Saves a lot of seconds.
- When you get to the final room in E3A6(it's connected to the room with the exit), shoot the potted plant hidden in an alcove to your right to uncover a touchplate that moves a nearby wall, unveiling a secret path that lets you quikcly grab the key. You can also use one of the nearby springpads to fly over the colums rather than walk all the way back.
- In the basement area of E3A5, after you pick up the key, when you're flying back over via springpd you can navigate yourself over a spike column and land right next to the elevator. This can be kinda tricky.
- In E2A3, when certain switches are turned on, they also activate fireballs. However, if you turn the switches off, the fireballs will be deactivated, and interestingly, whatever was unlocked as a result of flipping the switch will remain unlocked. Just turn 'em off immediately as soon as you turn 'em on.
- In E4A2, you'll encounter a column that's blocking an iron key and a silver key. Make sure you push the colum towards the iron key, then grab the silver key, as the silver area is much faster and easier.
- Shortly after that in E4A2, you'll run into a room full of touchplates. Some of them will move colums that block the level exit and others will open walls to rooms full of enemies. You want to avoid the latter. Here's a map showing which touchplates to avoid, and which to step on. Obviously, green checkmark = column and red x = wall.



Do note that one of those switches moves both a column AND a wall, but I believe that it's a wall that blocks the exit, so pay it no mind.


I also need to determine if it's better to play as Thi Barrett or Lorelei Ni. While Ni is the fastest character, her low HP can be problematic. I'll have to try and measure the difference in speed. If it's not too dramatic, perhaps I'll switch to Thi.
Thread title:  
fast video games
Honestly Id say with how difficult the enemies can be in terms of daling damage I think Thi would be safer for single segment. But thats unless you find an optimized way to do it with her with less risk. That being said lorelei would be great for segmented
Eat lead!
Yeah, that's a good idea. Next time I do a single segment I'll use Thi. Messed around a bit on the first level with both and the difference in speed seems insignificant.
Edit history:
GONFGC: 2014-02-21 06:15:41 am
GONFGC: 2014-02-21 06:15:08 am
GONFGC: 2014-02-21 06:12:42 am
GONFGC: 2014-02-21 06:11:59 am
Eat lead!
Been busy with other stuff, did a run tonight for the first time in a couple of weeks. Little rusty, but with Thi I hit 54:17. http://www.twitch.tv/gonfgc/b/505157360

It was reallllly sloppy, died a few times and even crashed during NME, but that's the way she goes. However, I did learn another neat trick shortly after!

When you enter an elevator, you have a small chance of getting elevator music, which lengthens the ride a bit. If you quicksave right before the elevator and quickload, you'll more than likely get a normal elevator instead. Saves a lot of seconds.

Also, made a map for the touchplate room in 4-2 with my masterful MS paint skills. It's under the tips box in OP.
Edit history:
GONFGC: 2014-04-08 08:22:41 am
GONFGC: 2014-04-04 09:18:05 pm
GONFGC: 2014-04-04 09:17:00 pm
GONFGC: 2014-04-04 09:16:52 pm
GONFGC: 2014-04-04 09:15:59 pm
GONFGC: 2014-04-04 03:52:58 pm
GONFGC: 2014-04-04 03:52:38 pm
Eat lead!
After derusting last night I did another run and managed to hit 49:59! I was streaming but the game crashed and I accidently closed OBS while trying to relaunch ROTT as fast as possible. Oops. Next time, I'll avoid that and export to YouTube. I think 45:00 is easily possible with very few mistakes.

Also, grab knives when possible. Nothing worse then getting caught in a net.

Edit: Hit 48:58. I had a video up but there were way too many silly mistakes, I'll upload a better one.
fast video games
just curious have you tried to see if things like strafe running improve speed at all?
Eat lead!
Quote from psychoripper:
just curious have you tried to see if things like strafe running improve speed at all?


Hmm...Not really. I went and tried it a bit but I'm not too sure it makes much of a difference. I'll have to keep messing around.
fast video games
Im bumping this old thread because recently ive been interested in trying to route out/run this game.

Ive got stuff for all of the first episode, episode 2 is almost done. will post videos of stuff i haev in case other people have suggestions

my route uses thi, but if i can find safe and fast strats with lorelei ill use her

any one got interest in this?
I seem to have missed this when it originally was posted. Maybe you guys should start a strategy guide? The instructions (and it's extremely simple, almost like formatting a .txt file) are [ur=https://kb.speeddemosarchive.com/SDA_Strategy_Wiki#Adding_a_gamel][url]here[/url][/url]. It keeps notes much more organized than having them scattered somewhere in the thread. I recommend having a sub-page for both SS and Segmented separately, that's kinda the standard, and a separate page listing both general tricks and level-by-level ones. Take a look at some other guides for ideas and you can even just copy paste one you like and rename everything to save some effort.

I'll watch a relatively far advanced run and comment though I never played more than an average amount of this game. CON seems to have found lots of stuff I never knew about already...

I'm guessing you're already using the level editor for finding the best routes? That might also reveal why the types of enemies are a bit random, maybe it's like in Heroes of Might and Magic where you can place an unspecified type of artifact/mob in your map.
fast video games
the most random part with the enemies is that some enemies that spawn are a random enemy type. If its a lightning guard or something small thats no issue. But occasionally in episode 2 and 3 there will betimes when the enemy spawn will be an enforcer which is a lot more annoying to deal with

some levels you can just run past but occasionally htere will be bad enemy spawns which you just kinda gotta shoot them  out of the way