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Yeah, I said it.
Wonderful. One of you said something to make TSA mad. Now look what you've done. Wink
I bet it was me. I have a habit of doing that.
I can confirm.  I'm Indian, and the monetary unit is the Rupee.  I actually have some with me (I've never been to India, though) from my Dad.

I'm also interested in the influence of the indian culture in zelda games.

Take ALTTP, you have vendors wearing turbans, and that guy who follows you if you steal/break his sign...

And then you have Naboru(sp?) from OOT, whom has a distinct middle eastern influence...  Just something I noticed.
I just noticed that you missed a Title in your Zelda's Ownage: Master Quest. Probably because you won't have time in this schedule but it's just a notice.
Edit history:
Tompa: 2005-12-21 09:43:14 pm
And Link's Awakening (Not DX). And the GC versions of AoL, MM and OoT (Not Master Quest. And the GBA version of AoL too. Any others?

EDIT: Well, Four Swords for GBA. But that can't be alone. So I don't think he will do it.
Retired
Wish FS could be done single-player.  Oh well.
Edit history:
Tompa: 2005-12-21 09:50:10 pm
Yeah, me too. I would like to play it many times. But I don't have anyone to play it with.
But if you have got a friend that can Speedrun with you, will you then do a run?
No the Quail is not riding the Q
yay for the Hylia!
Quote:
I just noticed that you missed a Title in your Zelda's Ownage: Master Quest. Probably because you won't have time in this schedule but it's just a notice.
Because it means another huge amount of research... Shocked There are major tricks already in that version.
Plus if you play them both at around the same time you will just end up with a headache... Tongue
Edit history:
Tompa: 2005-12-21 10:29:15 pm
Well,  it has to be easier looking for tricks. Because it is only the dungeons that have been changed. You can still use the same overworld route. Right?
Retired
Technically, yes..but it depends on how early you can get items in dungeons...because that may open up the possibility to doing the dungeons in a whole new order.
Four Swords can be done by one person, mostly.  I'm playing through it by myself, two-player, and just carrying the second Link most of the time.  Although I have needed to get my brother to control the second Link for the Forest Level Boss, and Vaati.  Although I think I've figured out how to beat Vaati on my own now.
Edit history:
YautjaElder: 2006-05-05 08:59:55 pm
Speed is the key.
In OoT MQ you get the longshot almost immidiately when you get to the Water temple. That's the only one I can remember.  Roll Eyes
pidgeons
I've been out of the loop for too long. Did this Rodrigo guy actually do an LA and aLttP run, or is he just trying to piss you off by claiming he can? If so, what are his times and is the aLttP one faster than the one you've yet to submit?
m00
the only "evidence" I found is that his new times are listed at twingalaxies. No idea if there are videos anywhere.
Edit history:
YautjaElder: 2006-05-05 09:00:12 pm
Speed is the key.
Hmm, I wonder what the "new trick" for TWW is.

I hope it's something major.  Cheesy
新世紀進歩的羽扇子 音楽
Quote:
Hmm, I wonder what the "new trick" for TWW is.

I hope it´s something major.  Cheesy


I don't think anybody besides me is looking for TWW speed tricks.

I am screwed.
Edit history:
YautjaElder: 2006-05-05 09:00:34 pm
Speed is the key.
Quote:

I don't think anybody besides me is looking for TWW speed tricks.

I am screwed.


You're not the only one.  Wink

It's the Zelda game I like the least, so I wont feel bad when I start ripping it apart tomorrow to see what tricks I can find.  8)
Edit history:
Acryte: 2005-12-23 11:17:21 am
Zelda Scientist®
I don't even have my cube at home tto begin schemeing of TWW tricks... but with a rushed game with such loose controls and stuff you'd think that the tricks would be plentiful or at least there would be more there than has been discovered. Keep lookin hard Spine_Shark; tear it apart.
Edit history:
YautjaElder: 2006-05-05 09:00:57 pm
Speed is the key.
There must be a way to skip all the fighting in Hyrule Castle somehow... damage boosting maybe. But I don't even know if you can use damage boosting in TWW.

If it is possible I bet someone here can figure it out.
No the Quail is not riding the Q
Quote:
There must be a way to skip all the fighting in Hyrule Castle somehow... damage boosting maybe. But I don´t even know if you can use damage boosting in TWW.

If it is possible I bet someone here can figure it out.

Well I couldn't get out with the deku leaf because there is a clear wall blocking as well Sad

I play this game alot...it is just that no one has discussed it on the forums...
Anyway..I have my theories
One is to use the Parry Attack to jump over something...but I'm not sure where it could be used like that..
But there is plenty of strategy in this game to go on and on about...so don't give up.
Edit history:
YautjaElder: 2005-12-23 10:50:19 pm
Speed is the key.
Quote:
Well I couldn't get out with the deku leaf because there is a clear wall blocking as well Sad

I play this game alot...it is just that no one has discussed it on the forums...
Anyway..I have my theories
One is to use the Parry Attack to jump over something...but I'm not sure where it could be used like that..
But there is plenty of strategy in this game to go on and on about...so don't give up.


Too bad then.

But I wont give up, I will continue trying to find tricks for this game. I found some, but I don´t see any way they can be used to complete the game faster. On the other hand, it shows that there are many tricks yet to be discovered and some of them might be useful in a run.

Maybe.  Roll Eyes
Edit history:
YautjaElder: 2005-12-24 12:04:47 am
Speed is the key.
Damn, I must be going insane.  Roll Eyes

I even had a theory that you could skip the sword in the beginning. Sounds ridiculous doesn´t it?

Well I´m pretty sure that you could if you only could get past those stupid trees. I think there are enough rocks in the forest to make killing the two Bokoblins possible without it. And those Bokoblins tend to hit each other.

When you get to the Forsaken Fortress you would lose the sword you don´t have. But I think that the sword would still lie there to be picked up.

But what am I thinking, skipping the sword in a Zelda game... I´m tired...

Btw, when you first get to Dragon Roost Island you can skip bombing the rock with the blocks above. Just aim for the postbox and do a normal jump, then a jump attack in mid-air. It saves only like 6 seconds but it´s still 6 seconds, right?

Hmm, this feels off-topic somehow...
Someone should create a TWW tricks thread. I know there are more people than me checking the game...
新世紀進歩的羽扇子 音楽
I did, but I let it get killed...
Speed is the key.
Ok, but if I find something, I´ll post it there.  Smiley
Signboard of Hyrule
Tingle RPG isn't on the list!  Or is it felt that this game will be such a joy to play (with the kind of joy only Tingle can spread), that noone would dare play it for speed.  The current impossibility of recording DS runs means nothing when a "Zelda" game is involved!

Hehe. Actually, my question is on the bendability or (sequence) breakability of the CD-i games.  As very few people have these titles, will we see the speediest natural route?  Or will a significant amount of time (to the point of insanity!) be spent researching this game similar to what is done with the mainstream Zelda releases in the time leading up to a run?