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I love YaBB 1G - SP1!
  Ok I have a question for  MarshMellow, ok say you are doing a speed run on Turok Seeds of Evilfor example. How long does it take you to plan out the routes and stuff. Like how many times do you play it or practice the game before you actaully do the run. Do you Play up to a certain point like lets say a save point and stop and redo it intel you get it perfect. and you keep doing this tell the end, then finally finishing the run be it Segemented or not. and another question that was bothering me was the  Resident Evil 4 speed run, done by Kip. How is it he did that run in 3 days? Are segemented runs easier to do and faster then none-segemented ones. Sorry for all these questions but I need some answers cause Im really interested in doing Speed runs.
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Edit history:
zell99: 2005-05-04 12:18:53 pm
Do'h! Homer'D!
I know your question is directed to kip but I think I can partly answer. Kip had just finished a Professional handgun only game when he decided to do his Special run. I had already started to plan things for a specials run and Darkside's run was already published. Since kip has a 56k connection, he couldn't download the run so he mostly went by his strategies and stuff. He did a first attempt which was a little too slow (comparing to Darkside's run) so he restarted when he was around chapter 5-1 (if I remember correctly). So his other run, a 2 hours game, was relatively easy to speed run in 3 days. I think the most part was spent working on the village (1-1 to 2-3). Anyway, yeah, he was already accustomed (sp?) to the game so he really did it fast.

PS: it's marshmAllow
Well, there are different things that make segmented and single segment runs different. Having just finished a single segment run for RE4, I can tell you how it's different than the segmented. Often you have to play a bit more conservatively, simply because if you die then your time is crap. If you mess up, your time is crap. So playing conservatively prevents that.

With a segmented run, you can be a bit riskier, since if you screw up a section, that's all you have to redo, and you'll probably redo it a few times. I have no doubt that a speed run like kip's could be done in that time.
I love YaBB 1G - SP1!
Ok thanks for the feed back. I have another one Lets say some new Metroid game comes out and he plays it for the first time. Does he try and speed run it then and there or does he just play through the game for about 2-3 days just for the story. Then start to figure Routes and what not. Whats the Avrage Speed Run time usally done by a speed runner. I know its hard to answer this because alot of games are longer and shorter then others. but Again lets take Turok Dinosaur Hunter into consideration. How long do you think it took MarshMallow to do a run like that. I mean that run was very impressive. So ya if you can give me some more feed back it would be nice and that means you to MarshMallowWink
Do'h! Homer'D!
I can't answer for them but I know kip played through MP2:Echoes and RE4 just like anyone else would the first time. He worked on getting 100% in MP2 and took time to get all the bonuses in RE4. It's only after all that work that he can start thinking about a speedrun. You have to know the game to do a speedrun so usually, a couple of playthroughs are required. And I'm pretty sure it took marsh a couple of weeks to do his Turok2 run.
Jack of all Trades
I tend to spend a lot more time on preparation than executing the actual run. I usually play the game once 'normally' to become familiar with it again while exploring every nook and cranny so I know the game world like the back of my hand. Then I'll play through it again trying out any kind of tricks or shortcuts I can think of, generally messing around and seeing what works. Then I'll do a practice run...and maybe another, if I think I need to change things or something unexpected turns up. Then I'll just do the final run while recording.
SDA fan
^^In others words, it's pretty much alot of work...

I mean, basically, how many hours do you spend on a game  (for everything you said)?  20? 30? 50?
Jack of all Trades
I highly doubt I've ever spent more than 30 hours speedrunning one game for the SDA. You might count several DAYS for GE/PD though, since I used to play those like crazy.
It's also alot easier when other people find just about every trick or shortcut used in a run as was the case in your Half Life 2 run.
Edit history:
Acryte: 2005-05-05 08:42:41 pm
Zelda Scientist®
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It's alot easier when other people find just about every trick or shortcut used... as was the case in your Half Life 2 run.

wow marshy, you get no respect.

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marshmallow - I found out how to skip Alyx in the plaza using the tire, skip the fan puzzle in Nova Prospekt, found the second box boost in Nova Prospekt, found the boosts in the last two strider sections (grav and nade), found how to kill both Striders simultaneously, and the way I skipped the bridge forcefields on the coast.

In many instances the speed can not be attributed to solely one individual. For example, I initially discovered you could grav jump and get through the sky bridge (museum roof) much faster, but then Lightning found a better way to do the earlier jump and that you can run across the invisible floor between the bridge connectors. In other cases many people worked together to bring the final versions of the strategies you see.
Jack of all Trades
Mr. Bowen, since the massive HL2 topic has resurfaced to the front page maybe you could read it and educate yourself on the birth of HL2 running.