My feelings on The Demon Rush
Game Page: http://speeddemosarchive.com/Quake2.html
Verifier Responses
I then told the verifier this:
Then he said this:
IRC conversation
Decision: Reject
Reason: There are two. To start, this run had a lot of aiming errors and wall bumping, though playing with a mouse might fix this.
The main reason why this run was rejected is due to how crippled the game is compared to the PC version. There's apparently no rocket jumping, and bunny hopping has been nerfed, which makes me wonder why anyone would want to a watch a watered down run, even if it is optimized. This situation is similar to Metroid Prime: Player's Choice - It's such a watered down version, there really isn't any reason to run it.
Verifier Responses
Quote:
I watched only the first 20 minutes or so, but that's enough. There's an awful lot of mistakes, mostly movement errors where he tries to bh and bumps into walls or doesn't bh at all and still manages to bump into walls a lot. Then when he's not bumping into walls he's just very unprecise with his jumps, going in zig-zags more than a straight line. Oh and I could swear that the form of movement he chose isn't any faster than walking on the PS version. The shooting is horrible too. And nearly half of the video cosists of loading screens. I won't let this one slip.
I then told the verifier this:
Quote:
Your verification was fine, but the amount of loading screens has nothing to do with a run's quality, it just means the game is a shit port.
Then he said this:
Quote:
This didn't have any impact on my decision. I mentioned it because this is the first time I saw so much super long loading screens in a run this short. It's like torture. Or Russia.
Quote:
I have now watched the quake 2 run twice, and I am ready to give my verdict:
as far as I can see, there are nearly no problems with the run. Its is of a good quality, it's well planned, and the runner uses good use of sloped walls to make the run faster. There are only a few nags I have about it:
-The runner Sometime stopped to kill enemies. This only happened about 5 times, but when you think about it, the run could have been about 20 seconds faster.
-The runner sometimes hit walls and enemies, ading about a second onto the run each time.
The above comments are some things that could be improved, Im not saying the run is bad.
Overall, im happy with the run. I think it should be accepted.
as far as I can see, there are nearly no problems with the run. Its is of a good quality, it's well planned, and the runner uses good use of sloped walls to make the run faster. There are only a few nags I have about it:
-The runner Sometime stopped to kill enemies. This only happened about 5 times, but when you think about it, the run could have been about 20 seconds faster.
-The runner sometimes hit walls and enemies, ading about a second onto the run each time.
The above comments are some things that could be improved, Im not saying the run is bad.
Overall, im happy with the run. I think it should be accepted.
IRC conversation
Quote:
Verifier: been watching that quake 2 thing
Me: yes?
Verifier:not really sure what to say... it's alright, but maybe i'm used to FPSes being perfect or something
Verifier:also he doesn't use the psx mouse which q2 supports, which holds him back a LOT
Verifier:it would be silly to discriminate because of hardware, but without it a run will just not be impressive
Me: hmmm hard to say what I should do then
Verifier:yeah i can see the similarities, most of the levels are identical
Verifier:but without a mouse his movement and aim is just too inaccurate for me to say yes
Me: k, maybe certain fpses should just stay on the pc, heh
Verifier:well, compare it to q2dq or that easy mode run some other guy did, it's way less exciting :p
Me: but I didn't even think of the playstation mouse peripheral
Verifier:also lack of rocket jump is annoying (he said the engine prevents it?) q2 gains a lot from rocjet jumps
Me:yeah that's something you would have to try out
Verifier:i'll look into it but i can't really promise a time
Me: k I'm not really too sure what to do about the run in the meantime
Verifier:I mentioned it to stubby because he's a q2 nut but he does not care for anything that isn't PC
Verifier:if the physics engine is as crippled as the guy claimed i would ban that version for the reason alone, a la metroid prime players choice
Me: yeah I know what you mean
Me: that's what I'm thinking
Me: because a speedrun would look really lame compared toa pc speedrun
Verifier:there are lots of weird things in q2 like the pullup trick
Verifier:that are begging to be exploited
Verifier:also a really hard but impressive double twisting bunny hop
Verifier:yeah screw the psx version
Me: yes?
Verifier:not really sure what to say... it's alright, but maybe i'm used to FPSes being perfect or something
Verifier:also he doesn't use the psx mouse which q2 supports, which holds him back a LOT
Verifier:it would be silly to discriminate because of hardware, but without it a run will just not be impressive
Me: hmmm hard to say what I should do then
Verifier:yeah i can see the similarities, most of the levels are identical
Verifier:but without a mouse his movement and aim is just too inaccurate for me to say yes
Me: k, maybe certain fpses should just stay on the pc, heh
Verifier:well, compare it to q2dq or that easy mode run some other guy did, it's way less exciting :p
Me: but I didn't even think of the playstation mouse peripheral
Verifier:also lack of rocket jump is annoying (he said the engine prevents it?) q2 gains a lot from rocjet jumps
Me:yeah that's something you would have to try out
Verifier:i'll look into it but i can't really promise a time
Me: k I'm not really too sure what to do about the run in the meantime
Verifier:I mentioned it to stubby because he's a q2 nut but he does not care for anything that isn't PC
Verifier:if the physics engine is as crippled as the guy claimed i would ban that version for the reason alone, a la metroid prime players choice
Me: yeah I know what you mean
Me: that's what I'm thinking
Me: because a speedrun would look really lame compared toa pc speedrun
Verifier:there are lots of weird things in q2 like the pullup trick
Verifier:that are begging to be exploited
Verifier:also a really hard but impressive double twisting bunny hop
Verifier:yeah screw the psx version
Decision: Reject
Reason: There are two. To start, this run had a lot of aiming errors and wall bumping, though playing with a mouse might fix this.
The main reason why this run was rejected is due to how crippled the game is compared to the PC version. There's apparently no rocket jumping, and bunny hopping has been nerfed, which makes me wonder why anyone would want to a watch a watered down run, even if it is optimized. This situation is similar to Metroid Prime: Player's Choice - It's such a watered down version, there really isn't any reason to run it.
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