Hello,
I've been watching quite a lot of runs on SDA during the last weeks, and thought that it was a shame Q3A wasn't in the gamelist, considering Quake was the original game here. So I looked at the forum and saw that Q3A had been proposed a few times, long ago, but not really seriously. Well, let's be honest, the people who talked about running it were newbs (considering the completion times given or the difficulty chosen) and in the end, it was refused.
I'm pretty experienced with this game, to say the least, so I think I should be able to pull out something nice. But before I do that, I have a few questions, the main one being obviously : are you interested in a run for this game ? I'm aware there were some contests years ago on some websites, for individual level runs. And there was a video with all these runs together (i remember looking at it a while back and thinking the final time was pretty good, as expected from a level segmented run done by many members), like there is the Quake speedrun vid with all the level runs put together.
But I'm not interested in doing some individual level speedruns, so anyway it's not the same category as what existed. Some levels could clearly be improved imho but I'm just not interested in it. What I was planning to do was a single segment for the whole game in nightmare difficulty (the only one worth watching).
I know you wouldn't refuse the game because of the "skirmish bot killing" aspect, as it's the same as a Super Smash Bros run in the end, but maybe you're not interested in a single segment for a game that you may think more suited for individual level runs.
If you're interested, I have two more questions, although i'm pretty sure i know the answers. Would the OSP mod (which was used in every q3 tournament) be accepted (i guess not) or has it to be played in baseq3 (defaut Q3). I can do it in baseq3 but it'll need some readaptation obviously, so i just have to know
Other thing is, can the textures and fov (customised cfg basically) be modified via the console (i guess yes, for this one, as it's pretty much a feature and a basic thing to do for this game) or has it to be defaut textures settings ?
If this is accepted, I'm not planning to do it until january or february probably (IRL job related issues, won't have so much time until then), but i ask all these things in advance so i can know !
Thanks in advance for reading this long and tedious post
I've been watching quite a lot of runs on SDA during the last weeks, and thought that it was a shame Q3A wasn't in the gamelist, considering Quake was the original game here. So I looked at the forum and saw that Q3A had been proposed a few times, long ago, but not really seriously. Well, let's be honest, the people who talked about running it were newbs (considering the completion times given or the difficulty chosen) and in the end, it was refused.
I'm pretty experienced with this game, to say the least, so I think I should be able to pull out something nice. But before I do that, I have a few questions, the main one being obviously : are you interested in a run for this game ? I'm aware there were some contests years ago on some websites, for individual level runs. And there was a video with all these runs together (i remember looking at it a while back and thinking the final time was pretty good, as expected from a level segmented run done by many members), like there is the Quake speedrun vid with all the level runs put together.
But I'm not interested in doing some individual level speedruns, so anyway it's not the same category as what existed. Some levels could clearly be improved imho but I'm just not interested in it. What I was planning to do was a single segment for the whole game in nightmare difficulty (the only one worth watching).
I know you wouldn't refuse the game because of the "skirmish bot killing" aspect, as it's the same as a Super Smash Bros run in the end, but maybe you're not interested in a single segment for a game that you may think more suited for individual level runs.
If you're interested, I have two more questions, although i'm pretty sure i know the answers. Would the OSP mod (which was used in every q3 tournament) be accepted (i guess not) or has it to be played in baseq3 (defaut Q3). I can do it in baseq3 but it'll need some readaptation obviously, so i just have to know
Other thing is, can the textures and fov (customised cfg basically) be modified via the console (i guess yes, for this one, as it's pretty much a feature and a basic thing to do for this game) or has it to be defaut textures settings ?
If this is accepted, I'm not planning to do it until january or february probably (IRL job related issues, won't have so much time until then), but i ask all these things in advance so i can know !
Thanks in advance for reading this long and tedious post
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