Fire Emblem?
There have been a few sporadic discussions about Populous: TB, but nothing has ever come out from it. It is a game which most people have played and enjoyed, but it's also one which very few people seem to be skilled enough at to do a speedrun of.
Right now, we're in the process of making an IL run of the game. The more people who can help, the better, because there are lots of levels left to get through. Scroll down to the bottom to see the video's and times set so far.
We've pretty much decided to not touch the speed settings. Maybe there'll be another category for Free Speed settings, but it seems more reasonable to not use it.
However, this glitch, the dismantle glitch to make opponents dismantle their own buildings, is allowed and indeed later levels may rely on it quite a bit. In addition, I recommend checking the rest of that page (http://thedakinihut.strategyplanet.gamespy.com/tricks.htm), since it has a number of useful tricks.
Perhaps the dismantle glitch won't be useful after all - it's quite slow to use and may not really help much. I'm too lazy to edit the rest of the post where it's mentioned at the moment though...
ReCover has asked me to include a link to this: http://www.nvidia.com/object/winxp_163.75.html - if you're struggling to get Populous working with the newest NVIDA drives, then try these. At least, I think that's what it's for (correct me if I'm wrong please ReCover)
Current Level list:
Total time: 53:01 on 17 levels (51:31 on 17 levels including LQ videos).
*20-100 has not been able to record his runs yet. As such, these times will probably be slightly different when they are recorded.
Finally, since if you've ever tried running Populous on XP (or Vista), you'll know it doesn't like it; fortunately, there is a patch for this: http://www.popre.net/downloads.php. It lets you run Populous :).
Except, as far as I can tell, it disables the dismantle glitch. I'll test it again now I have a new copy of the game (which I think is my 5th one... ugh)
I've just added what kind of run I expect will be needed on each level.
Rush: Fast attacking, before the enemy can build
Building: A base or at least some buildings will be needed.
Dismantle Glitch: In addition to some building, use of the above mentioned Dismantle Glitch is probably needed.
This is really a guideline to anyone who wants to run a level. If you do, just say which level and I'll put your name down for it. At the moment ReCover is doing all the work but when we get onto the harder levels we're really going to need more people to do it.
And, if a few of the next posters don't make sense, it's because this post has been completely changed from the original.
Right now, we're in the process of making an IL run of the game. The more people who can help, the better, because there are lots of levels left to get through. Scroll down to the bottom to see the video's and times set so far.
We've pretty much decided to not touch the speed settings. Maybe there'll be another category for Free Speed settings, but it seems more reasonable to not use it.
Perhaps the dismantle glitch won't be useful after all - it's quite slow to use and may not really help much. I'm too lazy to edit the rest of the post where it's mentioned at the moment though...
ReCover has asked me to include a link to this: http://www.nvidia.com/object/winxp_163.75.html - if you're struggling to get Populous working with the newest NVIDA drives, then try these. At least, I think that's what it's for (correct me if I'm wrong please ReCover)
Current Level list:
- 1: The Journey Begins - ReCover - 0:54
1: The Journey Begins - 10-`00 - 0:48 (poor quality video, may not be accepted) - 2: Night Falls - Storm - 3:27
2: Night Falls - obietrice3 - 2:46 (currently unacceptable quality video) - 3: Crisis of Faith - ReCover - 0:47
3: Crisis of Faith - DAroo - 0:46 (poor quality video, may not be accepted) - 4: Combined Forces - ReCover - 1:30
4: Combined Forces - DAroo - 1:16 (poor quality video, may not be accepted) - 5: Death From Above - ReCover - 2:19
- 6: Building Bridges - 20-100 - 3:23*
- 7: Unseen Enemy - ReCover - 2:59
7: Unseen Enemy - DAroo - 2:30 (poor quality video, may not be accepted) - 8: Continental Divide - 20-100 - 2:20*
- 9: Fire in the Mist - 20-100 - 3:15*
- 10: From the Depths - ReCover - 2:12
- 11: Treacherous Souls - ReCover - 3:32
- 12: An Easy Target - Dismantle Gitch
- 13: Aerial Bombardment - ReCover - 3:41
- 14: Attacked From All Sides - 20-100 - 5:26 (poor quality video, may not be accepted)
- 15: Incarcerated - ReCover - 3:40
- 16: Bloodlust - Dismantle Glitch
- 17: Middle Ground - Building
- 18: Head Hunter - Building
- 19: Unlikely Allies - Dismantle Glitch
- 20: Archipelago - Dismantle Glitch
- 21: Fractured Earth - Dismantle Glitch
- 22: Solo - 20-100 - 2:28*
- 23: Inferno - Rush
- 24: Journey's End - Dismantle Glitch
- 25: The Beginning - 20-100 - 9:27*
Total time: 53:01 on 17 levels (51:31 on 17 levels including LQ videos).
*20-100 has not been able to record his runs yet. As such, these times will probably be slightly different when they are recorded.
Finally, since if you've ever tried running Populous on XP (or Vista), you'll know it doesn't like it; fortunately, there is a patch for this: http://www.popre.net/downloads.php. It lets you run Populous :).
Except, as far as I can tell, it disables the dismantle glitch. I'll test it again now I have a new copy of the game (which I think is my 5th one... ugh)
I've just added what kind of run I expect will be needed on each level.
Rush: Fast attacking, before the enemy can build
Building: A base or at least some buildings will be needed.
Dismantle Glitch: In addition to some building, use of the above mentioned Dismantle Glitch is probably needed.
This is really a guideline to anyone who wants to run a level. If you do, just say which level and I'll put your name down for it. At the moment ReCover is doing all the work but when we get onto the harder levels we're really going to need more people to do it.
And, if a few of the next posters don't make sense, it's because this post has been completely changed from the original.
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