Bump. Still on the verification list. Help out if you can.
http://speeddemosarchive.com/PopfulMail.html
Run is now on the site, although it hasn't been posted on the main page yet. Check it out.
As I said in the comments, I think there are three boss fights where the run could be improved: Mythril Guardian, Nutscracker #2, and Necros. However, I did get some pretty good luck on a couple of the fights, like the Fire Golem and Fright Knight.
Also, a couple days ago I downloaded the Japanese rom and tried it out. I'd heard for the longest time that Working Designs upped the difficulty for the American release. Well, that's definitely the case. Not only do you take less damage, but almost every single boss in the game can be killed in fewer hits. As a matter of fact, I think the only bosses that were the same was the first two and Morgal.
For example, the last two bosses and Goradus can be killed in 25 hits instead of 34. The biggest change was Sven, who I believe took only 10 hits to kill in the Japanese version compared to 34 stateside. That one fight would've been a minute faster.
In addition, selling the gold bullion gets you 1,000 gold instead of 500. I believe the weapons were cheaper too.
I didn't notice any actual gameplay changes however.
Run is now on the site, although it hasn't been posted on the main page yet. Check it out.
As I said in the comments, I think there are three boss fights where the run could be improved: Mythril Guardian, Nutscracker #2, and Necros. However, I did get some pretty good luck on a couple of the fights, like the Fire Golem and Fright Knight.
Also, a couple days ago I downloaded the Japanese rom and tried it out. I'd heard for the longest time that Working Designs upped the difficulty for the American release. Well, that's definitely the case. Not only do you take less damage, but almost every single boss in the game can be killed in fewer hits. As a matter of fact, I think the only bosses that were the same was the first two and Morgal.
For example, the last two bosses and Goradus can be killed in 25 hits instead of 34. The biggest change was Sven, who I believe took only 10 hits to kill in the Japanese version compared to 34 stateside. That one fight would've been a minute faster.
In addition, selling the gold bullion gets you 1,000 gold instead of 500. I believe the weapons were cheaper too.
I didn't notice any actual gameplay changes however.