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OK, Mudkip is definitely the better choice. He has absolutely no gym troubles until gym 8, at which point Groudon can come in with Solarbeam. Further, he's much better at dealing with Team Magma
Gym 1- Water gun wins this easily. Teach Rock Tomb now. You'll need it later
Gym 2- If you've evolved, Mud Shot and good defenses should win out here
Gym 3- Electric immune and mud shot. Too easy
Gym 4- Muddy Water and Mud Shot. No contest. Teach Overheat to Groudon when you get it.
Gym 5- This is more difficult. Dig can avoid slaking's attacking phase, but Muddy Water will do more damage, as Slaking has low sp. def. For Vigoroth, attack with Muddy Water and hope for acc downs.
Gym 6- Rock Tomb works wonders, although Surf for Skarmory, of course, and Swellow takes more damage from it, too. May want to Rock Tomb it anyway for the speed down.
Gym 7- Fish up your sharpedo now, but don't give it surf. Use it's Crunch for the gym. And keep Sharpedo's Crunch. You may need it later.
Gym 8- Now that you have Groudon, Solarbeam your way through. Solarbeam is found in the Safari Zone, in the northwestern section. You'll need the Mach Bike, but you probably already have that, anyway.
Sidney- Brick break is worthless, as STAB EQ does just as much. Just power your way through with groudon, and use the secondary types for SE from groudon.
Phoebe- This is a good time to use that Sharpedo's Crunch. Otherwise, power your way through with EQs.
Glacia- Solarbeam and Fire Blast/Overheat.
Drake- Blizzard all the way. You may have to retry this one a few times because of Blizzard's low accuracy
Steven- Just type match. Cradily isn't weak to ground or fire, though, so either Blizzard it for SE or just quake it to death anyway.
Your team's final set should be
Swampert
Surf
EQ
Blizzard
Rock Tomb
Groudon
EQ
Fire Blast
Solarbeam
Overheat
This should do the trick.
Gym 1- Water gun wins this easily. Teach Rock Tomb now. You'll need it later
Gym 2- If you've evolved, Mud Shot and good defenses should win out here
Gym 3- Electric immune and mud shot. Too easy
Gym 4- Muddy Water and Mud Shot. No contest. Teach Overheat to Groudon when you get it.
Gym 5- This is more difficult. Dig can avoid slaking's attacking phase, but Muddy Water will do more damage, as Slaking has low sp. def. For Vigoroth, attack with Muddy Water and hope for acc downs.
Gym 6- Rock Tomb works wonders, although Surf for Skarmory, of course, and Swellow takes more damage from it, too. May want to Rock Tomb it anyway for the speed down.
Gym 7- Fish up your sharpedo now, but don't give it surf. Use it's Crunch for the gym. And keep Sharpedo's Crunch. You may need it later.
Gym 8- Now that you have Groudon, Solarbeam your way through. Solarbeam is found in the Safari Zone, in the northwestern section. You'll need the Mach Bike, but you probably already have that, anyway.
Sidney- Brick break is worthless, as STAB EQ does just as much. Just power your way through with groudon, and use the secondary types for SE from groudon.
Phoebe- This is a good time to use that Sharpedo's Crunch. Otherwise, power your way through with EQs.
Glacia- Solarbeam and Fire Blast/Overheat.
Drake- Blizzard all the way. You may have to retry this one a few times because of Blizzard's low accuracy
Steven- Just type match. Cradily isn't weak to ground or fire, though, so either Blizzard it for SE or just quake it to death anyway.
Your team's final set should be
Swampert
Surf
EQ
Blizzard
Rock Tomb
Groudon
EQ
Fire Blast
Solarbeam
Overheat
This should do the trick.
Overheat and fire blast a tad redunant? >> I mean, i'm fine with OH, but really, shouldn't one be bulk up or something else? But still fine. >.>
EDIT: At peterburg forest; 00:11 minutes. I saved right at the forest, cause there's a trainer that's hard to dodge. Normally, i would just battle it for exp, but the little A-hole has 6 wurples, absolute no no.-.-
EDIT2: No way..... I got passed him, then i met the grunt, i miss the first shot, he sand-attacks. I miss again, he tackles, crit hit, not dead. Tackle misses again, and i die. Complete BULL****






