Because of course this game deserves to be broken to bits.
The most obvious note: This game is not made in Infinity Engine. None of the Infinity Engine glitches apply. Most of the systems work entirely different. So it's gonna have to be routed from scratch. Luckily, it's already pretty busted.
Glitches:
Stat duping - Whenever you save and reload in the area where you pick up a follower (i.e. Gilded Vale for Aloth and Eder), all passive buffs from gear stack up. This can be done as much as you'd like. It's trivial to make Eder practically invincible with the two protection rings from the shop, or to buff their damage through 100 Might.
Thaos one-cycle - Thaos cannot channel himself into the statues while he is stunned or prone. It is possible (probably trivial) to nuke him down within a single trip.
Route details:
Right now this is just speculation.
We have to figure out what stat is the best to dupe. Having 50 Might only increases damage output by 120%, which isn't really that much considering how long that takes. There's also the problem that the armor recovery penalty seems to stack (or at least for melee?). Aloth gets a massive AoE boost which is nice, but there's gotta be a better source of DPS than just Might.
I have a feeling making the main character Rogue would be the most beneficial. Invisibility could probably be used to skip or break out of otherwise mandatory fights. Perhaps having two of them is even better. Eder and Aloth are obvious pickups just to stat dupe two people at the same time (plus, Eder becomes an invincible tank and Aloth becomes the DPSer). Durance is great just to get his spamable trip spell. The others are probably not very useful, but their gear sells for decent gold if required.
Quest progression seems to be:
1. Go to Gilded Vale, sleep at the inn, chat with the dwarf, pick up both followers, continue to Caed Nua.
2. Build the way, explore every area because you might as well, then enter Defiance Bay.
3. Pick a faction. I feel the Knights offers the fastest quests, just two easy fetch quests, though there's mandatory combat.
4. Simultaneously, progress the Woedica questline in whatever way is efficient.
5. Do whatever for Lady Webb.
6. ୧༼ಠ益ಠ༽୨ NOW WE RIOT ୧༼ಠ益ಠ༽୨
7. Go to Twin Elms. If a Deity quest is required, Hylia is quick and easy, no combat required (except in the wild).
8. Kill Thaos, pick whatever ending.
Of course the details are still to be explored. What companions are useful, how much gold is required to get useful items and where to get that, whether hirelings are useful, and whether we can find sequence breaks.
The most obvious note: This game is not made in Infinity Engine. None of the Infinity Engine glitches apply. Most of the systems work entirely different. So it's gonna have to be routed from scratch. Luckily, it's already pretty busted.
Glitches:
Stat duping - Whenever you save and reload in the area where you pick up a follower (i.e. Gilded Vale for Aloth and Eder), all passive buffs from gear stack up. This can be done as much as you'd like. It's trivial to make Eder practically invincible with the two protection rings from the shop, or to buff their damage through 100 Might.
Thaos one-cycle - Thaos cannot channel himself into the statues while he is stunned or prone. It is possible (probably trivial) to nuke him down within a single trip.
Route details:
Right now this is just speculation.
We have to figure out what stat is the best to dupe. Having 50 Might only increases damage output by 120%, which isn't really that much considering how long that takes. There's also the problem that the armor recovery penalty seems to stack (or at least for melee?). Aloth gets a massive AoE boost which is nice, but there's gotta be a better source of DPS than just Might.
I have a feeling making the main character Rogue would be the most beneficial. Invisibility could probably be used to skip or break out of otherwise mandatory fights. Perhaps having two of them is even better. Eder and Aloth are obvious pickups just to stat dupe two people at the same time (plus, Eder becomes an invincible tank and Aloth becomes the DPSer). Durance is great just to get his spamable trip spell. The others are probably not very useful, but their gear sells for decent gold if required.
Quest progression seems to be:
1. Go to Gilded Vale, sleep at the inn, chat with the dwarf, pick up both followers, continue to Caed Nua.
2. Build the way, explore every area because you might as well, then enter Defiance Bay.
3. Pick a faction. I feel the Knights offers the fastest quests, just two easy fetch quests, though there's mandatory combat.
4. Simultaneously, progress the Woedica questline in whatever way is efficient.
5. Do whatever for Lady Webb.
6. ୧༼ಠ益ಠ༽୨ NOW WE RIOT ୧༼ಠ益ಠ༽୨
7. Go to Twin Elms. If a Deity quest is required, Hylia is quick and easy, no combat required (except in the wild).
8. Kill Thaos, pick whatever ending.
Of course the details are still to be explored. What companions are useful, how much gold is required to get useful items and where to get that, whether hirelings are useful, and whether we can find sequence breaks.
Thread title: