Quote from phoenixriku:
Call me a purist but I hate having a category that is solely based on: "it feels better", "it is less intimidating". There is a trivial run setting you can place. And yes runners can run whatever they want that doesn't mean everything is also on a leaderboard. I'm pretty neutral on this. Most of the people making claims either have current 100% times or have "All Cells" times. In the end people will do what they do.
There are a number of people that would be interested in running a category that is less cluttered than the current 100%. The route is significantly different, you are able to do the early key dupe, skip large chunks of the Swamp, Sorrow Pass and almost all of the Forlorne ruins. Plus you also save at least 5 minutes in Haru because you can do L4 and OOB there. The run overall is significantly faster paced. I really dont see an argument against having it other than "We should only have two categories" which doesn't really make sense to me.
Sm64 has arbitrary categories. 120 star is obviously 100%, and 70 star is glitchless any%. Those make sense clearly, but categories like 0 star, 1 star, 16 star, 30 star and 45 star are all based on arbitrary in game requirements that people have found to be interesting. I dont see why Ori couldnt have a category or two that arent inherently assumed with routing. All cells, Elite, low%, etc. There are a lot of ways you could play the game. None of them are any "better" of a way to play than the others. They are just different, and that is good imo. It lets people play the game differently, and maybe find a way to enjoy it where they otherwise would get bored.
In the end, i think All Cells would bring more people into the community, and I think that just for that it is worth doing.







