Username:
B
I
U
S
"
url
img
#
code
sup
sub
font
size
color
smiley
embarassed
thumbsup
happy
Huh?
Angry
Roll Eyes
Undecided
Lips Sealed
Kiss
Cry
Grin
Wink
Tongue
Shocked
Cheesy
Smiley
Sad
<- 1  -   of 273 ->
--
--
List results:
Search options:
Use \ before commas in usernames
Stand: Devil's Call in your Heart


i've been using this angle and i can get the DoT skip on the very first try without practicing. the angle is a bit different from the one in the speedrun site.
it could be useful in MST and in a SS to skip the cutscene and if a warp song (requiem) is obtained before going forward in time or the backwards DoT skip is used also.
yeah, I will be getting Requiem early, so that's a consideration, however, I need to be able to warp out of the desert colossus as well.

If I place a FW warp point as a kid, can I warp there as an adult?

Still, that might require an extra trip.
Merry Chrismas =)
no, you can't use FW to warp between adult and child link.
they did that to make water temple as child etc. impossible Wink

the slingshot skip is slower for TAS, because a mega flip allows you to ISS over to the door.
appearently, this new way is a lot easier and a little bit quicker for a non-TAS run Wink
Which means I have to get another warp song or place a warp point before I go to the spirit temple, so using the requiem to warp out of the ToT is out of the question.
Zelda Scientist®
Heh, Serenade of Water Cutscene Skip - 100%
Cutscene Camera Detachment (w/ Fairies) - Can probably be done with Cuccos + Fairy Bottles
Quote from Acryte:

That's awesome. Is deathwarp allowed in SS?

And on that second one, it seems like you could use that for a much quicker forest escape, ice arrows early, and anything else where you need something to not load. Right? And there are fairy fountains all over the place, so you would hardly have to go out of your way. In a 100% run, you will have three bottles (until you get the forth one) and unless you have poes, only one is going to have bugs or a fish, so it would be easy to just hold on to these until you need them. Plus if you happen to die unintended, it wouldn't be a huge chunk of time lost.

Edit: Oh, I should have read the description. Still, maybe it could help something somewhere.
Edit history:
Juice: 2009-05-07 04:57:11 pm
Wouldn't All songs be included in completing OoT 100%? If not then the definition of 100% in this game is whack.

EDIT: Nvm. wasn't paying attention to the last part of the video.

Nice find. Sucks for BrianMp16 lol, I'm pretty sure he did this segment not too long ago and won't be able to restart.



..just a random thought while i'm at it but would using the skulltula glitch be worth it at any time during an 100% run of OoT (so that you don't have to go really out of your way for 1 skulltula)?
If I know what you mean by "skulltula glitch", you mean the infinite token thing, right?

If so, you'd still have to collect all of the tokens anyways, as it doesn't count it on the map unless the skulltula is dead. And I don't think it's even allowed.
MrGrunz is a guay
Its allowed if you want to get an upgrade earlier, but you still need to collect all 100 the normal way.
Also, about the serenade skip, hasn't other things like that been found before (e.g. Zelda Triforce cutscene skip, impa lullaby cutscene skip) If they work to i hope that they are used in runs.
Quote from Juice:
Also, about the serenade skip, hasn't other things like that been found before (e.g. Zelda Triforce cutscene skip, impa lullaby cutscene skip) If they work to i hope that they are used in runs.

vids?

Quote from Juice:
Wouldn't All songs be included in completing OoT 100%? If not then the definition of 100% in this game is whack.

I know this doesn't apply in this case, but yes, he said all songs were required, but I believed he said they were only required because you can't beat the game without them. Obviously this is no longer true, you still need them for 100% because they show up on the start menu.

Which is why I'm completely baffled as to why the tunics aren't necessary.
...?
Quote from InsomPsycho:
Which is why I'm completely baffled as to why the tunics aren't necessary.


The tunics are necessary...
Quote from MrGrunz:
no, you can't use FW to warp between adult and child link.
they did that to make water temple as child etc. impossible Wink

the slingshot skip is slower for TAS, because a mega flip allows you to ISS over to the door.
appearently, this new way is a lot easier and a little bit quicker for a non-TAS run Wink


Jabu-Jabu as an adult would be a better example.

You InsomPsycho you asked once whether or not you could DoT skip in your 100% run. The answer is YES but the amount of time saved is kind of questionable.

Oh and have you decided on what your do for the Well part.
Visually Appealing
Quote from In_Pieces:
Quote from InsomPsycho:
Which is why I'm completely baffled as to why the tunics aren't necessary.


The tunics are necessary...


they're not listed on the low/100% definition page.
Shieldless Hovering

My general idea with this was to get oob and skip the small key. (help make deku sticks skippable in low%) Even if we do skip the key we'll need the shield to get the chus anyway.
Quote from Satoryu:
Quote from In_Pieces:
Quote from InsomPsycho:
Which is why I'm completely baffled as to why the tunics aren't necessary.


The tunics are necessary...


they're not listed on the low/100% definition page.


They count under upgrade.


EDIT: That list really should have "all equipable items" on it.
I remember seeing somewhere that radix posted a list of what's not required, and I remember saying to myself, "You don't need the Zora Tunic? Whaaaat?"

Maybe I'm thinking of a different item, or maybe it wasn't radix, but I'm pretty confident my memory is better than that.
Some guy
Quote from UchihaSasuke:
i've been using this angle and i can get the DoT skip on the very first try without practicing. the angle is a bit different from the one in the speedrun site.
it could be useful in MST and in a SS to skip the cutscene and if a warp song (requiem) is obtained before going forward in time or the backwards DoT skip is used also.


That's pretty much the exact angle I use in my SSes.
Merry Chrismas =)
Quote from Unreal:
Shieldless Hovering

My general idea with this was to get oob and skip the small key. (help make deku sticks skippable in low%) Even if we do skip the key we'll need the shield to get the chus anyway.


what I said on youtube already:

if you get past the door from a OoB, the area behind it is just pre-loaded. the only way to load the area is to go through the door, what requieres the key Wink
Some guy
I completed the Any% SS with the current route for the first time on Wednesday. I am uploading it to YouTube now, but I might not be able to upload it all tonight.

Any% SS Test run in 1:51 - Part 1

I wasn't sure whether or not to upload this, but I decided the pros outweighed the cons. It shows what I need to practise to get an SDA quality run. Any comments or suggestions are very welcome.

This was an interesting run, with some awesome parts, some bad mistakes, some ridiculously bad luck (getting bombs from graveyard, Ganondorf fight) and some ridiculously good luck (Dead Hand fight).  Grin

I'd say most of the mistakes were due to me being nervous, though. Hopefully I will be less nervous in the future and will not make mistakes on easy parts of the run.
Merry Chrismas =)
after watching the parts, I'm certain now, that sub 1:40 single segment is definately possible

what is the exact reason, why get bombs from DC?
Some guy
Yeah, sub-1:40 will be easier than I thought. I hope I can do it.

Bombs from DC are required to get hover boots, which are required to do the reverse DoT skip.
Merry Chrismas =)
why do you need them to get hover boots?
Some guy
Because, as far as I know, the Shadow Temple Early methods that don't use bombs are too hard for an SS.

Avoiding getting bombs from DC also makes the run much more luck based in the Adult Link section. You would also need to get the Hookshot and Scarecrow's Song, so even if the run had perfect luck it would still be almost as long as my route.
I'm not your buddy, guay!
I watched through Part 7 just now (up to adult, that's what was uploaded so far).

1) Have you considered the alternate forest escape? It would add time if you were to get the hover method on the first try, but you also wouldn't have to do OI for the rest of the game.

2) Everything around Zelda looked good to me.

3) Cucco collecting: The first cucco, you can throw this cucco as soon as you reach that gap to head to the stairs, and then go for the box one. It will run up the stairs closer to the pen. Did you consider this or was it causing problems?

4) Tough luck in the well. Your method of getting through the water does seem to save some frustration though, and certainly some time for the missed jumpslashes.

5) DC was awesome. Really nice ground jump method. I would have used that in my segmented run a year ago had I known, the way I did it was pretty much luck if it worked. Megaflip took a few tries but it costs little time to climb that ladder again. Plus it's a hard trick, so no problems there.

6) When you equip the bombs, put the bottle of bugs on a C button as well. Saves a pause later for OI. I know it's not much but if you get into the habit then it's worth doing.

7) Terrible luck with the bomb drops. I lol'ed at the third attempt when you started picking up the rock, showing the desperation. You can also shield drop the rock, that way it crumbles right on you and you get the item inside immediately. Just in case you ever have that bad luck again.  Tongue Just curious, would you have needed to get any bombs if the superslide was done on the first try?

You may also want to consider getting more bombs after getting the hover boots as you come back out. For instance, if you had got lucky and had two bomb drops, you'd have 20 (but only a net of 7 I think it was) and then would have used up some to get into Shadow. If you wait until after, you have less bombs and if you would stumble upon a few bomb drops, you'd be able to pick up more. So enter, try for bombs, if you don't get any, use what you have to get Shadow Early, then coming back down try for them again. Hope that makes sense.

8) I was also surprised you said chu megaflips are easier but whatever you are more comfortable with, definitely keep using it.

9) Dead hand fight: You have a deku stick. Would it be faster to jumpslash with it, then use power stabs? You also have magic. Can young link keep him from going under the ground like adult link can? It would basically become a single cycle if he could, and the timing is really easy.

10) Nice job with the DoT skip.

I'll watch the rest later today when it's up, and maybe add to my comments.