Crazy-JWILD is a crazy mofo
Hey all,
I have been practicing for a semi-casual/semi-serious Super Mario Bros. run (currently aiming for 5:05 with warps, glitches, and walljump). I have been playing on both my NES (with DVD recorder hooked up) and on my Toshiba Satellite laptop with the FCEUX emulator and a Retrolink USB NES-style controller. I practice on the laptop for the tricky parts (walljump, alternate pipe glitch on 4-2 etc.) using save states. The problem is that the lag on the laptop-emulator-usb controller-system is...well just enough to make it frustrating.
Anyone know how to reduce this type of lag? Is there something I can do within FCEUX? Do I need a better ROM? Is it a product of using that type of input (USB controller)? I do not use PAL emulation...(I'm not sure what I use but when I turn PAL on the game runs at half-speed)...maybe the answer lies somewhere within that. Any help is much appreciated!
-JWILD
I have been practicing for a semi-casual/semi-serious Super Mario Bros. run (currently aiming for 5:05 with warps, glitches, and walljump). I have been playing on both my NES (with DVD recorder hooked up) and on my Toshiba Satellite laptop with the FCEUX emulator and a Retrolink USB NES-style controller. I practice on the laptop for the tricky parts (walljump, alternate pipe glitch on 4-2 etc.) using save states. The problem is that the lag on the laptop-emulator-usb controller-system is...well just enough to make it frustrating.
Anyone know how to reduce this type of lag? Is there something I can do within FCEUX? Do I need a better ROM? Is it a product of using that type of input (USB controller)? I do not use PAL emulation...(I'm not sure what I use but when I turn PAL on the game runs at half-speed)...maybe the answer lies somewhere within that. Any help is much appreciated!
-JWILD
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