WAZAAAAAAAAAA AAAAAAAAAAAAA AAAAAAAAAA
Hope this is the right section to ask this kind of stuff...
This is a veeery complicated matter. And when I say veeery complicated, I really mean it.
So I was working on a MGS1 speedrun for the PC version with actually a lot of rules and weird variables, and I don't know if such run would ever get accepted by you, SDA guys.
This was my attempt on YouTube, it should look like this when finished:
you're not forced to see it all, since the video quality is a complete failure, the speedrun is amateurish and flawed and so forth and so on. It was my second attempt to a speedrun in my life after all, plus my keyboard sucks.
So these are the weird rules and variables:
- it's the PC version for Windows, it's NOT emulated from the PSX/PS1
- so this is not a TAS, it's a "manual" speedrun done with no specific tools, just Fraps/Dxtory to record
- single-segmented run, no saves
- Easy difficulty (to make it as fast as possible of course). Not Very Easy because you can't unlock Stealth Camo/Bandana in Very Easy mode (you never reach the ending screen so you can't save&restart the game with special items)
- Stealth Camouflage/Bandana unlocked to complete the game faster + Snake with a Tuxedo and Ninja with spiderman-looking outfit (lol), which means that this is classified as a New Game++ or however you call it?
-minimum installation. What's that? When installing the game you can choose the "Minimum" install or the "Full" one. The full one has the cutscenes, codec calls and all this stuff, the minimum one skips most of them making the run a lot quicker.
- there's a problem with the Minimum installation. When you normally play it, you *WILL* get stuck forever when fighting the boss Psycho Mantis, and during the torture, but I discovered a fix to that. I've fixed it by adding 2 files taken from the FULL installation into a folder, required to make the game run properly at those specific parts and avoid getting stuck. Is this fix acceptable, or it would make the speedrun invalid because I've "changed the game behavior"? Without those files you will never be able to finish it otherwise... the PC porting of this game sucks balls unfortunately :\ by the way, the two files make the game play the "key sound" from the video I linked at 17:27 and 25:57, they're called respectively VC114003.VOX and VC144001.VOX
- there's another issue at the ending screen. As you can see from the video, the duration of it is 1hour9minutes with 0 saves, but the ending screen says 1hour16minutes with 8 saves! It appears that the PC version of the game has a fucked up counter... can this be ignored and calculated manually in my possible run?
- if I manage to make this weird bug work (it's kind of random and didn't work last time I tried):
will that be acceptable? You're technically using the (unexisting) savestate loading function, does it make it a two-segmented speedrun lolol?
So, is this legit? I love this game and would love to succeed at a speedrun UNDER ONE HOUR!
This is a veeery complicated matter. And when I say veeery complicated, I really mean it.
So I was working on a MGS1 speedrun for the PC version with actually a lot of rules and weird variables, and I don't know if such run would ever get accepted by you, SDA guys.
This was my attempt on YouTube, it should look like this when finished:
you're not forced to see it all, since the video quality is a complete failure, the speedrun is amateurish and flawed and so forth and so on. It was my second attempt to a speedrun in my life after all, plus my keyboard sucks.
So these are the weird rules and variables:
- it's the PC version for Windows, it's NOT emulated from the PSX/PS1
- so this is not a TAS, it's a "manual" speedrun done with no specific tools, just Fraps/Dxtory to record
- single-segmented run, no saves
- Easy difficulty (to make it as fast as possible of course). Not Very Easy because you can't unlock Stealth Camo/Bandana in Very Easy mode (you never reach the ending screen so you can't save&restart the game with special items)
- Stealth Camouflage/Bandana unlocked to complete the game faster + Snake with a Tuxedo and Ninja with spiderman-looking outfit (lol), which means that this is classified as a New Game++ or however you call it?
-minimum installation. What's that? When installing the game you can choose the "Minimum" install or the "Full" one. The full one has the cutscenes, codec calls and all this stuff, the minimum one skips most of them making the run a lot quicker.
- there's a problem with the Minimum installation. When you normally play it, you *WILL* get stuck forever when fighting the boss Psycho Mantis, and during the torture, but I discovered a fix to that. I've fixed it by adding 2 files taken from the FULL installation into a folder, required to make the game run properly at those specific parts and avoid getting stuck. Is this fix acceptable, or it would make the speedrun invalid because I've "changed the game behavior"? Without those files you will never be able to finish it otherwise... the PC porting of this game sucks balls unfortunately :\ by the way, the two files make the game play the "key sound" from the video I linked at 17:27 and 25:57, they're called respectively VC114003.VOX and VC144001.VOX
- there's another issue at the ending screen. As you can see from the video, the duration of it is 1hour9minutes with 0 saves, but the ending screen says 1hour16minutes with 8 saves! It appears that the PC version of the game has a fucked up counter... can this be ignored and calculated manually in my possible run?
- if I manage to make this weird bug work (it's kind of random and didn't work last time I tried):
will that be acceptable? You're technically using the (unexisting) savestate loading function, does it make it a two-segmented speedrun lolol?
So, is this legit? I love this game and would love to succeed at a speedrun UNDER ONE HOUR!
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