raising the stakes on being bad!
ok so i know a lot went right and A LOT went wrong.
there's are many things i'm going to change in round 2.
I was speaking with caleb and he was thinking we could makes this a monthly thing.
if we do, my aim is 5-6 games each time about 6 hours of relay runs
maybe cut it to 2 teams for now, maybe keep it at 3 if it can be maintained.
Expand not just have MMX and new categories low/any/100, maybe even fun categories![Cheesy](/file/3muioG9u%2F%2Bgf0f3GQiPT3z7rlrs)
And new games Like MMZ1-4 ZX & ZXA and more game MMX related if possible Variety is the spice of life
im open to more new things maybe even show caseing rom hacks etc.(not sure) like this
http://www.insanedifficulty.com/board/index.php?/topic/4226-megaman-x-hard-type-v069/
so i figured its best to get to it right now and start getting feed back to fix things.
ok so for what went wrong
-Commentary went south fast we had audio issue at the start ( i do know how to fix this issue)
it got off track often and was unfocused next relay(s) i hope to have focused commentators (hopefully I can assist in each game now that i know how to deal with a 600+ viewer chat.) some audio issues with commentators were unresolved leaving me with almost NO commentators and having learned most of x1-6 in roughly 6 months commentating it is kinda hard >.<
-Chat was ignored for a long while I AM SORRY >.> i run a small channel and am used to 1 message per minute not 10 per second this is some thing i got used to by the end of the relay so it is pretty much fixed now.
-Runners where not featured in a way i would have liked and were less visible, next time they will have visible name tags on stream and we will copy past the runners info not the doc link to get there info out there.
-the A/V resizing was all kinds of dumb next relay it will be a uniform size regardless of the runners and i will only resize if the runner gives me an improperly formatted screen.
-all the relays will have a pre-relay from here on out to get all runners familiar with the system.
-a issue with having one wrong pb gave team zero a major disadvantage that means by all right they should have won so from here on out i get pb's from the runners and will be up dated on there progress (may change the part about being kept up to date)
-Runner commentary seems to be a thing that people disliked for several reason
(killing suspense, focusing on there run/mistakes, talking about their run while not being the large run)
- i also saw some complaining about the changing the big screen, i really am not sure of wither i like it or not cuz like i feared before the lead was basically the big screen 90% of the time i did/do have a three team layout that is even for all 3 but i didn't get a chance to use it maybe next race.
this is all i have for now feel free to add any feed back here guys i would love to hear it. (you can comment on anything I've already covered it might spark a new idea to make things better)
please just keep it constructive you can be as mean as you need to but at least tell me how to fix the issue or else your doing nothing but being a jerk.
there's are many things i'm going to change in round 2.
I was speaking with caleb and he was thinking we could makes this a monthly thing.
if we do, my aim is 5-6 games each time about 6 hours of relay runs
maybe cut it to 2 teams for now, maybe keep it at 3 if it can be maintained.
Expand not just have MMX and new categories low/any/100, maybe even fun categories
And new games Like MMZ1-4 ZX & ZXA and more game MMX related if possible Variety is the spice of life
im open to more new things maybe even show caseing rom hacks etc.(not sure) like this
http://www.insanedifficulty.com/board/index.php?/topic/4226-megaman-x-hard-type-v069/
so i figured its best to get to it right now and start getting feed back to fix things.
ok so for what went wrong
-Commentary went south fast we had audio issue at the start ( i do know how to fix this issue)
it got off track often and was unfocused next relay(s) i hope to have focused commentators (hopefully I can assist in each game now that i know how to deal with a 600+ viewer chat.) some audio issues with commentators were unresolved leaving me with almost NO commentators and having learned most of x1-6 in roughly 6 months commentating it is kinda hard >.<
-Chat was ignored for a long while I AM SORRY >.> i run a small channel and am used to 1 message per minute not 10 per second this is some thing i got used to by the end of the relay so it is pretty much fixed now.
-Runners where not featured in a way i would have liked and were less visible, next time they will have visible name tags on stream and we will copy past the runners info not the doc link to get there info out there.
-the A/V resizing was all kinds of dumb next relay it will be a uniform size regardless of the runners and i will only resize if the runner gives me an improperly formatted screen.
-all the relays will have a pre-relay from here on out to get all runners familiar with the system.
-a issue with having one wrong pb gave team zero a major disadvantage that means by all right they should have won so from here on out i get pb's from the runners and will be up dated on there progress (may change the part about being kept up to date)
-Runner commentary seems to be a thing that people disliked for several reason
(killing suspense, focusing on there run/mistakes, talking about their run while not being the large run)
- i also saw some complaining about the changing the big screen, i really am not sure of wither i like it or not cuz like i feared before the lead was basically the big screen 90% of the time i did/do have a three team layout that is even for all 3 but i didn't get a chance to use it maybe next race.
this is all i have for now feel free to add any feed back here guys i would love to hear it. (you can comment on anything I've already covered it might spark a new idea to make things better)
please just keep it constructive you can be as mean as you need to but at least tell me how to fix the issue or else your doing nothing but being a jerk.
Thread title: