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TASer
I finished a couple 11:30 runs and a 10:00 run.
On the latter, I made some stupid looking mistakes (mis click telekinesis, and escape out of telekinesis because I'm too trigger happy on the escape key).

But I'm content with it for now.
Yeah i just saw it, pretty good.
Just a thought, dont the prisons have an ID aswell? cause maybe then you can save the traveltime between them, if you can clickbuffer infront of another object that has the same ID, when you are on the plane between planes.
TASer
Quote from Snabel:
Just a thought, dont the prisons have an ID aswell? cause maybe then you can save the traveltime between them, if you can clickbuffer infront of another object that has the same ID, when you are on the plane between planes.


It does not work outdoors.
weird, but okay, anyway i will probably do my own run today, using the same route as you, hoping for around 7-8 minutes.
Edit history:
MUGG: 2018-02-11 06:24:10 am
MUGG: 2018-02-11 06:23:08 am
TASer
I'm thinking if Cauri could be skipped at this point.

Yes it would make the run dangerous, but it could work out.
You'd need to grind Invisibility and Town Portal scrolls on top of the Stone to Flesh scroll.
Use Invisibility scroll to go through Escaton's Crystal and Water Prison (I'm not sure it works, if it doesn't we could also look for a same ID object for the exit).

Just saying, it might be worth looking into

However we would have no access to telekinesis-ing entrances from a distance.
you will have to go to the airportal anyway, so why not just pick her up on the way? doing all the stuff with cauri probably takes up, 20 seconds in total of the run, i think that is worth it due to all the telekenesis stuff, and town portal to dagger wound for example.
Edit history:
MUGG: 2018-02-11 06:35:27 am
MUGG: 2018-02-11 06:34:50 am
MUGG: 2018-02-11 06:34:05 am
MUGG: 2018-02-11 06:33:24 am
TASer
Actually it takes 55 seconds, I timed it from my run:

- Going to free Cauri
- Going for the rescue money
- Going for the spell shop
- Grinding for spell books
- Teaching the spell books
- Going for the coach house

If you can grind Town Portal and Invisibility scrolls from the Ravenshore shops reasonably fast, you save like 10-25 seconds.
The scroll grinding and the increased risk of dying in plane between planes is probably too much for RTA, though...
I didn't consider if we have $ after each death warp though.

Maybe I will do solo runs as a gimmick sometime.
you shouldnt really count the time it takes to free cauri, cause it is basically on the path, so no problem there.
is there a telekenesis scroll, cause then you could enter the shop faster and get what you need?
also grinding for spellbooks isn't really an issue in segmented speedruns

i think this only takes about 30 seconds in reality
Edit history:
MUGG: 2018-02-11 06:41:59 am
MUGG: 2018-02-11 06:41:31 am
MUGG: 2018-02-11 06:41:03 am
MUGG: 2018-02-11 06:40:51 am
TASer
Quote from Snabel:
you shouldnt really count the time it takes to free cauri, cause it is basically on the path

We can go to plane of Air right after entering Murmurwoods.
The only reason we don't do it, is because we need to rescue Cauri - it's a detour we take in order to get her.
As for the extra reagent, you can just buy one cheap item from a shop instead.

Quote:
is there a telekenesis scroll, cause then you could enter the shop faster and get what you need?

What do you mean?
The idea is to grind stone to flesh in Daggerwound, and Town Portal + Invisibility in the two Ravenshore shops.
You can get a first try stone to flesh in Daggerwound maybe every 10 minutes. After that it's just another matter of luck if you can get both other scrolls within a 20 sec time span.

I'm really more worried about the increased risk of dying in the endgame, all it takes is one hit from some random chaos lord.

Quote:
also grinding for spellbooks isn't really an issue in segmented speedruns

I got the books first try in my run, so it's accounted for.

Everything Cauri-related still takes ~50 seconds.

Of course I agree the time save would be minimal. But it's there.
okay so the detour to get Cauri is probably about 7-8 seconds
---------------
i mean, if there is a telekenesis scroll, this could save time if you do the Cauri route (which i highly prefer atm), cause then you can use telekenesis to enter the shop after getting the rescue money.
This will not only get you faster into the shop to buy the books, but it will also set you up to get quicker to the coach.
---------------
i really dont see how you can waste almost a minute on the Cauri stuff, it seems very weird to me.
Another thought though, maybe it would be better to have telekenesis on quickcast, since invisibility is almost useless at this point.
The only place i see invisibilty used is in Escatons Crystal.
Edit history:
MUGG: 2018-02-11 07:12:50 am
MUGG: 2018-02-11 07:10:26 am
TASer
Where are you going to get a telekinesis scroll? You could only get one reasonably fast when visiting the Alvar shop. That would only be worth going for in a segmented run. (So go for it! :))

You are actually rasing a good point with setting telekinesis on quickcast. That lets you save an additional 1-2 seconds per use so skipping Cauri is probably not worth after all.
I can see RTA could set telekinesis on quickcast after Cauri casts Fly before Crystal (so we never have to cast it again anyway).

-----

So just to sum it up, assuming skipping Cauri does save 50~55 seconds:
- You need to grind for invisibility and town portal scrolls, so you lose at least ~15 seconds.
- You cannot use telekinesis, and assuming you use it at least 7 times, you lose 35 seconds.
- Assuming you set telekinesis as a quickspell, 1.5 sec timesave * 7 uses = you lose ~11 seconds

So the route loses about 5~10 seconds in theory, assuming everything else goes perfect.
Edit history:
LotBlind: 2018-02-11 07:09:30 am
About knowledge-sharing... I don't know which is more permanent, the SDA wiki or that guide on SRC, but so long as it's not in a disorderly thread and in people's heads, all the better. I suppose a wiki is specially designed for its task, e.g. it automatically generates a TOC, and I don't know about SRC, but wikis are also designed for communal editing. I guess someone can later take your guide and create a new version of it but then you have to ask someone to delete the old one... all in all I do feel a wiki is the smartest you can go with.

Okay, I think this is looking like the next run should be legit in every sense. Keep working on it boys!
Yeah so i go and buy the stone to flesh on dagger wound, and then when getting the rescue money i pick up a telekenesis scroll on the way to the shop.
It is a bit expensive, so i probably cant pick it up BEFORE getting the rescue money, sadly.

---------------

Also i will set telekenesis on quickcast, been thinking about it for a while, so i will use that in my new run aswell.
Also yeah, a wiki for all the bugs and glitches would definitely be nice! ^
Edit history:
MUGG: 2018-02-11 02:58:42 pm
MUGG: 2018-02-11 02:57:31 pm
MUGG: 2018-02-11 02:57:16 pm
MUGG: 2018-02-11 02:56:19 pm
MUGG: 2018-02-11 02:54:11 pm
TASer
I measured the detour from the coach to the Blackthorne house to get Cauri's rescue money as 16 seconds. The three books cost 5500.
I was brainstorming for alternatives and I found that you could
-in an armor shop, sell Cauri's chainmail and boots for ~7100.
-in a curiosities shop, sell Cauri's boots and ring for ~6100.

If you go for the armor shop in Ravenshore before riding to Alvar and sell, that takes only ~11 seconds (saves 5 seconds over the previous route).
(I just find the boots to be hard to click on...)

Or you could go for the curiosities shop in Alvar, sell and buy telekinesis scroll.
The shop is a little bit further away than Ravenshore's armor shop, but you gain 9 sec from the telekinesis (minus the time it takes to select it in the shop to buy it).

I haven't gone through the game with the "sell items" idea yet, idk if there are money issues down the road I didn't consider. But should be worth going for it instead of the rescue money.
Edit history:
Snabel: 2018-02-11 03:50:53 pm
That is a nice thought, i just ran the game though, so it might take awhile before i make a new and improved run, unless some major new bugs appear.
Here is my run:
Edit history:
Snabel: 2018-02-24 10:16:05 am
.