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There are currently several "original 0-00 North American version" speed runs on SDA.

Do they all (or none) use OOB tricks?

I want to show someone a speed run that looks very nice, is fun to watch, but doesn't use anything super crazy like OOB...  Just good old fashioned trick jumps.

Suggestions?
Thread title:  
any %: http://archive.org/details/MetroidPrime_103 for segmented or http://speeddemosarchive.com/MetroidPrime.html#SS for ss.

afaik none of the 100% runs on the sda page use oob.
Edit history:
kirbymastah: 2013-03-16 08:49:53 am
kirbymastah: 2013-03-16 08:36:16 am
kirbymastah: 2013-03-16 08:35:33 am
kirbymastah: 2013-03-16 08:35:24 am
kirbymastah: 2013-03-16 08:34:39 am
kirbymastah: 2013-03-16 08:34:04 am
kirbymastah: 2013-03-16 08:30:53 am
<(^_^)>
It's not like miles's runs use an incredible amount of OOB besides IBBF. In IBBF, you literally see OOB exactly once for at most 2 minutes (both any% and 100%, with really difficult jumps), and his runs are ridiculously well-optimized in-bounds, with many up-to-date strategies, moreso than all of the (seriously outdated) SDA runs. And no, it's not anywhere like MP2 where half the run is OoB.

You should still show his runs IMO. If you're not going to show a much better quality run just because it uses one trick for a brief moment, then you're seriously missing out on a ton. Your choice I guess.
:57 Any% SS

This is 9 minutes faster than the SS up on SDA currently, and only spends ~2.2% of the run out of bounds in one spot which is really just a bunch of fancy trick jumps.
1-Up!
Miles, are you submitting the :57?
No, I want :56 first. No point going through the 5-6 month submission process for a run I want to improve soon.
I think in-bounds is a legitimate and accepted category, although that probably doesn't matter if there's nobody willing to run it.

In the case of Prime, in-bounds mostly isn't all that interesting; out-of-bounds movement in Prime is awkward and slow, and so usually only used to skip what would otherwise be a very large detour (otherwise, it's typically simply not as fast). This is a little different in the sequels.
Watch Miles's run and then call it "awkward and slow". It's just a matter of knowing what you're doing. Tongue
Quote from kirbymastah:
You should still show his runs IMO. If you're not going to show a much better quality run just because it uses one trick for a brief moment, then you're seriously missing out on a ton. Your choice I guess.


OK I will do that.

Quote from Miles:
:57 Any% SS


I take it there isn't a higher quality download of that somewhere?
Edit history:
kirbymastah: 2013-03-17 10:58:35 am
<(^_^)>
There isn't a download of it, though miles put it up on youtube. He's not submitting until he gets 0:56 (for now at least) anyways.

You can also show your friend miles's 100% 1:19 SS here:

though IIRC his record is 1:18 but I'm not sure if there's a video of it or not. Regardless, he hasn't worked on 100% SS lately, so it's not gonna be as optimized as his any% 0:57. (And it has the exact same OoB trick as any% does, aka not much at all)
1-Up!
Quote from Miles:
No, I want :56 first. No point going through the 5-6 month submission process for a run I want to improve soon.

You act as though that's 5-6 months of submission process is some kind of work on your part? If you improve your run it would take you 1 private message, less than 20 minutes of work to have it substituted in the queue or put into verification. And if you don't improve / lose interest / whatever, then at least we have the :57.

If anything, submitting the :57 will save you time if/when you eventually get the :56 since it can just sub in for the :57 run. If submission time is your reason for not submitting, why not take advantage of an opportunity to save yourself some wait time?
Quote from Paraxade:
Watch Miles's run and then call it "awkward and slow". It's just a matter of knowing what you're doing. Tongue

Yeah, Miles makes it look much easier than it is. (He moves even faster when he's on the correct side of the walls, though.)
.
Quote from ais523:
I think in-bounds is a legitimate and accepted category, although that probably doesn't matter if there's nobody willing to run it.


This is not the case, use of out-of-bounds glitches doesn't constitute a separate category.
Hmm, in that case it's a rules change from when I last looked. (Not that I particularly disagree with it, and it's academic because nobody runs the category anyway.)
guffaw
Quote from ShadowWraith:
Quote from ais523:
I think in-bounds is a legitimate and accepted category, although that probably doesn't matter if there's nobody willing to run it.


This is not the case, use of out-of-bounds glitches doesn't constitute a separate category.


I can confirm this.