Username:
B
I
U
S
"
url
img
#
code
sup
sub
font
size
color
smiley
embarassed
thumbsup
happy
Huh?
Angry
Roll Eyes
Undecided
Lips Sealed
Kiss
Cry
Grin
Wink
Tongue
Shocked
Cheesy
Smiley
Sad
<- 1  -   of 45 ->
--
--
List results:
Search options:
Use \ before commas in usernames
Formerly known as Skullboy
Rolanmen 1, does your 100% definition involve rescuing all the reploids or just the ones with items? If it is just the reploids with items and armor, then it looks pretty good, though it's been a few months since I've played this. If 100% means all reploids rescued then you'll have to do some readjusting for the secondary areas for Col, Blaze, Blizzard, MSP, and Mr. Rolling. Best of luck with the TAS. 
100% = All Reploids Saved + All Sub Tanks + All Heart Containers + X Armor Parts

The Secondary Areas will be seriosly planned after i beat all the 8 bosses, since i have to deal with Nightmare effects, and i have no idea how it will be when i reach that point.
Visually Appealing
Rolanmen: In what way does killing yourself not count towards the game's timer? Because on test runs, I've saved after a suicide segment and have the timer advance.
Edit history:
Rolanmen1: 2011-08-24 06:03:16 pm
Oh? So those segments on your run actually get counted in the timer? I thought it didn't. Or it's when you exit the stage using the pause screen?
Visually Appealing
I would think that the timer's going whenever you can move around.
Edit history:
Rolanmen1: 2011-09-05 06:53:53 pm
Finished the Route:

X - Turtloid: X will go to the second route and get all the reploids from there, he will also get Zero in the proccess.

Z - Sheldon: Since this is the shortest stage, this is a good stage for Zero to make him get some souls to be able to use Hyper Dash. Zero will get all the reploids before the second route.

Z - Mijinion: Second shortest stage, same reason from above, he will get the reploids in the way to the Mijinion.

Z - Yammark (Dark Nightmare Effect): Being one of the bosses that recieves great damage, he is the first target of Zero. At this time, this stage will have nightmare effect from Mijinion, not being a burden for the TASer. Zero will also get all reploids, the tank and the heart container and will also die to be able to go to both routes (and not the portal).

Z - Player: The idea here is to disable the actual nightmare effects on Scaravich and Blaze (being windy from turtloid and bug from yammark respectively) and add iron nightmares to them. Zero will also get all reploids from the way to the boss and a heart container. Zero will also be able to use Saber+ from now on.

Z - Scaravich (Iron Nightmare Effect): I will get this based on luck, something i don't want is Zero to get the heart container and the reploid that gives +2 HP in the same run, because if zero gets high HP, he won't be able to die quickly.

Z - Blaze (Iron Nightmare Effect): He will get some reploids and die in one of the Nightmare Snakes.

Z - Turtolid (Dark Nightmare Effect): Zero will get the rest of the reploids aswell the Heart Container and the Shadow Armor Part.

Z - Wolfang (Fire Nightmare Effect): Zero will get the reploids in the way only and will also abuse the invincibility glitch.

----------------------

X - Sheldon (Cube Nightmare Effect): Since X can alter the panels more faster than Zero, X is better for this stage, aswell he will get the rest of the reploids and aswell the blade armor part, the heart container and the tank. He will also be able to use Hyper Dash afterwards. He will also get Weapon+ so he can do more damage during some bosses and to enemies with Yammark Option.

Z - Player (Ice Nightmare Effect): Should do this before scaravich since his nightmare effect on this stage is a total burden. Zero will get the rest of the reploids and the Shadow Armor part.
This will also make some stages get iron nightmare effect instead of others.

Z - Scaravich (Iron Nightmare Effect): Zero will get everything he left before.

Z - Mijinion (Iron Nightmare Effect): Zero will get the rest of reploids he left before, the heart container and the Blade Armor part, BLADE ARMOR COMPLETE.

X - Blaze (Iron Nightmare Effect): X with Blade Armor will be able to kill Nightmare Snakes faster than Zero, he will get the rest of reploid and also get the heart container, the shadow armor part and the tank. He will also be able to use Weapon+.

Z - Wolfang (Fire Nightmare Effect): Zero will get the rest of the reploids, the EX Tank, the shadow armor part and the heart container. SHADOW ARMOR COMPLETE.

----------------------

X - Gate 1: X with the Blade Armor with Weapon+ will be able to kill Nightmare Mother really fast, way more faster than Zero.

X - Gate 2: X will kill High Max way faster than what Zero could, and aswell being able to do the skip with the Blade Armor.

Z - Final Stage: SDC FTW
I am encyclopedia
Hey, just thought I'd post this here. I got a Megaman X3 100% in 48:41 on stream today, MMXC version.

http://www.justin.tv/axon64/b/294468894

Warning: If you want to watch it, you have to put up with 48 minutes of our dumbassery.
Edit history:
Rolanmen1: 2011-09-08 02:10:10 pm
WIP:



EDIT: Uploaded the correct encode.
New WIP:

I love YaBB 1G - SP1!
oh man new WIP...  That blade armor X, and the giga attack on dynamo, and the everything.  I was in your stream for most of the wolfang revisit, and I'm still fucking impressed with that outcome.  I got nerd chills throughout my entire body watching this.  Come Rolan, come to America.  COME MAKE SWEET LOVE TO ME!!!
Edit history:
TheQuietMan: 2011-09-17 04:57:15 pm
Complete. Global. Saturation.
Quote from yoshiiscool:
I got nerd chills throughout my entire body watching this. Come Rolan, come to America.  COME MAKE SWEET LOVE TO ME!!!

Behold the power of Mega Man X speedruns.
Edit history:
mikwuyma: 2011-09-18 08:30:02 am
mikwuyma: 2011-09-18 08:28:33 am
My feelings on The Demon Rush
Okay here is my reaction to your TAS so far, Rolanmen1.

Shocked Shocked Shocked Shocked Shocked thumbsup

EDIT: My avatar agrees.
Weegee Time
That was ridiculous.  Show me more.
Is PJ
Quote from mikwuyma:
Okay here is my reaction to your TAS so far, Rolanmen1.

Shocked Shocked Shocked Shocked Shocked thumbsup

EDIT: My avatar agrees.


I agree completely.  I have been waiting for a 100% X6 run for awhile.  This definitely does not disappoint.  Excellent work!
bläää
Quote from Tiki:
32:57!!!!!!!!!!!


really? :O
I don't even know what the fuck this is
yeah and hi!!!!
besides the hate for the game,is there any reason for X6 not getting an any% run here on SDA?i think the bubble boss is really hard but i have seen a video of a guy getting the whole fight perfect with restrictions

I'm not sure why there is no any% runs on SDA...probably because no one has yet to do one faster than the 100%...???

In any case, I'd sure like to see X only (no armor) low% run of this game.
Edit history:
grassini: 2012-03-18 06:03:34 pm

cool tricks in here too some look useful
specially the boss tricks


a minimalist 8 stage X only run
Devastation
There is really no need to plug HideofBeast's videos here. He has done so himself ages ago when he was still working on them. His minimalist runs have no use toward a speedrun at SDA because he restricts himself puropsely. And that X2 video of his is the same way. Not useful to a speedrun since, of course, that game has a completely different speedrun approach now then it was before because of the massive amout of tricks found since a year and so ago.
I love YaBB 1G - SP1!
I dunno if anybody's actually interested or not, but I just streamed an X2 low% WR.  I have wires coming in the mail for game audio, so for now my stream is full of glorious weaboo music.  http://www.twitch.tv/yoshiiscool/b/313240553  It's kinda sloppy, so I'd probably hold back a submission for sub38 or more once I get my full setup.  I realize it's not the most entertaining category, but meh, I'm practicing up for sub 34 any% as well.
Edit history:
Heidrage: 2012-03-29 04:29:24 pm
Willing to teach you the impossible
Intro - Besides general slop, all is good

Sponge - A few late shots in the section after the elevator, besides that all seems good

Gator - First set of riding platforms you dont need to wait, you can make that jump with chain use before it moves left.

Crab - On crab, either dont jump so high or grab the wall to be able to jump again. You cam keep him on the wheel the entire time it is out to ensure at least 3 hits occasionally 4. You really only need to be just over his horn height.

Stag - Slick boss ending

Moth - Moth can be manipulated to stay in the air longer in the first form, by staying on the side he is swinging to he ends up not going as high, thus taking more swings till he falls. By staying on the opposite side as him, he gains more height making him fall to the ground faster

Magna - Nice new strat with the wheel

Snail - Boss can use some work, maybe it was just a bad fight, I dont know your norm

Bird - Overall solid.

Hunter 1 - What happened at the second claw?

Hunter 2 - Solid, I also hate how you can do the elevator skip SO MUCH BETTER than me...

Hunter 3 - During the falling section, you can make it to the ladder w/o grabbing and re-jumping, just a fyi

Fights - Snail and Crab looked much more natural here. Does the time it takes to set up for Bird made up for the buster strat? Seems like it would either take longer or just balance out. Might be worth testing. Much better crab fight

Final - Slick Sigma 1 fight. Overall great.

I see this as submittable, but a rather easy 15 seconds can come off. Hunting for sub 38 will be tough. I would set the goal time to sub 38:15 SDA timing.

And if it was not obvious, HELL YES I AM INTERESTED!!!
Willing to teach you the impossible
In X1, how many times is the revisit to get hydooken?
For X1, it can vary. Sometimes, I got it on my first try. Other times, I died 6 times before it appeared.

At least that's how it goes in my experience.
Is PJ
I really hope that is an early April Fools Day post.