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MechWarrior 2: 31st Century Combat () (pc) [Any %] [Individual Level] [Campaign: Jade Falcon]

Decision: Accept

Congratulations to 'PROX'!
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Run Information

MechWarrior 2: 31st Century Combat () (pc) [Any %] [Individual Level] [Campaign: Jade Falcon]

Verification Files

https://v.speeddemosarchive.com/MechWarrior2-20260717/Mechwarrior%202%20Jade%20Falcon%20Campaign%20Bone%20Machine%20%5B1_27%5D%20WR.mp4

Please refer to the Verification Guidelines before posting.

Please post your opinions about the run and be certain to conclude your post with a verdict (Accept/Reject). If you wish to remain anonymous, you can also send a pm with your reply to 'sdaverification' (please state clearly in that case which run you have verified). This is not a contest where the majority wins - Each verification will be judged on its content.
Dragon Power Supreme
A solid improvement of 3 seconds over the previous run, likely coming from faster killing of the enemies.

A/V great, no signs of cheating.

Accept.
ex LotBlind
I see the old run has the "Combat Variables" screen but the new one doesn't. I'm guessing that isn't considered necessary. I don't recall if it was talked about over on SDA.

Mechs used are in a different combination.

A different viewmode is engaged, who turned the lights off? Lag reduction?

AND the enemy dropship is approached from a whole different angle? Making it possible to get the last hits in faster.

Overall, I wouldn't mind hearing from the runner how this all plays into the time differential.

A/V indeed is great, and signs, indeed, are none of cheating.

Nothing that stands out as a mistake in execution.

akzeptieren
Edit history:
PROX: 2026-09-09 01:25:23 am
Quote from SimoneSays:
I see the old run has the "Combat Variables" screen but the new one doesn't. I'm guessing that isn't considered necessary. I don't recall if it was talked about over on SDA.

Mechs used are in a different combination.

A different viewmode is engaged, who turned the lights off? Lag reduction?

AND the enemy dropship is approached from a whole different angle? Making it possible to get the last hits in faster.

Overall, I wouldn't mind hearing from the runner how this all plays into the time differential.

A/V indeed is great, and signs, indeed, are none of cheating.

Nothing that stands out as a mistake in execution.

akzeptieren


The view mode is image enhancement. It helps me determine whether I hit a mech properly or not since it can be finicky at times. The visibility on that mission is very low as well with some mechs appearing brighter than usual which actually blends in with the rest of the environment.

The Combat Variables are the same as the last one since there are less mountains. The object density in options is set to low so the starmate can take out the Hellbringer more reliably. It's way less consistent when the object density is set to high.

I might be able to get a potentially faster time. The thing is that the dropship is up super high, and whether I have enough jet fuel to make it up high enough to take out both mechs or not is a factor.
Decision posted.