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Joke of all trades
when your suing the knockout grenades, it might be faster just to go and bash them in the face, as that knocks them unconciuos and is a OHKO, also those knock ot grenades take out thorian creepers (who are quite tough) in one shot, so maybe some creative use of them to take out several thorians whilst you just bash the humans at the camp would be effective.

sprint stratergy is pretty much what i expected, which is good, because i can't think of a better one, also worth finding out if the sprint bar reacharges during unskipable cutscenes.  dont forget that throwing a grenade at your feet sets you in combat mode alowing you to sprint, even through the citidel and other non- hostile enviroments, though they may be better used elsewhere

how is survivability with the adept, do you have to do much, duch and cover behind chest high walls, or is everything prettey much a sprint?

finnaly, your grenades get refilled as soon as you get the anti-gas thing, so go nuts with them before if even to save half a second.

6 days to mass effect 2    Grin
yup. all that im putting to good use. i never crouch or duck behind anythning at any point in the game, i think. Funny you mention the whole zuh's hope scene as thats exactly the seg im working on shortening right now. The one thing i didnt know is you could melee to knock them out. ill try this tactic and see how it works. down fall is not to break the continuation of the segs, i must finish it with 3 grenades. Then i need to speed up the thorean battle, which is be far the most dissapointing part of the vid. It just takes so damn long weither you kill the creepers or just go straight for the node while the bots take out the creepers. but mabey saving an extra grenade from the zhu's hope battle might speed one of the parts with the plant thing. Gotta find a better way.

oh i didnt respond to the other part about seg #. umm i think im at about 50 now. But one long section will be split into 4. It shouldnt be any more than 55. Is that alot or not? The problem is the saving, well the lack of in some parts. Your left with no choice but to have long segs at some levels due to you not being able to save. And how many times ive done a long seg watched some cinimatic, then spammed spacebar to skip the dialog only to hit space bar one extra time(making the wrong choice) and having to do 10 min over again. Many times nearing the end of a long cini i was like "shit, what the hell am i doing next again". cini stops, i run forward, get stuck crouchhiding on something close by, very ugly, redo.
Joke of all trades
there's a chest with 5 grenades in it at zhus hope colony, near the, somwhere, after you use the elavator, take out 2 humans, run down, and around there, and i think for the thorian, maybe you should get surrounded by creepers, or let a prty member get sorounded, then just let out a grenade and take 5-6 out at once, severly weakening the node, though only if the situation arises.  also if your closer i think you do more damage, i could be completly wrong though. 

if using grenades becomes incredibly efficient against thorians, and you desperately would save time, maybe you should redo the segments after a little, also wont there be problems with continuity if you redo segments like how you are, as enimies drop random weopns.  maybe they don't but that is a very important thing i think even if it doesn't make a diference. 

also the whole new game + has yet too be resolved, as what you have done is a bad new game+ as youshould be running through full pelt with a level 60 cha who can you lift every 6-8 seconds.  so maybe, i hate to say this, but it might be good to do the run from scratch. 

but right now i must sleep
Edit history:
TimEh: 2010-01-19 07:02:34 pm
heres the seg were talkin about.
http://download.yousendit.com/TzY3Zm1hV3J5UkZMWEE9PQ

Regardless of achievments or ng+ or not, i dont see how this could be sped up unless its a mechanical change. Like not going back for the grenades. But spending the sprintable time getting them saves me more time when using them in non sprintable spots. My skills are always ready when i need them. With the exception of the thorian and serin. Which i highly doubt with a full out ng+ could shave more than 30 sec off(if that). Which by what i think i read on here long speed runs need a min difference to be beatin. Id hate to have this vid denied due to the thought that it could be better with more achievments unlocked. When in fact you can only move so fast, and killing things faster wont speed up the time getting to where you need to go when the fight is over. Like the part at ilos with the battle before the security thing. You have to kill all the guys before you hit the switch. but the switch is far away. As long as you keep moving and using the sprint to the fullest, doesnt matter how fast they are downed as long as they are by the time you get to the switch.
Joke of all trades
that segment looks, pretty tight. yeah, nice  :).

maybe you should submit, then if it gets rejected, which i doubt as there doesn't look to be much time saving if all the segments are of that play quality, you can have another go.  but this time without (or with if you want) the new game+ restriction.  i deffinetly want too see this run 8)
thanks. well i was always gonna submit no matter what. And i doubt ill be running this again if it gets rejected. That is if its due to the whole ng+ thing. I dont even think an achievment bonus run starting at lvl 1 and one starting at lvl 60 is even fair to consider the same catagory. I have no problem trying to fix up a seg if need be. But the whole game front to back, forget it. I have every cinimatic/dialog permanently etched into my brain. Great game and all but man do i need a break from this.

Just made a whole bunch of improvments to some sections. Not that the game timer means anything but im sure with the improvements it would be under one hour. Just compiling the vid, gonna burn to a dvd and sit down and watch front to back. See if there is anything else i feel like improving.

I cant say the whole thing is as smooth as that seg, but pretty damn close.
Joke of all trades
did you get warp to use on saren, i'd imagine that would speed things up a little for just one point, if you have any spare at the start of the battle, give it a quick time  Smiley
im uploading the vid to youtube now. You will be able to check everything i did in a few hours. well 15 parts... ya mabey 2-3 hours. I got some other ideas on some parts to speed up. this is by no means the final product but is pretty much the overall route ill be taking. I lazily split the vid up so the beggining of a vid might be blank from the lack of a key frame and i might have over looked some load screen trims. But overall i think this will due for now.

ill post the link in an hour or so. Doubt they all be done but the first few should. Any thoughts and suggestions to speed this up are greatly appreciated. Unless of course those changes make me break the seg continuation,

actually ill just link to my youtube page http://www.youtube.com/user/timeh1337 for now incase i forget to comeback here with the link
Edit history:
TimEh: 2010-01-21 10:32:13 pm
ya my connection got DC'd. finishin up the uploads now. Youtube thinks pt-3/11 so far are  longer than 10 which its not, but it is probably the cheap way i split them. Should have that fixed soon

and i dare anyone try to get a better jump with the mako on pt-7 at 8:00. Think i pulled something in my arm smashing away the spacebar for that one
so i managed to get the ones giving me problems up there. Pt 3,11,14,15 might not line up properly but i doubt much will be missed. Well pt 3 is up and the rest are still uploading but i assume since i solved it with pt3 the rest will be ok.
Edit history:
Beenman500: 2010-01-22 07:56:31 pm
Joke of all trades
i  thought there was a way to jump over the second gate , but i remeber it was quite cumbersome and slow, when saving the ascari,  so if that might be faster, if those segments dont cause contingency backlash, then maybe try than, ill find the vid

  (discoverd or at least found by a fellow sda member logitechSDA, credit where credit is due and all that)

his is slow, and  your method is fast, but a combination of the two may be faster, if your interesed in saving these 5-10 seconds (as it will aslo look cooler than what you currenty have) then by all means have another shot.

p.s. at time of writing ive seen pts 1,2 and 4-6 + the quality vid you posted in the quality forum, i dont always have 20 1.5 hours free at any given time though i will try to watch as many as i can ASAP  Tongue

Edit: the luck manipulation for the mining lazor on the "save the assari" planet was very immpressive, by my calcs a 1 in 270 chance.

also against saren, as he takes a while, can you try a segment where you don't just blast him with warp straight away but use it when he has no sheild left to ensure maximum damage(i think you did this second time round but not first), and see if you have a better pistol to use, its worth looking for as a 50% increase in postil damage could serverly shorten that fight. aslo are your allies using overload, does good sheild damage and increases damage taken.  would have been nice to have liara along as she could provide a second lift with which to ensure sarens demise quicker.

what was the logic in saving ashley and not kaiden, when he can lift/ throw the last boss, rather than relying on one lift from yourself?

biotic is very fast, good for an segmented run. i think the soldier would be more suited to a single segment as they have better survivability.

finnaly be aware that the submision process is a reasonably drawn out one, as we only want high quality runs on this site, so dont be afraid to submit, then latter make some changes during the process.  the sooner it is up for verification ,the sooner it can be  put on the site
ya ive tried that over the gate method. The problem is look how far away the quick save is. It takes a min to get to the first gate. Cant save any closer. A 10% chance of me getting over. Then me getting that second jump is like 5%. 5% of that 10%. And the worst part is after the jump is like 5 min of unsaveable driving. I was only able to do the method showd in that video a few times in practice. Never after the first jump. In actuall fact, setting up for the other method takes a few seconds longer. And everytime in practice i was able to get up there i landed upside down or something. But one time i landed reverse up there. Then did a sweet half-cab reverse 180 jump over the wall. That would have been the slickest thing in the vid. But to do that along with the first jump, id be 80 years old by the time i got it.

Quote:
i dont always have 20 1.5 hours free at any given time though i will try to watch as many as i can ASAP


no need to rush it man. Im in no rush completeing it and getting it up on here.

Quote:
the luck manipulation for the mining lazor on the "save the assari" planet was very immpressive, by my calcs a 1 in 270 chance.


ya thats the best im willing to spend time with. Let me tell you something retarded. I was testing out how i was going to to that part for the first time. I went down killed all the guys, put in the password first try(it was the same as it was the last time i played that part) and continued on. Figuring i had a good route. I tried again while recording. Then i figured out that the puzzle is randomized at each load. The odds of getting it first try are crazy. But the odds of it being the same as one of the other times playing may not be odds at all, may be manipulativeable(wow)

i use warp early with saren so i can still get some potential dps on there while im waiting for my pistol to cool down. Ya your right there would be better times to use it. I might replay the 'scale the  side of the citadel' and pick up a better weapon along the way. Supprisingly i was able to do that seg in only a few trys. My previous chars took for ever with that part, trying to get the perfect run without dying. Also with my previous testing, the bots throw/lift did not work on saren. That very well couldve been that it was at a low level. Have you actually tried this? or is this just a thought.
Edit history:
Beenman500: 2010-01-23 06:52:51 pm
Joke of all trades
Quote from TimEh:
Also with my previous testing, the bots throw/lift did not work on saren. That very well couldve been that it was at a low level. Have you actually tried this? or is this just a thought.


i have tried it, and at a reasonably low level (16-18), as i played through a single segment run with a soldier and the only easy way to kill saren was to have liara lift, then blast him with my assult rufle, then, get kaiden to lift and the socond load of blasting killed him.  maybe if you have the chance, put that final point in lift to increase its duration (and reduce cooldown) aswell if you can, i remeber you only getting to 11/12 as you ran out of points.

you had to pause the game and do it at opertune momnets, but actually starts off in the perfect opertune moment so it was never a problem, oh well you dont get to choose your characters for that part until way back in eigos(?) when you have the crazy mako landing.

also a better pistol not only does more damage but also gets more shots per second, and having a heat absober on in might actually be worth it to increse firing capacity by 15%, as overheating was a problem and you have to constantly switch weopons.

barrier for the adept act like immunity for the soldier, i forgot about that and when thinking about the adept, maybe a vanguard would be a better option but thats more food for thought than anything else
Im starting on a project where i do a "fastrun" and not a "speedrun" on the game Mass Effect 2. it took me about 22 hours to complete the first time i played it so i could probably do it anywhere from 1/4 to 1/2 faster of the time it took me to play the first time. I am not sure if i will go through with this, but i am making a try. as i write now, i am rendering part 2. widescreen (fills out the window, no black areas) 1280x720x32.
oh yea it just came out. havnt had a chance to grab it yet. Gonna have to play through it before i watch your vid. But i am looking forward to it
is this the right place to post it up? i know its too early to talk about ME2 as a speedrun.
Quote:
is this the right place to post it up? i know its too early to talk about ME2 as a speedrun.


not sure. im guessing a new thread for ME2 would save people from trying to tell what game ones talking about. And id say its never to early. Though i havnt played it yet, im guessing the core mechanics of the game still work closly as the orig. And the level creation process, how events work and how they can be takin advantage of will share some characteristics. It would be a good idea to discuss route planning while the game is fresh in everyones minds, as right choice of dialog and path can shave lots of time. And if its anything like the first, there will be plenty of glitches to experiment with.
Where's part 14?
I love YaBB 1G - SP1!
Personally, I think this game will probably make a really long, possibly extremely boring speed run.

Although, I think the best class, would probably be Adept if someone did do it.

Adept has a lot of useful skills, such as Warp which does some nice damage.

And really, about the only real useful weapons in the game, are the pistols.

For some reason, I just can't get the sniper rifles to zoom.  And I have both the Weapon zoom and Turret zoom keys set to the same button, unless the Sniper Scope has it's own zoom button.

But, I don't think it does.
Joke of all trades
yeah TimEh made a speedrun with the adept, there's a link to it earlier in this thread, it clocks in around 2-3 hours inclding all movies.  if you enjoy speedruns in generall and this game then watch it. i think its awesome Grin
Joke of all trades
het timeh, are you gonna submit this speedrun/ have you submited it yet cause its not yet up in the verification thread? its been almost a month Sad
Stalker!
Edit history:
NMS: 2011-03-11 05:56:55 pm
NMS: 2011-03-11 05:03:55 pm
Nice work so far. I did a fast playthrough myself just for fun, but yours is much more optimal.

My main criticism is that you get fatigued a lot. In general, it's better to stop storming before the meter runs out, let it regenerate a bit, then try to use it up just as combat ends or you reach a cutscene/level transition/elevator in order to maximize the time spent storming. You do this sometimes, but not consistently.

You might also want to manipulate better weapons. I'm not sure exactly how weapon level availability depends on your level, but surely you could have something better than Avenger I by now.

You had to omni-gel a lot of items, including some that might have actually helped, to bypass the Mira core. Maybe it would be faster to actually play the game? Edit: yeah the puzzle is doable in 20-some seconds.
Omni gel reduction is faster for the puzzle, but not like that, as it should take under 10 seconds to reduce enough equipment.
Edit history:
Smilge: 2011-03-13 12:01:57 am
Gonna throw in my contribution, though it's a little late.

There's a little spot to get out of bounds. From there it's possible to fall on an elevator shaft. You can bounce off it and land on the big hangar, or, as shown in the video, walk on the roof and save/load.

Save/loading while out of bounds causes the game to place you before it places the environment, so you fall through whatever you were standing on. I believe the default location for save games is "Normandy Deck" which is why the save refers to that location, though the actual Normandy Deck is in the "Citadel" map.

Once on the hangar, you can run to a spot and again save/load to fall through. This time you land on Chora's Den. As shown, you can walk all the way to Fist. I could not find a way to get down to him, but I can confirm that if you do fall through and trip the floor trigger, the game proceeds as if you had gotten there legitimately. This would skip a fair amount of cutscenes and legwork, if possible.

Even if you can't kill fist, you can walk through the top of Chora's Den and skip one trip to the council and the small fight at the start.



I was a big fan of TimEh's run, I don't know why he didn't submit it. Be sure that your new run beats his everywhere possible.