So I'm attempting to speedrun a certain action RPG, which for some reason doesn't have a game clock. Save menu and memory card only shows save date and time at which you've saved.
One of the bosses causes the game to lag considerably(around 1/2 speed) with mass spawning minions - is there any time subtracted or the time is counted normally even while the lag happens?
If you are wondering, this is on the original console, not an emulator:p
One of the bosses causes the game to lag considerably(around 1/2 speed) with mass spawning minions - is there any time subtracted or the time is counted normally even while the lag happens?
If you are wondering, this is on the original console, not an emulator:p
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