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My feelings on The Demon Rush
Game page: http://speeddemosarchive.com/Manhunt2.html

Keith 'The Quiet Man' Skomorowski's Wii run, and 3 PS2 level improvements by André Göhlsch

Wii Verifier Responses

Quote:
Manhunt 2 [NTSC] Wii . Segment 04 - Red Light

Verify

---

Segment 04 - Red Light

OLD:
MH2Level4.mp4
Video Time = 04:00 / Gameplay Time = 03:20

NEW:
Manhunt2Level4Rerun.mp4
* Video Time = 03:38 / Gameplay Time = 03:05
+15 seconds !

(Gameplay Time = Cut 'Menu' and 'loading screen')

---

Video Quality = Good
Audio Quality = Good
Quality Gameplay = Good
Cheating = No

---

Notes:
This is the self route from my run. But the Wii runner has use a new tactic in the first area. He follow the Hunter with the pliers and kill him. After the first kill, he knock on the wall and go forward the way to the next area.
In the old run was some mistakes on the last area, but he has use my route and this save the runner many seconds.

I had also replayed this Level with the new tactic.
Thanks go on the Wii runner for the new tactic.


######

Manhunt 2 [NTSC] Wii . Segment 07 - Bees Honey Pot

Verify

---

Segment 07 - Bees Honey Pot

OLD:
MH2Level7.mp4
Video Time = 03:44 / Gameplay Time = 03:09

NEW:
Manhunt2Level7Rerun.mp4
* Video Time = 03:25 / Gameplay Time = 02:56
+13 seconds !

(Gameplay Time = Cut 'Menu' and 'loading screen')

---

Video Quality = Good
Audio Quality = Good
Quality Gameplay = Good
Cheating = No

---

Notes:
The Wii runner has use the self route from my run.
He has run this segment with better shooting action and better tactics !
Very good played segment on the Wii system.


Quote:
Yet again, again. This is an improvement, with no visible signs of cheating. I look forward to the next 20 Manhunt 2 videos in the inevitable future.  8)


Quote:
This level looks good.

I wonder why the PS2 and Wii versions are so different (unskippable cutscenes, looks like maybe different enemy placement, and a random box you have to get on to get a weapon in the Wii version).


Quote:
Manhunt 2 [NTSC] Wii . Segment 11 - Origins

Verify

---

Segment 11 - Origins

OLD:
MH2Level11.mp4
Video Time = 09:00 / Gameplay Time = 08:27

NEW:
Manhunt2Level11Rerun.mp4
* Video Time = 08:46 / Gameplay Time = 08:14
+13 seconds !

(Gameplay Time = Cut 'Menu' and 'loading screen')

---

Video Quality = Good
Audio Quality = Good
Quality Gameplay = Good
Cheating = No

---

Notes:
* The area to kill the first hunter with the shotgun:
He wait in the shadows for nothing, small mistake.
The hunter can kill be faster. He lost small seconds.


PS2 Verifier Responses

Quote:
All of these are impressive, no cheating, and improvements over the previous runs. Nuff said.


Quote:
These 3 improvements look clean and are faster, with the 3rd one being quite a bit faster than the current run.


Quote:
Quality (Capture)
Same as always.

Quality (Gameplay)
Red Light:
Finally improved his starting strategy using my route, resulting in a much faster time.
Oddly, it seems if you get hit in the Playstation 2 version while cutting open the fence, it still continues to complete the opening animation.

Bees’ Honey Pot:
Only major change is how he handles the guys in the courtyard, which is much faster.

Personality Clash:
Finally, he improves this level really well by getting the syringe in its first spawning point and killing Leo right away. This is really annoying to try and do, since there are at least 6 other places where it can spawn.
He gets held up in the hallway by some bad guys and loses 5 seconds.
Once again decides to waste 3 seconds by going the long way around the statue.

Timing
Red Light: 1070 (0:35.702) – 4360 (2:25.512)
Bees’ Honey Pot: 1110 (0:37.037) – 4717 (2:37.391)
Personality Clash: 1060 (0:35.369) – 7902 (4:23.664)

Overall times:
Red Light: 1:49.776
Bees’ Honey Pot: 2:00.354
Personality Clash: 3:48.295

Importance
I’m going to say all three of these levels should be updated onto SDA. The last one requires a ton of luck and is very difficult, and what he ended up with far outweighs the time he loses.


Decision: Accept

Reason: These runs have been improved about 4 or 5 times over (not even an exaggeration), so we can be guaranteed that these runs are well-optimized. There really isn't much to say other than these runs have been refined to a fine point.
Thread title:  
Complete. Global. Saturation.
Quote:
Notes:
* The area to kill the first hunter with the shotgun:
He wait in the shadows for nothing, small mistake.
The hunter can kill be faster. He lost small seconds.


I know the hunter there can be killed faster, but like I say in my comments, he never wants to cooperate. I have to wait in the shadows because it's the only place to hide.
(user is banned)
Edit history:
MortyreR45: 2013-05-27 10:10:14 pm
MortyreR45: 2013-05-27 09:14:35 am
I AM FUCKED ANGRY
Quote from The_Quiet_Man:
Quote:
Notes:
* The area to kill the first hunter with the shotgun:
He wait in the shadows for nothing, small mistake.
The hunter can kill be faster. He lost small seconds.


I know the hunter there can be killed faster, but like I say in my comments, he never wants to cooperate. I have to wait in the shadows because it's the only place to hide.


This was my verify answer  Smiley

The Wii version has the problem that you can not skip the kill animation.

I have a tip for you. ->

You run up the stair and the hunter run down the stairs.
Do not wait in the shadows. You run up.
You run up the stairs and fight with the hunter in one action.
This save many time and is more perfection.

(The Wii version is more easy to fight with hunters, the PS2 version need many luck, because the PS2 version run slower.)

You can also run the way forward, but this is extreme hard.

But in all, the run is good from you. This segment need many luck.

---

The PS2 version is also really hard for this level and this situation do not really work.
I had used over 1000 restarts for this level and it works, but you need many luck for this situation.

I will say you, you can try to use more fight to the hunters and not wait in the shadows and kill the hunters. Because you can not skip the animated kill video.