that Metroidvania guy
Last practice before making the trip!
Did some single loop runs of Donkey Kong (NES). I can pretty much guarantee a no-death run, but there's a chance of looking bad doing it if I get REALLY bad luck (mainly an issue with stage 3). I've decided that I'll shoot for the ladder glitch once, and if I miss I'll just complete stage 1 normally. I can do the ladder glitch about a third of the time. I can only do the rivet trick in stage 3 about 1% of the time so I'm not even going to bother with that. Here's how the runs went:
1:39 (missed ladder glitch, HORRIBLE stage 3 luck, needed to use hammer)
1:34 (missed ladder glitch, HORRIBLE stage 2+3 luck with flames, had to use hammer)
1:14 (got ladder glitch, decent stage 2, had to fumble a bit in stage 3)
1:24 (missed ladder glitch, had to wait on a flame once in stage 3)
1:08 (got ladder glitch, pretty decent run)
1:07 (ladder glitch twice in a row! might've matched SDA record if I didn't go a little conservative on stage 2)
1:21 (missed ladder glitch, pretty nice luck on stage 3)
1:20 (missed ladder glitch, got stuck on a couple ladders, average stage 3 luck)
1:12 (got ladder glitch, smooth but still had to do some tricks on stage 3 to stay alive)
1:27 (missed ladder glitch, had to take lower route on stage 2, average luck on stage 3)
It's kinda hard to "speed run" one loop of such a short game when you pretty much have to improvise everything due to randomness, but at least I've trained myself to b.s. my way through the loop without dying. Sorry if anyone wanted me to do a kill screen run... not prepared for that yet. ;0 So yea, did 10 runs, and odds are the marathon run will fall somewhere in that range shown above.
I was planning on doing one last practice run for SMRPG, but it's not really necessary. It's also too late tonight. I'll be fine for MAGfest. I have a little cheat sheet now that will be with me to make sure I don't botch some of the parts of the plan I've screwed up sometimes on stream, and considering the last stream I did had a few bathroom breaks, food time, 12+ minutes getting past a puzzle that I now have on my cheat sheet, an unintentional game over in the Factory (I know how to guard against that happening now btw), failure to get the Attack Scarf, a few big botches, and horrendous luck on Smithy while still falling under 5 hours somehow, I think the run at MAGfest can assuredly run close to the 4:30 range if not under (good thing Mike's listed it as 5 hours just in case though).
So yea, just gonna pack up now, work tomorrow, head out Wednesday morning, and see you all there!
Did some single loop runs of Donkey Kong (NES). I can pretty much guarantee a no-death run, but there's a chance of looking bad doing it if I get REALLY bad luck (mainly an issue with stage 3). I've decided that I'll shoot for the ladder glitch once, and if I miss I'll just complete stage 1 normally. I can do the ladder glitch about a third of the time. I can only do the rivet trick in stage 3 about 1% of the time so I'm not even going to bother with that. Here's how the runs went:
1:39 (missed ladder glitch, HORRIBLE stage 3 luck, needed to use hammer)
1:34 (missed ladder glitch, HORRIBLE stage 2+3 luck with flames, had to use hammer)
1:14 (got ladder glitch, decent stage 2, had to fumble a bit in stage 3)
1:24 (missed ladder glitch, had to wait on a flame once in stage 3)
1:08 (got ladder glitch, pretty decent run)
1:07 (ladder glitch twice in a row! might've matched SDA record if I didn't go a little conservative on stage 2)
1:21 (missed ladder glitch, pretty nice luck on stage 3)
1:20 (missed ladder glitch, got stuck on a couple ladders, average stage 3 luck)
1:12 (got ladder glitch, smooth but still had to do some tricks on stage 3 to stay alive)
1:27 (missed ladder glitch, had to take lower route on stage 2, average luck on stage 3)
It's kinda hard to "speed run" one loop of such a short game when you pretty much have to improvise everything due to randomness, but at least I've trained myself to b.s. my way through the loop without dying. Sorry if anyone wanted me to do a kill screen run... not prepared for that yet. ;0 So yea, did 10 runs, and odds are the marathon run will fall somewhere in that range shown above.
I was planning on doing one last practice run for SMRPG, but it's not really necessary. It's also too late tonight. I'll be fine for MAGfest. I have a little cheat sheet now that will be with me to make sure I don't botch some of the parts of the plan I've screwed up sometimes on stream, and considering the last stream I did had a few bathroom breaks, food time, 12+ minutes getting past a puzzle that I now have on my cheat sheet, an unintentional game over in the Factory (I know how to guard against that happening now btw), failure to get the Attack Scarf, a few big botches, and horrendous luck on Smithy while still falling under 5 hours somehow, I think the run at MAGfest can assuredly run close to the 4:30 range if not under (good thing Mike's listed it as 5 hours just in case though).
So yea, just gonna pack up now, work tomorrow, head out Wednesday morning, and see you all there!