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Fulk33: 2017-03-15 01:44:59 pm
Hey everyone!

I've been playing a lot of LEGO Indiana Jones 2: The Adventure Continues lately. The game offers some very interesting game mechanics and with them a lot of glitches.
For about a month and a half, I've been looking for anything, that could break the game. Today I would like to show you 10 useful glitches. (I can only confirm them working on the PC version of the game)

1. Throwing Characters

- When a character with a whip entangles an enemy, he can throw him by picking him up and then pressing the attack key.
  This also works on other players. Pick him up and press "Use" to sit him back down, then shortly after press "Use" + "Jump" + "Attack" at the same time.
      You will now throw the character. Although he dies after a couple of seconds, he will re spawn wherever he touched the ground last, even if it was in the air.
 

2. Dealing Touch-Damage

- A character that has already been thrown will deal damage to any other character just by touching him.
  Attacking will sometimes kill the enemy in one hit.
 
 
3. The Build Launch

- When building a platform to push an object, move the character towards the platform at a specific angle (For me it works the best if he comes from the right).
  When it finishes building, the player will get launched high into the air.
 

4. Whip Re-Swinging

- When a character with a whip uses a whip swing point, he gets pushed upwards (like a jump) before he swings towards the point. You can cancel this animation by jumping just after.
  If you spam "Attack" and "Jump" repetitively, the character will gain more and more height until he is out of range.
 
 
5. The Lever Jump

- You normaly are not able to jump off of levers. Your character will simply slide away. But, if you move your character right infront of a lever and the press "Jump" while holding forwards and the press "Jump" again, you will jump off the lever.
 

6. The Super Throw

- When breaking any object with a throw-able object, you will now be able to throw a character from any point of the map to the location where the object has been broken.
  Basically the game remembers the last destroyed object with a throw-able object and sets it as a target for the next throw of a player.
 

7. The Hwuip

- If a character with a whip targets a character on a lower position at a distance, he can launch him into the air out of the level by letting go of the "target" key and pressing "Switch weapon" right after.
  Depending on this timing, the character will get launched higher or lower and also overshoot a bit (Useful for getting up ledges).
 

8. The Jump Hwuip

- If a character with a whip entangles another character and double jumps into a corner so that the whip gets into the wall, it will disappear and launch the entangled character into the air.


9. Walking Through Objects

- When a character re-spawns (when he is blinking black) he can move through certain objects like push-able boxes.
 

10. Jumping Over Fire

- Under certain conditions (which are unclear) a character is able to jump over and even from flames.


Hope you liked this! Took me a lot of effort!
If you found any other glitches, feel free to leave a post about it! 
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