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Phoenix
Since the lantern is useless, Big Octo is a pain, the flipper sidequest is long and boring, and you can get into the Palace of Winds early anyway, I've been trying to find some way to skip the water element. There seems to be no way to get around the three-link block in the second room of PoW, so I'm trying to fool the game into giving me the Three Sword anyway, in hopes that instead of checking for the water element it has some kind of weird event programming. I went into the PoW and left, and Ezlo's help text at least is set to that, so maybe the game thinks I'm that far. I tried sneaking back into the elemental sanctuary using the ocarina glitch, since you can't get in via the side entrance until you have the water element, I thought maybe going in that way would load the sanctuary all ready to cough up the Three Sword, but it didn't work. I also tried leaving the Wind Tribe's house to go back in the front door, to trigger the Gregal death flag, but the door the guy is standing in front of isn't actually there, and you can't go through it. I can't think of any way to use the glitch to climb Veil Falls without the king kinstone. There's nowhere to trigger it that's reachable, and it doesn't carry over from other areas. Of course all of this goes on the assumption that going to the sanctuary with the Wind element and no Water would give you the Four Sword anyway. I know it's a longshot, but the water element is the most pain-in-the-ass one with the most useless items required for it, and skipping it would be awesome.
dem tokay
You do realize you need to split for Gyorg Pair unless you want to exit the dungeon early and get the downstab, right?  I cannot see skipping the water element saving time, especially because there's another block later in the dungeon that has to be clipped, so honestly the prospects of that happening are slim to none.

Flippers skip at the moment has the most potential, but you cant ocarina glitch to the right platform in ToD from the entrance room without getting stuck, so we've hit a dead end. :/
Phoenix
Yes I realize, that's why I said I'm trying to fool the game into giving me the blue sword without actually getting the water element. But it looks like it's not going to work. I figured it wouldn't but games can be programmed so strangely that you never know.
Edit history:
Koffee: 2017-03-30 08:15:53 am
Koffee: 2017-03-30 08:14:32 am
Koffee: 2017-03-30 08:14:08 am
oh gee whiz is lagged out adamed lag
Ok so I've found out that it's possible to trick the game into thinking you're on the same plane as the left and right switches in the Temple of Droplets without getting stuck, but I can't currently bypass the invisible walls that are blocking the ledges or force the game to update which layer Link is on.  If there's a way to get the game to update where Link is correctly within the main room of the temple, then we could get to the right half before the left half, giving us a lot more options.

However, since we are on the same layer as the switch, we also don't have access to any loading zones on the lower section of the main room with the element.

How I managed to keep Link on the upper layer was by doing the normal version of the ocarina glitch that's used to bypass the big key door, but lining myself up so that Link is in between the tile that the single ice block is on in the first area, and the tile to the right/left of it (depending on if you're doing this from the right or left side respectively).  Then, when you pass through to the next room, some buggy collision detection will enable you to walk out of the big lantern that you're clipped into, leaving you on the upper plane of the switch room.






The most potential seems to be the clip that I got in the second image, since it doesn't softlock the game, but still gets us inside some of the tiles.