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Edit history:
AniMeowzerz: 2008-02-18 04:59:06 am
Quote:
hey, i noticed something. vaati has the exact same laugh as the happy mask shop salesman.

Holy shit, sequence break. Amazing find!  Cheesy



I'm sorry, I just couldn't resist. I'll stop wasting everyone's time Sad

I hate myself now ;-;
Quote:
Holy shit, sequence break. Amazing find!  Cheesy



I'm sorry, I just couldn't resist. I'll stop wasting everyone's time Sad

I hate myself now ;-;

lol
DS Dictator
Useful tactics/speedrun source on Palace of Winds.

Part1


Part 2


Edit history:
ZFG: 2008-02-19 09:53:39 pm
MrGrunz is a guay
Quote:
Useful tactics/speedrun source on Palace of Winds.

Part1


Part 2



Cool.  Uses a lot of bombs though.  A few sugestions:

  • At 2:47 in the first video you can jump down to skip half of the room.  Saves a few seconds
  • When continuosly jumping on the clouds to go up to the next room, always jump at the back of the cloud and you can skip jumping on the last one.

    I'll finish up the route now :).

    EDIT: On econd thought, Pika's dark hyrule castle route is kinda bad.  If its not too much trouble, can you make one too?

    We also need a good castor wilds route.  Can anyone help?
  • DS Dictator
    Quote:


    EDIT: On econd thought, Pika's dark hyrule castle route is kinda bad.  If its not too much trouble, can you make one too?


    Sure, does it need to be quicker or is it just a better route?
    MrGrunz is a guay
    Quote:

    Sure, does it need to be quicker or is it just a better route?

    Both.
    Edit history:
    Greenalink: 2008-02-21 01:40:58 am
    DS Dictator
    Hmm well when you compare to Pika's route it's different.

    When he was facing the 4 statues with cannonballs, he wasn't in Ocarina clipping mode because you can't create clones during that mode but I've found a way to defeat them whilst in clipping mode seems effective for either runs really.

    I was going to collect the key from the mini maze like puzzle where you got to guide the 4 Links carefully whilst avoiding the floor trap and in clipping mode when you go to the left of the main entrance you get a another key there too. *

    * + You can skip a darknut fight around that area
      - The only way to continue is to save warp so before getting the first key exit and re-enter the castle as the save/continue point.

    The last 2 keys I'm not sure at the moment (which order, room, etc). Also when Pika showed how to get through a door the other way round (the new use of the Ocarina glitch) I managed to get through there without bombs Cheesy so remote bombs doesn't matter there.

    I tried it and if you are really lucky with the Darknut fights you can get under 10 minutes to the 1st Vatti Battle. I reccomend 12 minutes if you are unlucky with the Darknuts.
    MrGrunz is a guay
    Route finished exept for castor wilds.
    MrGrunz is a guay
    Route complete with Castor wilds :D.  A total of 36 segments.
    Edit history:
    Samoht: 2008-03-02 03:30:19 pm
    Quote:
    Route complete with Castor wilds :D.  A total of 36 segments.


    great. now whos up for a 100% route? Roll Eyes
    Edit history:
    ZFG: 2008-03-02 05:38:48 pm
    MrGrunz is a guay
    Quote:

    great. now whos up for a 100% route? Roll Eyes

    *Pulls out shotgun*

    Samoht, do you have a gameboy player?  Will you be doing this run?
    Edit history:
    MrSparkle: 2008-03-02 05:44:17 pm
    Doin Good
    A 100% route would require a lot of Kinstone drop manipulation. White Picolyte would be very useful for this, I feel. There is also the problem of the 130 figurines needed for a piece of heart. In theory this could be done with 130 shells all at once, but that would be extremely difficult. The more segments you could split this into, the better. Green Picolyte could make this easier, but there are plenty of ways to collect many shells cheaply.

    I assume the 3 Joy butterflies would be needed as well, even though they do not appear on your quest screens.

    The 3 homeless women would be skipped.
    Just call me the cynicism machine
    I thought you need to find homes for the three women before all of them will let you Kinfuse with them.  At least Farore requires it, I think.
    MrGrunz is a guay
    I don't think all kinstone fusions would be required, just the ones with important quest items.  But the shells and figurines would be hell.  If we saved after getting each figurine so we can use just 1 shell, then we would have that 1/2 second penalty (130/2 = 65 seconds) and the 4-5 seconds it takes to go back to the bottom of the tree and pull the lever again.  Its just a bad idea.
    Edit history:
    Samoht: 2008-03-03 12:24:54 am
    Quote:
    *Pulls out shotgun*

    Samoht, do you have a gameboy player?  Will you be doing this run?

    *afraid that ZFGs gonna kill me*
    ...of course i have a gba player, but give me my time. if you want to do the run instead of me, thats fine. im not holding you back in any way. also the 100% thing was a joke.

    EDIT: Does anyone know how to upload vob movies (that were turned into mpeg) on youtube (and without using an expensive program or unregistered avs converter)? i tried converting the mpeg into a smaller files and breaking the movie apart by importing it to windows movie maker, but for some reason it wont accept my mpeg files that were converted from .vob
    Google "Total Video Converter". After downloading a trial version, there are free serial numbers for it readily available. Wink
    Edit history:
    Samoht: 2008-03-04 09:35:22 pm
    i think i found 2 new minish cap glitches. i didnt upload them on youtube because i didnt know if they were old or not. if they are, please tell me:

    Glitch 1: You need the hidden skill that lets you break jars for this. First, activate ocarina glitch. then, if there are jars around, strike them with your sword. they will remain the same. then, if you play the ocarina again, the jars will automatically break (since playing ocarina again cancels the glitch).

    Glitch 2: I forgot exactly how to do this, but in the barrel in deepwood shrine, if you are a perfect distance from the web while sucking it into the gust jar, the "you solved a puzzle" music will play even though you didnt break the web. you can also fall through it.

    also, i finished segment 1 and 2 of my run :D! However, the more i play minish cap the worse i get at oot :-/
    DS Dictator
    If the Out Of Bounds Ban rule no longer applies then the Ocarina Glitch route for both the Temple of Droplets and Dark Hyrule Castle are allowed :D.
    Edit history:
    groobo: 2008-03-29 10:33:10 pm
    boss
    Yep, that means that we won't see a run in another 200 years. Nothing changed basically.
    Edit history:
    Samoht: 2008-04-20 10:01:54 pm
    Alright, I've finished the run up to segment 8 (not that anyone would really care). My route is a little different from ZFG's. Here's what I have:

    Seg. 1
    -intro
    -20R from chest
    -save

    Seg. 2
    -follow Zelda
    -go to castle
    -cutscene
    -other cutscene
    -exit courtyard
    -take shortcut on the right
    -go to Minish Woods
    -save

    Seg. 3
    -save Ezlo
    -become Minish
    -go to village
    -talk to the Festari
    -save

    Seg. 4
    -take a right
    -enter barrel
    -get jabbernut
    -talk to sage
    -talk to Festari again
    -go to DW shrine
    -save

    Seg. 5
    -play up to boss key
    -save

    Seg. 6
    -suck in web to left
    -beat boss
    -go back to village
    -talk to Festari
    -go to woods
    -get bombs
    -go to Eastern Hills
    -save

    Seg. 7
    -go to SHF and blow up warp stone
    -go to town
    -Kinstone fusion
    -learn spin attack
    -go to Trilby Highlands
    -get bottle
    -go to Mt. Crenel
    -get bottled water
    -get 20R from vine
    -save

    Seg. 8
    -get another 20R from same place
    -set bombs to B
    -save

    Well, that's about it. The run is looking pretty good right now, I plan to finish it around late summer time.  I'm aiming for around sub 2:25. Hope you like it when it comes out! Oh, and feel free to do another run, anyone else.
    DS Dictator
    It's cool now that the Ocarina glitch is allowed. So it's nearly possible to clear The Temple of Droplets in under 15 minutes.
    Keep watching some of my speed run videos to get the route (saving is recomended in the Fortress of the Winds (3rd Temple).
    Edit history:
    Samoht: 2008-05-09 09:51:37 pm
    Awright, I finished up to segment 12! (end of 12 is when I go in and out of castor wilds swamp water + save). Lemme just compare my CoF run to Greenalink's...

    EDIT: The first part of my run is an unfair comparison since i had to gather some extra rupees. The second part (up to boss door) was about 6 seconds faster than greenalink's. my boss battle was about 3 seconds slower than his. Oh, and ZFG, can you explain to me a little better how you can skip most of the room in PoW by jumping down? I don't really get it.

    EDIT2: Oh I understand now.
    DS Dictator
    Quote:
    Awright, I finished up to segment 12! (end of 12 is when I go in and out of castor wilds swamp water + save). Lemme just compare my CoF run to Greenalink's...

    EDIT: The first part of my run is an unfair comparison since i had to gather some extra rupees. The second part (up to boss door) was about 6 seconds faster than greenalink's. my boss battle was about 3 seconds slower than his. Oh, and ZFG, can you explain to me a little better how you can skip most of the room in PoW by jumping down? I don't really get it.


    Don't feel bad because my runs were fully focused on the dungeons and nothing else.
    Collecting the rupees seems vital I think from what you need to buy to complete the game. 3 seconds slower on the boss battle is still impressive seriously. Is PoW Palace of the Winds?
    Doin Good
    I thought I saw a recent post asking about the SS category and if anyone was thinking of improving it. The post is not here now (if it ever was), but lately I have been thinking SSing this game would be a fun challenge. TSA's time was 2:45. How low can this number get with the new tricks? Is 2:30 doable? I am in no means ready for routes or anything. I need to relearn this game again, then I can start thinking about doing it quicker...

    I must say the thought of not spending half my waking hours running a game is nice. Heck I could even restart a run in the same day!
    Edit history:
    Samoht: 2008-07-31 11:10:13 am
    OK, I am just going to edit this post every time I complete a new segment.

    # of segments completed: 20/40

    Part I'm up to: Beginning of Fortress of Winds

    Current run time: ?

    EDIT: I'm gonna edit the first post instead.

    EDIT: NVM, I'm just gonna keep it a secret how far I am.