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fuck you i wont do what you tell me
Quote from Kotti:
I haven't played the game much (only demo) so just ignore me if I'm wrong. Since the game uses Source, would it be possible to use a pipe bomb etc item to fly like in HL2? This would have probably been posted already if it worked, but it's worth a shot.


the pipebomb doesn't give knockback on characters.  however, it gives knockback on objects, meaning that we could probably manipulate this somehow.  At this point though, I can't be assed to figure out if its possible, due to the randomness of the blasted objects and my imminent calculus final.
Yes, I figured that out from the previous posts, sounds like a bit too random in my opinion. What I was trying to say is that could you throw a pipe bomb, grab it and jump on it over building like this. But as I said before, I haven't gotten to play much so I don't know if grabbing objects is even possible.
If we were you, we would quit now.
Quote from Kotti:
Yes, I figured that out from the previous posts, sounds like a bit too random in my opinion. What I was trying to say is that could you throw a pipe bomb, grab it and jump on it over building like this. But as I said before, I haven't gotten to play much so I don't know if grabbing objects is even possible.


Lol. We haven't been able to fly like that for a long time. All games using the source engine from the Orange Box will not allow you to fly. You can 'wall climb' with objects, but thats about it. Also, you can't grab objects in L4D, only hit/push them with your melee attack.
fuck you i wont do what you tell me
In team fortress 2, on a server that has the +throw plugin, you can move sentries.

If you stand on your sentry as an engineer, you can do similar things, but you go flying much higher, and horizontal movement is infinite.  the sentry also falls at a constant rate.
If we were you, we would quit now.
Quote from Lazylen:
who ever said anything about doing this on expert? Tongue

tanks hit you a long, long way horizontally, but give very little vertical distance (if you get lucky, you could probably get 3-4 metres out of it).

I'm sure that you could do a vertical tank boost if you could fall on his arms just as he swings, but I don't see any real use for it, with the exception of the turbine room in No Mercy 2.


Horizontal distance becomes vertical distance when an incline is introduced. I've got hit nearly 20 feet high before.
fuck you i wont do what you tell me
Quote from DemonStrate:
Quote from Lazylen:
who ever said anything about doing this on expert? Tongue

tanks hit you a long, long way horizontally, but give very little vertical distance (if you get lucky, you could probably get 3-4 metres out of it).

I'm sure that you could do a vertical tank boost if you could fall on his arms just as he swings, but I don't see any real use for it, with the exception of the turbine room in No Mercy 2.


Horizontal distance becomes vertical distance when an incline is introduced. I've got hit nearly 20 feet high before.



really?  I guess I haven't been so lucky then.  I didn't think that you could be hit at such an angle to get you that high.  the highest I've done is on to the ledge in Death Toll 4.
If we were you, we would quit now.
Quote from Lazylen:
Quote from DemonStrate:
Quote from Lazylen:
who ever said anything about doing this on expert? Tongue

tanks hit you a long, long way horizontally, but give very little vertical distance (if you get lucky, you could probably get 3-4 metres out of it).

I'm sure that you could do a vertical tank boost if you could fall on his arms just as he swings, but I don't see any real use for it, with the exception of the turbine room in No Mercy 2.


Horizontal distance becomes vertical distance when an incline is introduced. I've got hit nearly 20 feet high before.



really?  I guess I haven't been so lucky then.  I didn't think that you could be hit at such an angle to get you that high.  the highest I've done is on to the ledge in Death Toll 4.


If you've tested with god-mode up against a slanted cliff wall like I have, you'll find it to be true. In my Episode 2 speed run routes, I used it to get on top of the one town by ABHing into the slanted edge of a barrel. It is at 1:16 in this video:
Edit history:
Lazylen: 2008-12-12 10:12:57 am
fuck you i wont do what you tell me
cool.  I didn't test against slants, only verticals.

Edit: yay, no double post!

-Obviously, Blood Harvest 3: a Tank boost will get you up the ledge at the start.  Haven't tested this, but 99% sure it will work (why wouldn't it?).  With good planning, a tank here will be able to follow you to the end in order for it to boost you up to the safe room. (Edit) - Confirmed.  Pills are your best friend, but you should easily make it before the tank rips you a new one.

Don't know how I missed this obvious point, but...

No Mercy 3:  Once you're through the hole in the floor (after the scissor lift and through the window) if you walk down the hallway, down the stairs, and turn right, you can push the button and let your teammates (and the horde) in.  Will be useful, as you won't have to solo the sewers.  Can't believe I didn't see this from Day 1 :\  Not an exploit, but a map feature that not many people know about.
If we were you, we would quit now.
I made a rar of a bunch of shortcuts I recorded. Some of them have sound, and some of the sound may be messed up, but otherwise, they show off the shortcuts that I've either seen already, or found out for myself. Please download it and check them out.

DemonStrate - L4D Shortcuts: http://files.filefront.com/DemonStrate+L4D+Shortcusrar/;12634184;/fileinfo.html

Note: I may make them into a single compilation video and upload it to YouTube, but I have decided if I want to do that yet.
I love YaBB 1G - SP1!
Any input wether we should try to 4-man it, or just play offline and record?

Just a random idea: if we would coop it with 4 human players, and people can stand on each other, we could make a ladder (ike in Counter-Strike when you boost one guy to a higher place). If only one player is required to be in the safe room we might be able to skip things. I can't confirm this, just an idea.
Edit history:
DemonStrate: 2008-12-13 08:24:51 am
If we were you, we would quit now.
Quote from Neverdown:
Any input wether we should try to 4-man it, or just play offline and record?

Just a random idea: if we would coop it with 4 human players, and people can stand on each other, we could make a ladder (ike in Counter-Strike when you boost one guy to a higher place). If only one player is required to be in the safe room we might be able to skip things. I can't confirm this, just an idea.


You cannot stand on players, or zombies. You walk right through players, and zombies get killed if you try to stand on them. Edit: You can, however, jump from head to head in a mob of zombies, but they die right after you jump on them. It's easier to do in concept than it is in practice.
Jack of all Trades
On Dead Air 4, as in No Mercy 3, after the panic event (activating the van) you can just run to the end of the level and it'll be completely empty outside of random witches/tanks. You can also stand where the van crashes into the gate and it'll clip you through a couple seconds earlier.

If you were to do this with bots they tend to live a long time. Best bet would be to either get a molotov from the desk and set them on fire before the van opens the wall or hope there's a tank and it kills them all. Or I suppose you could just summarily execute them all before leaving the spawn, that would work too.  Grin
If we were you, we would quit now.
I'm gonna just throw this out there, but I think a speedrun of the game, for it to be a good speedrun, should be played with just a single human player, no bots, no other humans. You can just use console commands to remove the bots, and it should just be played with that human player. It is totally possible, even though people will be like "Well, what about hunters, smokers, and tanks?" You gotta be quick on your feet and sharp in your mind! You can shoot those things before they get you. Like i said before, I think its totally possible. Also, with the finales, you'll just need to find the best possible place to sit, and take everything on. You have pistols with infinite ammo. Oh, AND, this should be done on Expert. I don't want any of this pansy ass 'Normal' because anything below Expert is barely a game. Thats called a speedrun, my friends.
Jack of all Trades
I has demos! Both of these show how to beat said level by activating the panic event and then just strolling to the end.

Dead Air 3
Dead Air 4

Dead Air 3 was a little more complicated because you have to do the trick to jump on top of the barrier and then shoot the gas. But when you do that (at least for me) all the special infected and usually a wave of zombies spawn in the alley around the corner which is why I dove into the closet and seemed conservative. That time though it was only special infected. Then around the first building after the electrical equipment there tend to be some scattered zombies, then the level is clear after that. Easy! Just hope for no bad tank placements.

Still, with all these easy level clears (No Mercy 3 as well) I do them with bots. I don't know it if works online the same or if it would work if three people followed you. It all seems predicated on the fact the bots draw all the zombies and the rest of the level is broken, but I dunno. It was funny because after doing it the first time on Dead Air 3 I went back into the level from the exit and all the zombies spawned (the panic event had stopped) and repopulated the level so I was fighting my way through it backwards. Weird stuff.

fuck you i wont do what you tell me
expert would disallow the bridge event skip and the cliff jump in BH3, and would disallow the scissor lift skip in NM3.

but it would be more impressive.  Don't see it being possible for anyone to beat the finales by themselves though.
Edit history:
Nihilus: 2008-12-14 04:11:48 pm
that dead air 4 was very impressive, and its a good concept for dead air 3. Just retry till zombies dont spawn down that alley, like in that demo, and get lucky and have everyone die beforehand if its a single player run. If you want them to die sooner, maybe play as Francis since he always seems to take the shotgun, so the bots won't have that going for them. I also always play as Zoey in single player, since bot zoey uses the hunting rifle and sucks with it.

and one person on expert? completely impossible. you will lose on every single finale, and you will only get that far by hiding in a closet for 20 minutes per level. If you want SPEED then of course easier difficulties are better, though easy is just TOO easy, so norm will be sufficient for a single player speedrun. Maybe advanced if the bots staying alive becomes a problem, as i dont know how long it takes to kill them in norm, but probably a long time.

I also question all tank boosting strategies, since it seems it would take just as long or longer getting him in the right position than it does just going for it normally, but if someone wants to retry for a month straight for that one in a million shot, then you have more patience than I.
Jack of all Trades
I don't think a solo speedrun would be allowed to enter console commands to take away bots, although such a feat would certainly be impressive -- forget the speedrun part, just doing the levels without bots on expert. I think you could actually do the No Mercy rooftop finale by yourself if you got a lucky spawn with tons of pipe bombs + molotovs + gas tanks and you didn't get tongued from afar. You could just hide up there throwing bombs while looking for boomers and hunters to climb up. Maybe the Dead Air finale somehow since it's so open but going for more ammo with all those special infected hiding spots? Nasty. The other two finales would be brutal...maybe Death Toll if you had a LOT of gas tanks and hid on the dock. The tank would chase you off though and potentially push you into hiding special.

Going into a closet and meleeing never works for me when alone. Well, for a time, but against a full wave in a finale I slowly lose health until I die. Two people meleeing practically breaks the game though and is soooo cheesy. I kinda hope valve nerfs that somehow.
Hey guys, this is ivilkee from the GameFAQs forums (My L4D speedruns post). I found a great spot to hide on No Mercy Finale and recorded a solo/expert run:



Let me know what you guys think. I have an explanation for some things I do in the description.
Luck manipulation might make it a viable spot to abuse... but then again every time I've gone down there I get hit with a Smoker.  If I were going to do the No Mercy finale on Expert (Solo or Co-op) I'd start the finale and then warp back to the Safe Room with the Take A Break trick (if that's allowed... if not you'd just have to get another player to go activate the finale while you stay on the roof).  After you start the finale and load up on ammo/whatever you go to the elevator shaft (lower level) and stand on the small ledge just inside the elevator door opening.  Zombies all single-file down the ladder and Tanks (sometimes with some extra footwork) will jump down the shaft to their eventual death (might be faster to light them on fire before they jump?).  Also, about 99% of the rocks will miss you so you don't have to try and dodge (they're only really a threat if the tank throws them from the bottom level, in which case you just jump over the rail and behind the wires).  When the last Tank jumps to his doom you head up to the roof/toss a pipe bomb/win.
more keys then pablo escobar
4 players is good but i'd rather go solo. on normal as i plan to sooner or later.
Edit history:
mikwuyma: 2008-12-15 12:27:05 pm
My feelings on The Demon Rush
I decided to merge the PC and 360 threads into one topic since they're both about the same game.
If we were you, we would quit now.
Quote from ivilkee:
Hey guys, this is ivilkee from the GameFAQs forums (My L4D speedruns post). I found a great spot to hide on No Mercy Finale and recorded a solo/expert run:



Let me know what you guys think. I have an explanation for some things I do in the description.


I figured out a spot on Dead Air finale that does the same thing! It's kinda difficult to get to and uses the turret glitch, but its completely feasible. I guess I'll have to make a video at some point. So that is 2 out of the 4 finales we can solo. YES!
Edit history:
ivilkee: 2008-12-19 12:02:55 am
Awesome, I'll have to check that out. I think I found a good spot for the DT finale, but it's rough getting over there.

Edit: While trying to find the spot you were talking about on DA finale, I found another good spot that's REALLY easy to get to using the turret glitch. I'm ready to make a video about it, but I don't want to steal your idea or anything, so let me know if it's OK. I don't mind holding off on it.
fuck you i wont do what you tell me
wow, gfaqs is actually adept at finding stuff.

No Mercy: Level 3:

You know that door that you can open from the other side by pressing the button?

Well, apparently (I haven't tested this), if 4 people melee it for long enough (he said around 20 seconds), it breaks.  Safer than the lift, possibly slower, depending on the runner.
On top of the plane would seem to be the optimal place to be on Dead Air.  It's easy to setup and Tanks disappear very quickly if you stand in the middle where you can't be seen.  I've never gotten anywhere else with the turret that was as effective.