wonder if QAudioInput broke or the api changed or something.
API appears the same.
readyRead fires four times, exactly, then the audioinput goes into Idle state with an underflow error.
Aaand I'd better get some more work done. At least I'm making progress here debugging it.![Smiley](/file/Pz%2Fcj6ngNFMHn%2BnxTNlCutk1Ef8)
readyRead fires four times, exactly, then the audioinput goes into Idle state with an underflow error.
Aaand I'd better get some more work done. At least I'm making progress here debugging it.