DK + Mario Kart 8 = <3
Quote from kirbymastah:
Getting snow bowl is arguably slower than wing, just because of the long animation of eating the enemy, then the incredibly long animation of the first snowbowl. It'd probably save time in 3-1 because it's such a huge stretch of land, and 4-4 because that room sucks to do with wing.
In 7-1, it's close. I tested a single-player route where I ditch wing for snow bowl, then mix for wing at the very start of 7-2. Even with a perfect mix, it's barely slower to get snow bowl for 7-1.
With co-op, it'd be a different category, even if one person was grabbing two controllers. A co-op any% speedrun would be 80% the same as solo (ideally you use only 2 players; any more is unnecessary and only hurts). The first player with wing moves so quickly that what the second player does doesn't matter at all. The only reason to do co-op in any% is:
1. Key areas. A second player can pick up the key while pink wing kirby flies ahead, so player 2 will warp to player 1 with the key. In solo, Kirby is forced to carry the key slowly.
2. Bosses. Even with damage scaling, MK shuttle loops out-DPSs solo wing's dive bombs, but barely. It'd only be viable against vertically high bosses (aka whispy, mr. dooter, maybe magolor/grand doomer).
3. As you mentioned, snow bowl sections.
I honestly think doing any% in co-op is a bit of a waste of time, since it's barely any faster than solo; I doubt it even saves a minute. 100% co-op, though, would be very viable IMO and be considerably faster than 100% solo.
I actually want to plan a route for 100% co-op, though I don't reall have anyone to co-op with... so I guess for any 2 players who want to try it out.
In 7-1, it's close. I tested a single-player route where I ditch wing for snow bowl, then mix for wing at the very start of 7-2. Even with a perfect mix, it's barely slower to get snow bowl for 7-1.
With co-op, it'd be a different category, even if one person was grabbing two controllers. A co-op any% speedrun would be 80% the same as solo (ideally you use only 2 players; any more is unnecessary and only hurts). The first player with wing moves so quickly that what the second player does doesn't matter at all. The only reason to do co-op in any% is:
1. Key areas. A second player can pick up the key while pink wing kirby flies ahead, so player 2 will warp to player 1 with the key. In solo, Kirby is forced to carry the key slowly.
2. Bosses. Even with damage scaling, MK shuttle loops out-DPSs solo wing's dive bombs, but barely. It'd only be viable against vertically high bosses (aka whispy, mr. dooter, maybe magolor/grand doomer).
3. As you mentioned, snow bowl sections.
I honestly think doing any% in co-op is a bit of a waste of time, since it's barely any faster than solo; I doubt it even saves a minute. 100% co-op, though, would be very viable IMO and be considerably faster than 100% solo.
I actually want to plan a route for 100% co-op, though I don't reall have anyone to co-op with... so I guess for any 2 players who want to try it out.
okay thank you guys for answer my question
if this game would have a online function i would run coop with you
too bad