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In Naegleria's StreamBiger audio recording, he mentioned how he and his speed friends were going to have a speedrun island. What if this happened in real life? What if people could donate large, full-time-job sums of money and food packages to speedrunners who will have all the time they need to do multiple runs of 12+ hour games? Usually, people who do longruns are sacrificing productivity. What if they could be rewarded for longruns? That would eliminate the stigma and encourage focused efforts on major timecuts to long and unoptomized games. Who knows? They could even have hiveminds strong in numbers equal to Japanese JRPG runners or The-Elite.net.

I though of this because, recently, SmartBall did a run of Digimon World 2. It's a game that's not only long and exhausting, but it's difficult to even have the time to do one long, uninterrupted run. The run ended when he game over'ed to a boss 13 hours in... and was already 1 hour behind his PB. He would have tried again, but he hadn't saved in a while. He played Super Mario World for the rest of the stream and probably won't have another opportunity to run Digimon World 2 (which he badly wants to get an optomized record in) for quite a while. Imagine if he could have reset and tried again right then and there a half hour later, knowing he'd have enough money and food to live? Imagine if at least five or six other runners could do that? They'd shave hours off of notoriously long and unoptomized games! Come on, do this for speedrunning!
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lol good luck finding anyone that would want to fund that. Speedrunners, the popular ones, have to work jobs themselves typically.

They'd have to be pretty entertaining during those double digit hour runs to fund their HOBBY and that's assuming they actually had partner
Currently occupying the grey area.
It's a wonderful dream, I'll give you that...
Think about this: Zer0skar has FF12 Ambrosia down to 26 hours. It used to be 33. Highspirits has got Dragon Quest 7 down to 2 hours lower than it used to be. Digimon World 2 used to be 30 hours and still has improvements to be made. Pokémon Stadium 2 used to be 2 days and it's down to 1 after a few runs. The list goes on.

What I'm saying is, if a game is unoptomized enough, more runners and runs will improve it even without route changes.