So I just found my copies of H3 and AB (I don't have SOD yet) and am replaying them, with the thought of speed running these games. They're obviously runnable (in fact quite a few missions conveniently are built so that you can beat them most easily by rushing at the objective as soon as possible with your initial forces, since the enemy relies upon having a castle edge to compete against you and doesn't start with a prebuilt army).
There are two questions that need to be answered before we can speedrun this game:
First: How do we time runs? We can do it by time, as we would other games, or we could do it in terms of total turns needed to win (presumably if the latter timing is used, we would try to do each turn as fast possible. These may be one and the same in some missions, but not in others . I'd lean toward turns if there is a conflict, personally because otherwsie for certain missions you might simply "press e" to end your turn repeatedly at times just to accumulate enough gold/minerals faster than going around the map during turns collecting.
Second: What type of runs are we doing? ILs are simple enough although not my thing - they'd obviously involve having the best possible heroes for later missions in campaigns, which involves resetting and slowly playing prior missions in a campaign for setup. Are single campaigns enough for an SDA submission? For ROE and SOD I'd imagine not as they're short campaigns and the storyline goes across multiple campaigns. For Armageddon's Blade however, each campaign is stand alone and 7-8 missions. I imagine a full game run would be submittable, but are individual campaigns?
Hopefully others are interested - this game is a classic and it's a shame the later iterations have been very hit or miss.
Hope to have some strategies for the individual campaigns soon.
There are two questions that need to be answered before we can speedrun this game:
First: How do we time runs? We can do it by time, as we would other games, or we could do it in terms of total turns needed to win (presumably if the latter timing is used, we would try to do each turn as fast possible. These may be one and the same in some missions, but not in others . I'd lean toward turns if there is a conflict, personally because otherwsie for certain missions you might simply "press e" to end your turn repeatedly at times just to accumulate enough gold/minerals faster than going around the map during turns collecting.
Second: What type of runs are we doing? ILs are simple enough although not my thing - they'd obviously involve having the best possible heroes for later missions in campaigns, which involves resetting and slowly playing prior missions in a campaign for setup. Are single campaigns enough for an SDA submission? For ROE and SOD I'd imagine not as they're short campaigns and the storyline goes across multiple campaigns. For Armageddon's Blade however, each campaign is stand alone and 7-8 missions. I imagine a full game run would be submittable, but are individual campaigns?
Hopefully others are interested - this game is a classic and it's a shame the later iterations have been very hit or miss.
Hope to have some strategies for the individual campaigns soon.
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