Edit history:
quadrazid: 2012-06-06 07:32:30 am
quadrazid: 2012-03-25 10:23:57 pm
quadrazid: 2012-03-25 10:21:12 pm
quadrazid: 2012-03-20 04:38:28 pm
quadrazid: 2012-03-13 11:25:36 pm
quadrazid: 2012-03-13 11:24:56 pm
Svart Lyser Tronen
quadrazid proudly presents...
Half-Life Opposing Force in 19:23
Download:
http://thepiratebay.se/torrent/7093868 (slow seed, use link below)
http://deanyderkheiser.net/marky/OpposingForce_1923_quadrazid_IQ.mp4
1280x720 60fps X264, 776MB
http://deanyderkheiser.net/marky/OpposingForce_1923_quadrazid_MQ.mp4
428x240 30fps X264, 84MB
own3d.tv HD stream, 720p
Youtube
Planning sheet
Time table
NEW Video commentary
This speedrun is using a large amount of segments and scripts, as well as some extreme quicksave glitches. If you do not enjoy this kind of speedrun please don't whine, maybe you like my scriptless single-segment run better.
I started to plan out this run in November 2011. Finding new tricks and plan out health and ammo. Recorded first demo February 2nd 2012, and last demo was completed March 4th.
It's in total 107 segments on hard difficulty. Breaking Spider-Waffles old record with 94 segments by 3 minutes and 15 seconds.
Thanks to:
Spider-Waffle for the old Opposing Force record.
crashfortress making one segment and fixed v_models.
coolkid for uploading.
Chaptertimes:
Welcome to Black Mesa - 3:42
We Are Pulling Out - 3:08
Missing in Action - 1:58
Friendly Fire - 2:18
We Are Not Alone - 0:20
Crush Depth - 2:21
Vicarious Reality - 0:40
Pit Worm's Nest - 0:26
Foxtrot Uniform - 1:07
”The Package” - 0:51
Worlds Collide - 2:28
I hope you enjoy!
Half-Life Opposing Force in 19:23
Download:
http://thepiratebay.se/torrent/7093868 (slow seed, use link below)
http://deanyderkheiser.net/marky/OpposingForce_1923_quadrazid_IQ.mp4
1280x720 60fps X264, 776MB
http://deanyderkheiser.net/marky/OpposingForce_1923_quadrazid_MQ.mp4
428x240 30fps X264, 84MB
own3d.tv HD stream, 720p
Youtube
Planning sheet
Time table
NEW Video commentary
This speedrun is using a large amount of segments and scripts, as well as some extreme quicksave glitches. If you do not enjoy this kind of speedrun please don't whine, maybe you like my scriptless single-segment run better.
I started to plan out this run in November 2011. Finding new tricks and plan out health and ammo. Recorded first demo February 2nd 2012, and last demo was completed March 4th.
It's in total 107 segments on hard difficulty. Breaking Spider-Waffles old record with 94 segments by 3 minutes and 15 seconds.
Thanks to:
Spider-Waffle for the old Opposing Force record.
crashfortress making one segment and fixed v_models.
coolkid for uploading.
Chaptertimes:
Welcome to Black Mesa - 3:42
We Are Pulling Out - 3:08
Missing in Action - 1:58
Friendly Fire - 2:18
We Are Not Alone - 0:20
Crush Depth - 2:21
Vicarious Reality - 0:40
Pit Worm's Nest - 0:26
Foxtrot Uniform - 1:07
”The Package” - 0:51
Worlds Collide - 2:28
I hope you enjoy!
Scripts
Code:
//demorecord (showpause 0|1) bind v "pause1;stop;load savedfile.sav" bind e "sensitivity 0;pause;w10;stop;bind mouse2 start" alias pause1 "host_framerate 0.0000001;sensitivity 0;bind mouse2 start" alias pause0 "host_framerate 0;sensitivity 2.5;bind mouse2 +attack2" alias start "pause;w;host_framerate 0;demorecord;w3;pause;sensitivity 2.5;bind mouse2 +attack2" alias dem1 "echo Recording_demo1;alias demorecord dem2;record demo1" alias dem2 "echo Recording_demo2;alias demorecord dem3;record demo2" alias dem3 "echo Recording_demo3;alias demorecord dem1;record demo3" alias demorecord dem1
Code:
//bhop loop alias +bh1 "fps_max 83.3333333333;alias name bhop;bhop" alias -bh1 "fps_max 100;alias name" alias bhop "+jump;wait;-jump;cmd name" bind space +bh1
Code:
//M249 AUTO //sX amount depending on fps alias s1 "+jump;cl_pitchup 180;cl_pitchdown -180;w;+attack;alias as s2;cmd name" alias s2 "-jump;scr_ofsz 0;-attack;cl_pitchup -12;cl_pitchdown 12;alias as s3;cmd name" alias s3 "+jump;cl_pitchup 89.999;cl_pitchdown 89.999;alias as s4;cmd name" alias s4 "-jump;alias as s5;cmd name" alias s5 "+jump;alias as s6;cmd name" alias s6 "-jump;alias as s7;cmd name" alias s7 "+jump;alias as s8;cmd name" alias s8 "-jump;scr_ofsz 1000000;alias as s1;cmd name" alias +autoboost "alias name as;s1" alias -autoboost "alias name;scr_ofsz 0;-jump;-attack;w;cl_pitchup -12;cl_pitchdown 12;w;cl_pitchup 89.999;cl_pitchdown 89.999" bind mouse2 +autoboost
Code:
//object boost @ 100fps alias obbo2000 "+use;w11;-use;+jump;w;-jump" alias obbo1500 "+use;w10;-use;+jump;w;-jump" alias obbo1300 "+use;w9;-use;+jump;w;-jump" alias obbo1000 "+use;w8;-use;+jump;w;-jump" alias obbo800 "+use;w7;-use;+jump;w;-jump" alias obbo600 "+use;w6;-use;+jump;w;-jump" alias obbo500 "+use;w5;-use;+jump;w;-jump"
Code:
alias "w" "wait" alias "w1" "wait" alias "w2" "w;w" alias "w3" "w2;w" alias "w4" "w2;w2" alias "w5" "w4;w" alias "w6" "w3;w3" alias "w7" "w6;w" alias "w8" "w4;w4" alias "w9" "w7;w2" alias "w10" "w5;w5" alias "w11" "w9;w2" alias "w12" "w6;w6" alias "w13" "w9;w4" alias "w14" "w9;w5" alias "w15" "w9;w6" alias "w16" "w9;w7" alias "w17" "w9;w8" alias "w18" "w9;w9" alias "w19" "w9;w10" alias "w20" "w9;w11" alias "w21" "w9;w12" alias "w22" "w9;w13" alias "w23" "w9;w14" alias "w24" "w9;w15" alias "w25" "w9;w16" alias "w26" "w9;w17" alias "w27" "w9;w18" alias "w28" "w9;w19" alias "w29" "w9;w20" alias "w30" "w9;w21" alias "w31" "w9;w22" alias "w32" "w9;w23" alias "w33" "w9;w24" alias "w34" "w9;w25" alias "w35" "w9;w26" alias "w36" "w9;w27" alias "w37" "w9;w28" alias "w38" "w9;w29" alias "w39" "w9;w30" alias "w40" "w9;w31" alias "w41" "w9;w32" alias "w42" "w9;w33" alias "w43" "w9;w34" alias "w44" "w9;w35" alias "w45" "w9;w36" alias "w46" "w9;w37" alias "w47" "w9;w38" alias "w48" "w9;w39" alias "w49" "w9;w40" alias "w50" "w9;w41" alias "w100" "w50;w50" alias "w200" "w100;w100" alias "w300" "w200;w100" alias "w400" "w200;w200" alias "w500" "w400;w100"
Thread title: