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Edit history:
jc583: 2014-01-18 05:48:50 pm
jc583: 2014-01-18 05:29:50 pm
jc583: 2014-01-18 05:27:46 pm
jc583: 2014-01-18 05:24:45 pm
jc583: 2014-01-18 05:15:53 pm
jc583: 2014-01-18 05:15:13 pm
jc583: 2014-01-18 05:14:34 pm
jc583: 2014-01-18 05:12:59 pm
jc583: 2014-01-18 05:10:00 pm
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Hello.

I got a 13:24 in Battletoads (NES), which is near perfect. I'm confident that this won't get any better for a long long time. But I have my doubts whether my file will be accepted. The video and audio is fine, but there's this awful AMV logo on the bottom left which I had no idea Amarec was going to sneak into the playback after I changed codecs. I'm very saddened by this.

I really want to try to make this work, so I have a couple options. I don't know if runs with this annoying AMV mark ever get accepted (if they do, I would be most grateful), but there is one option to get rid of it that would require bending a small rule which I'm hoping the play quality is enough to let slide.

At the bottom of the submission form, it says in parenthesis for quality purposes not to submit twitch broadcasts, which is completely understandable due to how bad most people's streams look. However, my twitch broadcast of this run had pretty good quality, almost as good as the raw file. It plays smooth at full frame rate, there's no cut or chop or delay anywhere that I can see after examining it carefully, there's no half-hour broadcast reset, and it doesn't have that logo. Only downside is it looks like the brightness got turned up, that's all, so the black parts are now a mild shade of greyish-black and the brighter parts of the game (which are few and short) show slight blotting in the background, barely noticeable. I've cropped it to show only the game window in its correct aspect, and dubbed the stream audio with the raw file's audio. It looks and sounds good, you can see everything clearly, and it doesn't even look like a broadcast. The only question remaining is how it would hold up during verification.

I heard this might be an option if the stream quality is decent, but I wanted to check here to be sure. I could maybe send the raw file along with it to prove it's legit. What should I do?
Thread title:  
The Dork Knight himself.
Post the video here and either nate/ballofsnow will weigh in on whether the quality is acceptable. Just for reference though, which codec did you switch to?
You can try this method and post a quality test to see if it gets approved.
Not a walrus
Worth posting at least, yeah, if it really is full framerate and a sufficient bitrate and you still have the game's audio track by itself.

In the future I'd suggest making sure you use Lagarith and not Amarec's built in codec, because that's where the watermark comes from.
Edit history:
jc583: 2014-01-18 06:33:20 pm
jc583: 2014-01-18 06:33:02 pm
jc583: 2014-01-18 05:53:36 pm
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Thank you for the quick responses.

The codec used in the run was called AMV3 (Firstest), but AMV2MT also does the same thing. Kmac showed me the LAGS codec (Lagarith), so I won't have this issue in the future.

I'm uploading the video now, so it'll be about 15-20 more minutes. The link will be in my next post.
Edit history:
jc583: 2014-01-18 06:17:30 pm
jc583: 2014-01-18 06:16:36 pm
jc583: 2014-01-18 06:16:07 pm
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The level with the worst-looking quality is level 1, which only lasts 5 seconds; try not to let that set the tone for the rest of the video. You can see slight graininess throughout, but that was in the raw file to begin with.

Here is the finished product:




Here is the raw file to compare:

Edit history:
UraniumAnchor: 2014-01-18 07:14:18 pm
Not a walrus
Unfortunately we need the actual file and not a Youtube upload because Youtube caps the framerate at 30. For a short NES game like this Dropbox probably gives you enough space.
Edit history:
jc583: 2014-01-18 08:24:25 pm
jc583: 2014-01-18 07:48:32 pm
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Ah alright. I'll start again with the FLV and post it. Should be ready by the end of tonight.
Edit history:
jc583: 2014-01-19 03:01:02 am
jc583: 2014-01-19 02:59:08 am
jc583: 2014-01-19 02:55:45 am
jc583: 2014-01-19 02:54:11 am
jc583: 2014-01-19 02:53:01 am
jc583: 2014-01-19 02:51:58 am
jc583: 2014-01-19 02:51:40 am
jc583: 2014-01-19 02:33:13 am
jc583: 2014-01-19 02:33:12 am
jc583: 2014-01-19 02:32:14 am
jc583: 2014-01-19 02:31:54 am
jc583: 2014-01-19 01:56:34 am
jc583: 2014-01-19 01:56:05 am
jc583: 2014-01-19 01:55:00 am
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Sorry for the delay.

Being new to video editing, I couldn't make much magic happen with the FLV file, especially after the conversion, but I did my best.
https://www.dropbox.com/s/jqg0j85bdf38kzr/Battletoads1324%28640x480%29.mp4 (640x480)

The video stutters a bit on dropbox. That could just be my internet connection, since the file doesn't do that.
Edit history:
jc583: 2014-01-19 02:41:03 pm
jc583: 2014-01-19 02:40:37 pm
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Here's a higher resolution:
https://www.dropbox.com/s/z9d6m3uqg4c4f4j/Battletoads1324%281280x960%29.mp4 (1280x960)

Looks pretty good in a smaller window.
both of those are only half framerate. nes games are almost always 60 fps. usually you capture interlaced and then deinterlace to full framerate.