Viking it up
Quote:
Can now confirm that hitting mantalith p1 early enough keeps the timer frozen for a while. saves maybe 5 to 8s?
Here: http://www.twitch.tv/mylexsi/c/6212308
Included the whole fight for the hell of it; it was nearly perfect so it can work as a better explanation than the wall of text above.
Here: http://www.twitch.tv/mylexsi/c/6212308
Included the whole fight for the hell of it; it was nearly perfect so it can work as a better explanation than the wall of text above.
dammit stop making that fight more annoying
Damage taken during a zip shouldn't prevent the zip. Zips happen because gravity is trying to move you downward, so 2D ejection activates and pushes you upward since you're inside a solid object. This is also why fluttering as Milla during a zip will start to make you zip downward - the game detects you trying to move up and pushes you down. Zips always happen in the opposite of the direction you're trying to move. If you got hit within a wall, you would recoil, then resume trying to fall, and thus continue upward.
I'm a little ashamed I never thought of using the electrical ceilings in FD2 to zip, after figuring out how the first zip in TB works. Cardinal rule of working with new tricks in speedruns: once you figure out how it works, try it everywhere else it possibly could.