Oh, hey, another stupid bug.
I managed to find a way to nullify all AP gained from the Iron Clad fight in the missile base: kill the main boss with an Angelo Cannon and queue up a Scatter Shot right afterwards to kill the dudes. This removes the soldiers dialogue (we'll kill'em first) when they appear because the limit break overrides the battle talk and gets fired off first, saving 10 seconds. For whatever reason this makes the game think the Iron Clad wasn't killed and just gives me the AP for the 3 soldiers.
Funny but damn frustrating.
I managed to find a way to nullify all AP gained from the Iron Clad fight in the missile base: kill the main boss with an Angelo Cannon and queue up a Scatter Shot right afterwards to kill the dudes. This removes the soldiers dialogue (we'll kill'em first) when they appear because the limit break overrides the battle talk and gets fired off first, saving 10 seconds. For whatever reason this makes the game think the Iron Clad wasn't killed and just gives me the AP for the 3 soldiers.
Funny but damn frustrating.